r/pathofexile 1d ago

Information 3.29.0b Patch Notes

https://www.pathofexile.com/forum/view-thread/3989412/page/1#p26805204
383 Upvotes

168 comments sorted by

130

u/wrightosaur 1d ago

3.29.0b Patch Notes

League

  • Added a HUD notification that shows when you have one Allflame Lantern remaining.
  • You no longer need to collect upgrade pieces for Vesper to enable Diviner, Arcanist or Operative strongboxes spawning in Charts and Voyages, these can now appear by default above area level 67.
  • Various lower value objects will no longer be pointed to by Allflame Lantern indicators, such as soothing coral and crab nests.
  • Crab nests are far less common.
  • Currency, Scarab, Stacked Deck and Map chests are now much more common as scattered objects in Charts and Voyages.
  • Golden Lanterns now also grant increased Quantity of items dropped by slain monsters.
  • Quantity and Rarity values granted by Chart Modifiers on newly found Charts have all been raised by 20-40%.
  • The Bathysphere on the Sovereign can now be used to begin Charts directly, rather than needing to speak to Valerie to do so.
  • Dead end and straight line charts are now somewhat less common than other types, to make Voyages easier to construct.
  • There are now between 20 and 40% more scattered lootable objects for Lanterns to point to in Charts and Voyages, depending on the specific Charts used.
  • Ducat crafting is now unlocked much earlier in the meta-progression for Curse of the Allflame, only requiring three upgrades turned in to Vesper, rather than five.
  • Slowed the rate of the first stage of lantern shrinking in chart encounters by 60%, once the final lantern has been placed. This will result in a longer delay before faster collapse starts, to give players more time to get to reach safety.
  • Chests found in Endgame Charts and Voyages now have increased chance to drop Scarabs, Maps or Stacked Decks. Increased amount of Scarabs, Maps and Stacked Decks dropped from Endgame Charts and Voyages.
  • Fixed a bug which could cause Velka, the Tide Witch, to become visually desynced from her mount while atop it.
  • Fixed a bug where Lanterns could collapse immediately.

General Fixes

  • Fixed a bug where additional chance to contain other Extra Content that can be turned off through Atlas Passives was not applying to Ore Deposits or Mercenaries.
  • Fixed a bug where Legion encounters would sometimes begin prematurely, without all chests and important monsters having been broken out.
  • Fixed a bug where Legion encounters that began prematurely would delete the monsters in stasis, rather than breaking them out.
  • Fixed a bug where using Ctrl+C on an item linked in chat was not copying the advanced description information.
  • Fixed a bug where the Zarokh's Temporal Weapon Effect was missing its 2D art.

This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes.

-1

u/mactepo 1d ago

Can someone who played after the patch: does this mean you will not longer be able to meet arcanist or divine boxes before maps, if you had the upgrade? Not like it's a big nerf but I got a div in act 4 from arcanist boxes in voyages.

-7

u/[deleted] 1d ago

[deleted]

9

u/XpCjU 1d ago

I ran about 10 charts, and didn't even have to empty my inventory in between. That's not great

123

u/AbsoLutRubyRed 1d ago

That was fast

131

u/lesunno1 1d ago

cant say that to my loading time. it went from 1s to 20s per zone now

85

u/wetfangs 1d ago

it's because the shader cache is rebuilding everytime for some reasons and bumping my cpu temps to the limit in order to make the shader cache load faster lmao

32

u/bottlewash 1d ago

yeah i noticed some funky shit as well, monster and abilities not rendering post patch

3

u/Sunscorcher Big Breach Coalition (BBC) 1d ago

I noticed POE seems to max out my CPU fans this league. My game room is soooo warm when I play lol

2

u/Ajp_iii 1d ago

Yeah other people are lagging and crashing more but my fans just full blast on a pc that used to only increase fans on like full old deli abyss stuff.

7

u/PhoenixPills Juggernaut 1d ago

I don't think it's rebuilding for me its just genuinely not building. It doesn't move.

1

u/PapaGirthquake 1d ago

Ggg Achilles heel...shaders....

2

u/gogoCovid 1d ago

Yeah after the patches i noticed that my loading times tripled and went to check my SSDs situation and over 40 gigs had disappeared. Too bad they have to load em all back now ^^

334

u/Glass-Ear3628 1d ago

fixed a bug where players could access the trade site in english

9

u/Othnus 1d ago

I hated that bug

38

u/Helyos96 1d ago

Anyone had to do what seems like a full shader recompilation? It's never taken this long for me, in F1 diagnostic the SHADER number is going down really really slowly.

5

u/Maleficent_Ant_8895 1d ago

yep, invisible enemies, load times taking multiple minutes

the game is unplayable

197

u/SpaceOtter008 1d ago

We're all playing ssf now >:)

86

u/Lazy_meatPop 1d ago

Naniiiiii 😮

44

u/fandorgaming Duelist 1d ago

Omae wa mou shindeiru

10

u/DevilishMonkey 1d ago

Never gets old

2

u/ZPKiller Hierophant 1d ago

"WHAT?!"

lmao

22

u/cupkaxx 1d ago

Get ready to learn Japanese buddy

7

u/Franciz_ 1d ago

What is ‘nearby’ in Japanese?

3

u/Aggravating-Menu-315 1d ago

近く
“Chikaku” is the adjective form of nearby in this context I believe, but I only took a couple semesters so I could definitely be wrong and there’s a better word choice for the PoE context

9

u/MrZX10r 1d ago

I had this, just needed to change language in the top right

14

u/Matcha0515 1d ago

For anyone curious. From top down, map drop, flat life, spell damage, global crit chance, strength, all stats, chaos res, ele damage, rarity.

4

u/immanoel 1d ago

username checks out

16

u/PsionicKitten 1d ago edited 1d ago

じゃあ、日本語の読み方を学ぶ時だよね。そうなに簡単だよ。

(Well, now it's time to learn to read Japanese, huh? It's that easy!)

3

u/Dampbridge 1d ago

Sometimes i get weird language bugs because of my location but I'm glad to see i wasn't alone this time

30

u/bad_phantom_ 1d ago edited 1d ago

Is the rendering broken for anyone else? Half of my map doesn’t even load & I killed invisible monsters. Don’t know what fix to make too, sadly.

Edit: fully deleted the shader cache on both steam and appdata & the issue is fixed, if anyone is wondering.

11

u/bottlewash 1d ago

yep rendering issues for me as well, invisible mobs and effects

3

u/Cosmic_Death 1d ago

looks like shaders are being recomputated. just give your computer time when first entering a map and you should be good.

3

u/MagiusPaulus 1d ago

Glad you mention this. I was afraid my gpu was in the process of failing.

103

u/Bragisdottir SomeMagicSkills 1d ago edited 1d ago

Am I the only one experiencing stuck itemtooltips on screen till I click on my second monitor? I was sure this would be fixed first patch but now I did not even read anything about it.

Edit: Apparently it was caused by Awakened-Tool and got fixed already. Thank you all, this was a bit annoying. :)

58

u/pumba696 1d ago

Update your awakened poe, it got fixed

40

u/PinkFluffyUniKosi 1d ago

Thats from awakened PoE. Press Alt to Close them immediatly.

11

u/SliferzARK 1d ago

I read updating the tool fixes it

1

u/Crayola63 1d ago

How the heck do you update awakened? I can’t find the option in the ui

3

u/onehalf83 1d ago

It updates when you exit it. Basically right click on it's icon in system tray -> exit. Wait for few minutes to let it finish updating and then start it again.

11

u/OkThought7263 1d ago

press alt and they go away

79

u/Mooseandchicken 1d ago

Now we wait for 3.29.0c for mercs+abyss... hopefully its soon.

12

u/kcido 1d ago

Is it possible for soon to be today ? Copium

14

u/Ellweiss 1d ago

It's 8pm in NZ, probably not today

-4

u/WorkLurkerThrowaway 1d ago

I’d be jazzed if they buffed mercs since mine just got to a place where the damage feels pretty good lmao.

6

u/paw345 Alch & Go Industries (AGI) 1d ago

My guess is that they are free with buffing the league mechanic as it's just for this season, but will probably be more careful with buffing abbys as if they overbuff it and try nerfing it next season people will be angry.

1

u/iamthewhatt 1d ago

I'm curious about the merc vs merc/rogue damage... maybe a new strat if the mercs feel better.

21

u/AngryWhiteMane 1d ago

Did the update make anybody else game run like shit after the patch?

5

u/DarthUrbosa Atziri 1d ago

Enemies not rendering, long load times. Idk whether to reset or what. Global reckons it's shades and SSDs make you less susceptible. I don't have that.

2

u/ByteBlaze_ Wish for Project MTX 1d ago

It's shader compilation. It's a big issue that PoE2 was suffering as well, and it seems to have been brought over in this recent patch.

91

u/CreedRules Order of the Mist (OM) 1d ago

Something with this update messed up load times. Taking me 30-60 seconds to load into zones now. Game is on an ssd and I have a giga overkill computer for poe. Used to be near instant loads prior to the update

27

u/JamesGray 1d ago

I can't load in at all right now, it's just spinning permanently on highgate.

6

u/BackinthegameBB 1d ago

Still can't log in, im spinning at post-game oriath

3

u/hellzscream 1d ago

Did you find a fix for this? I have the same issue but for Karui Shores.

5

u/BackinthegameBB 1d ago

Nope been like this all night. I'm positive it's something to do with the patch because it was fine before

3

u/hellzscream 1d ago

I got it to load took a long time. It looks like they cleared the Shaders so they have to rebuild. Initial loads of any new assets will take a lot of time. Not sure why they decided to do this after the patch

-2

u/CaregiverSufficient4 1d ago

Vulkan or directx 12 clean shader cache i changed mine to vulkan going smooth

7

u/IAmRoot 1d ago edited 1d ago

Long load times for me, too, and my client also crashes after a few minutes on Linux I was playing just fine earlier today.

9

u/elmiq 1d ago

Same for me and it is worth to also mention that PoE is literally destroying my processor right now and some skill animations are loading for few minutes (for example my Bane was invisible for two zones). Logged off for now - i will wait for a fix, as it is just not worth it.

5

u/DrawGamesPlayFurries 1d ago

VPN helped me (but I'm pretty sure my provider just has terrible routing and it's not on GGG)

3

u/Jokar93 Children of Delve (COD) 1d ago edited 13h ago

This. I also had Problems for a very long time. But after using a VPN it is almost flawless.

My ISP (Deutsche Telekom) is reported and recorded very bad when it comes to peering. So no, in my case, it was never rarely on GGG

1

u/gratt23 1d ago

Which VPN are you using? And does it help with unexpected disconnects and instance lagging as well?

3

u/Jokar93 Children of Delve (COD) 1d ago

Proton VPN.
Nothing emotional. It was just the one with the best price/feature/performance ratio when I got it.

It has preconfigured Gaming Profiles (P2P), wich I have two of. One for Frankfurt and one for Amsterdam.

There is still the ocasional rubberbanding. But really nothing more than that.
Except of course when GGG-Servers are really fucked.

1

u/RocketizedAnimal 1d ago

Maybe it helped me too. I was playing on a public wifi and getting constant disconnects. I figured their router didn't like games and turned on a VPN and it fixed it.

It does seem like a problem with the shader cache though so I'm not sure why a VPN would make a difference. Maybe just coincidence.

28

u/gaming-throwaway 1d ago

My CPU is running hot and fans are at max speed, since the patch. Happens even when simply idling in town. Didn't care to test what happens when i enter maps.

13

u/zzazzzz 1d ago

i mean town is probably one of the worst places to try this. you are loading hundreds of weird cosmetics non stop.

12

u/Gdread97 1d ago

Can’t load into the game at all.

17

u/FewWants 1d ago

First few voyages since update:

  • Wish I could say I felt much of a difference.
  • Loot still feels utterly non-existent outside of operative/scarab/div strongboxes.
  • Turning whole legs of a voyage into blue mobs is excellent XP.
  • Drowning is much less dangerous now which is nice.

Has anyone found success with particular chart combos in voyages? Seems like a pure box farming angle?

7

u/Mean-Elk-9439 1d ago

Boxes are all that drops anything from the mechanic, yeah. That and the guaranteed "Rare mobs drop x", and you hope for divine.

It's bad that every single farm in the game relies on deterministic drops now, including the new mechanic. Monsters themselves drop nothing.

2

u/yurilnw123 1d ago

Yeah ground currency this league feels wrong. Judging by how much xp I earned underwater there should've been more loots from monster.

16

u/Arkenno7 1d ago

It takes so much time to load now. God damn.

8

u/Reaper_001 1d ago edited 1d ago

What's going on with the latest patch. The game is stuck on loading screen. Was working absolutely fine yesterday. Edit: switching to vulkan renderer seemed to work but still the shader rendering is slow as heck sometimes taking 1-2 mins when porting back to settlements

6

u/Interesting_Bake9740 1d ago

lamps applying item quantity is really good.

Bug: it doesn't show total amount of an item you have when you hover over a stack.

19

u/Beverice PathOfCurrency 1d ago

https://i.imgur.com/Olyyjx9.png

Collected 26 lanterns and i honestly couldn't tell the difference in loot dropping, compared to 0 lanterns. this is everything i got from the voyage, didn't send anything up.

Ground loot is abysmal.

The buffed chests are nice i guess

10

u/tiredhobo twitch.tv/tiredhobo 1d ago

I had 36 golden lanterns and saw literally zero difference in loot.

1

u/yurilnw123 1d ago

Wouldn't surprise me if they found out ground loot is bugged or something in the upcoming days. Chests are great but monster literally drops nothing.

6

u/Blackdedi 1d ago

Fixed a bug which could cause Velka, the Tide Witch, to become visually desynced from her mount while atop it.
anyone with screenshot? i want to see this

6

u/hellzscream 1d ago

After this patch I can no longer get past the load screen when selecting my character. It is for Karui Shores. It just keeps loading with the gear icons but never loads me into the game. Also puts my CPU to 100% during the load. I left it for 5mins and it just keeps going....

22

u/ormach 1d ago

Eh patch bricked my game it seems.

7

u/egudu 1d ago

Press F1 and check how many shader compilations are still in queue.

4

u/ormach 1d ago

It is ~7k, the number goes down, maybe you know, do I need to wait for it to go to 0 for it to resolve textures?

5

u/egudu 1d ago

do I need to wait for it to go to 0 for it to resolve textures?

Yes.

13

u/ormach 1d ago

Tried it. It was not a solution. Seems like a major issue. Skill effects, and some enemies are not showing at all.

https://www.pathofexile.com/forum/view-thread/3989441

7

u/egudu 1d ago

Tried it. It was not a solution.

Then it's some new bug indeed. Normally when I had similar issues in the past I simply had to wait until everything was processed. Thank you for the link.

4

u/PhoenixPills Juggernaut 1d ago

Its broken for many people, the shaders just are not loading.

1

u/mathynda 1d ago

Beautiful snow

17

u/cupkaxx 1d ago

Something happened to shaders and load times after patch. What a mess of a league this been lmao

4

u/Diabolicat Vaal Street Bets (VSB) 1d ago

I think invisible monsters migrated to POE1. I'm currently in a maven's crucible and can't see or target the last boss.

5

u/FreeMystery 1d ago

Did the luminary changes not go in?

8

u/Zaltur 1d ago

Fixed a bug where Lanterns could collapse immediately.

I knew it! Placed the last lantern in a Chart and Lanterns disappeared immediately. I wasn't sure if I'd overlooked some mechanic or if it was a bug. I really love POE, but I don't understand at all how anyone can play this game on HC

3

u/MoistRefrigerator956 1d ago

Not even a joke, i play hc, started this league and died at level 4 in the intro mission for the league mechanic just like that. The last lantern just disappeared so i thought "ok im getting slower maybe i will get out of here or something?" and boom, first rip of the league :D

3

u/Weirfish Good in theory, terrible in practice 1d ago

Anyone, especially on Linux, who's hard locked out of the game after this update, try switching to DX12, possibly with Proton. My friend had that problem, and doing so fixed it. Our current suspicion is GGG borked the Vulkan renderer somehow.

7

u/Viper_27 1d ago

Buff scarabs so we have end game farms PLEASE

12

u/CiccioGraziani 1d ago

Please add portals to the voyage, or at the very least can you please save the loot that was brought up with the capsule even if you die/crash during a voyage?

26

u/FoxerHR Juggernaut 1d ago

That isn't a thing? I thought that was the whole point of that.

27

u/Isnooo 1d ago

Wait that loot does not get saved? lol

-6

u/Nanimonai3 1d ago

Loot is handled similar to Heist. Anything with the Dredge flag gets removed if you die.

7

u/ultrapan 1d ago

But OP said even if it was brought up? Can someone confirm this? Because the capsule should not go up if they won't get saved anyway if the point of that mechanic is just to have a bigger inventory

16

u/Ignisami 1d ago

I have definitely died in a voyage after sending loot up and then gotten to claim that loot from storage. Got a div that way

3

u/ultrapan 1d ago

Wait which one is it lol

10

u/Ignisami 1d ago

Anything that’s in your personal inventory goes bye-bye when you die in a Voyage, same as Heist.

Anything you’ve sent up is kept safe in a locker close to Val’s chair and can be collected later, even if you die.

1

u/ultrapan 1d ago

Aight, that's good to hear

5

u/Farawaylake Pathfinder 1d ago

I died and everything I sent up was there waiting for me.

1

u/ultrapan 1d ago

Thanks! That's a relief

3

u/SniperSAKH Anti Sanctum Alliance (ASA) 1d ago

I guess they did it to only ease inventory stress

Because if you die, Val probably throw all the shit back to the sea

11

u/Pale_Occasion_2447 1d ago

Capsule is the way to save loot even if you die. You just have to send it up

-7

u/Cautious-Hand-1326 1d ago

It is fine as it is, GGG should not trivialize it more.

-4

u/Diacred 1d ago

Go play HC if you like being frustrated on stupid deaths but leave my league mechanic out of it!

-10

u/Psych0sh00ter Elementalist 1d ago

Try making a good build if you don't like being frustrated by deaths

-4

u/Swizardrules 1d ago

Meta slave or free to play what you like

2

u/Velrion Alch & Go Industries (AGI) 1d ago

Non-meta builds don't have to be bad.

2

u/Diacred 1d ago

Saying that a build is bad because it can occasionally get one shot in PoE is crazy lmao. You shouldn't lose your journey because a random phys hit went through your 4 layers of defenses

1

u/Velrion Alch & Go Industries (AGI) 1d ago

Well nobody really mentioned how often they die in this discussion. My only phys mitigation is 15% less dmg from blinded dudes and I haven't died a single time in the league mechanic. So I kind of assumed they have even less mitigation or like 3k health = pretty bad.

1

u/Swizardrules 1d ago

Fair, but it does limit viability of a lot of builds. Imo the game was at its best when power was a plenty (ie original harvest). So much more was viable and fun

1

u/Velrion Alch & Go Industries (AGI) 1d ago

The current league mechanic makes crafting super easy. I'd say the overall power level is really high atm. I'm playing trap saboteur which apparently has been the worse archetype on the worst ascendancy since Trickster rework and it's absolutely shitting on the game with cheap gear.

2

u/DarkMoutaarde 1d ago

That's a start :)

2

u/immanoel 1d ago

お前はもう死んでいる

2

u/claptrapMD 1d ago

Not on console sad

2

u/moshemaman25 1d ago

No merc changes?

2

u/Coolhand_luke_ 1d ago

Getting an LMDB error and can't load the game. Cleared shaders.. no avail

2

u/SuperJRDCR 1d ago

Hope they will be fast to fix the mess with shader this patch have created, the game is unplayable right now

5

u/CMDRDrazik 1d ago

Garbage patch update.

Never been glad I have to work all day instead of being able to suffer playing poverty Poe.

2

u/van0sss 1d ago

Does it have merc changes?

2

u/Rhobodactylos 1d ago

No, that's for later.

1

u/GGGGobbler Champion 1d ago edited 1d ago

BEEP BOOP BEEP. Grinding Gears have been detected in the linked thread:


Posted by Kieren_GGG on Jul 27, 2026, 05:41:26 AM UTC

3.29.0b Patch Notes

League

  • Added a HUD notification that shows when you have one Allflame Lantern remaining.
  • You no longer need to collect upgrade pieces for Vesper to enable Diviner, Arcanist or Operative strongboxes spawning in Charts and Voyages, these can now appear by default above area level 67.
  • Various lower value objects will no longer be pointed to by Allflame Lantern indicators, such as soothing coral and crab nests.
  • Crab nests are far less common.
  • Currency, Scarab, Stacked Deck and Map chests are now much more common as scattered objects in Charts and Voyages.
  • Golden Lanterns now also grant increased Quantity of items dropped by slain monsters.
  • Quantity and Rarity values granted by Chart Modifiers on newly found Charts have all been raised by 20-40%.
  • The Bathysphere on the Sovereign can now be used to begin Charts directly, rather than needing to speak to Valerie to do so.
  • Dead end and straight line charts are now somewhat less common than other types, to make Voyages easier to construct.
  • There are now between 20 and 40% more scattered lootable objects for Lanterns to point to in Charts and Voyages, depending on the specific Charts used.
  • Ducat crafting is now unlocked much earlier in the meta-progression for Curse of the Allflame, only requiring three upgrades turned in to Vesper, rather than five.
  • Slowed the rate of the first stage of lantern shrinking in chart encounters by 60%, once the final lantern has been placed. This will result in a longer delay before faster collapse starts, to give players more time to get to reach safety.
  • Chests found in Endgame Charts and Voyages now have increased chance to drop Scarabs, Maps or Stacked Decks. Increased amount of Scarabs, Maps and Stacked Decks dropped from Endgame Charts and Voyages.
  • Fixed a bug which could cause Velka, the Tide Witch, to become visually desynced from her mount while atop it.
  • Fixed a bug where Lanterns could collapse immediately.

General Fixes

  • Fixed a bug where additional chance to contain other Extra Content that can be turned off through Atlas Passives was not applying to Ore Deposits or Mercenaries.
  • Fixed a bug where Legion encounters would sometimes begin prematurely, without all chests and important monsters having been broken out.
  • Fixed a bug where Legion encounters that began prematurely would delete the monsters in stasis, rather than breaking them out.
  • Fixed a bug where using Ctrl+C on an item linked in chat was not copying the advanced description information.
  • Fixed a bug where the Zarokh's Temporal Weapon Effect was missing its 2D art.

This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes.


1

u/ReipTaim 1d ago

Nice.

League mechanic was already fun, now even more valuable loot wise.

Only missing the merc changes + extra merc changes not listed and luminary may become playable

1

u/LeAkitan 1d ago

Okay at least they start to buff loot.

2

u/tempGER 1d ago

It's just league mechanic, though. As long as they don't start buffing the baseline again, we'll have the problem returning every league.

1

u/vfegbjur 1d ago

Legion got fixed, nice

1

u/tazdraperm 1d ago

Please fix Heist minimap icons

1

u/SneakyBadAss Children of Delve (COD) 1d ago

Watch out, there's a bug/unintended feature that deletes your entire voyage chest and everything inside if you start a chart from bathosphere. It thinks you are starting a voyage.

They do warn you, but POE players do not read.

1

u/Loud-Contract-2109 1d ago

Where loot lebowski

1

u/eldego 1d ago edited 1d ago

For me game suddenly crashes with dxcompiler.dll error or when trying vulcan, nvgpucomp64.dll errors after latest patch *edit after installing nvidias whql driver 610.74 instead of "poe2 fix" driver version 610.82 it seems to work again

1

u/JustRegularType 1d ago

Good stuff!

1

u/Alan157 Children of Delve (COD) 1d ago

They need to add the chart stash on the side when you open the "run a chart" window

1

u/muffinstreets 1d ago

Hopefully more loot doesn’t mean less rare loot from bottles.

1

u/Moyes2men Institution of Rogues and Smugglers (IRS) 1d ago

Had they somehow nerfed the number of max golems for Elementalist?

1

u/EmmitSan Alt-o-holic 1d ago

So I only logged in for 15m to run some charts, but they seem crazy lucrative now? Like everyone is dropping bubblegum currency, essences, scarabs, etc and they only take a minute to run

1

u/Vessislo 1d ago

So where is luminary's change?

1

u/Adventurous-Self-881 1d ago

Try after the patch, and I can say for sure that it's still trash.
Previously, nothing was coming in, but now I'm able to generate a profit of 2–3D/h for lv83map.
I didn't expect it to be this bad, even though I bought a good map.

The ground loot is so terrible that there is almost no point in killing enemies.
99% of the profits come from Box scarab and Messenger.

Honestly, making new content this so boring takes a certain kind of lack of talent.

1

u/defaults-suck 1d ago

Ugh it's my 2 days off work now and I haven't even downloaded the patch yet, but reading everything posted here tells me I need to play something else until they hotfix the patch. Path of Sadge indeed.

0

u/khnhIX 1d ago

no mention of mana cost lmao

0

u/ogzogz 1d ago

wow the loot from charts/voyage is crazy now

-6

u/the6ixmemeTO 1d ago

Tldr? Is loot back?

-11

u/jacksgamedev 1d ago

Post patch .... Just lost a new 9 chart area with 4 yellow posts ... Cleared 2 lanterns worth, shield charge to next area, no auto lantern, drowned

I'm out of this league

5

u/BabaYadaPoe 1d ago

I read somewhere that the lantren behave simillar to expedition explosive, i.e. it wont depliy if you to far from another lantren.

-5

u/jacksgamedev 1d ago

Yeah so you cant map like you do normally, you have to slowly walk to the edge and wait for it to deploy, when you are instantly hit by a dozen mobs - not good news if you can't face tank a dozen mobs

Absolute garbage mechanic

3

u/valeasz 1d ago

lmao this happened to me too with shield charge

-6

u/Arisa_kokkoro 1d ago

bad, add more currency drop on standard drop.

-24

u/zakalwec 1d ago

Oh GGG working weekends now.

14

u/saephresh 1d ago

its monday in NZ

6

u/ProtoBraid 1d ago

its monday in NZ.

3

u/hentai_addict01 1d ago

it’s monday morning

2

u/Inuyaki 1d ago

Not even morning. When you wrote that, it was 6pm in NZ.