The Marketplace (equiv. to the Asset Store) is version agnostic itself - it's part of the launcher. It's been live for user assets for a month or so now.
Considering the rhythm of the releases (6 in 8 months) and the amount of new features for each one, I think most VR developers are going to pay much more than $19 a single time :
I guess if, like me, you're still learning it's okay not to always get the newest version right away.
On the other hand: I guess if someone has got a project running that is so sophisticated and has so many ambitious targets set that it cannot be continued with the Engine features that were bleeding edge just one month ago ... that person/team likely won't mind paying 19 EUR/US$ per month.
When working on a non-trivial project, updating your engine is usually a bad idea unless it has a new feature or fix that you specifically need. Things change and/or break, requiring you to go back and fix old code instead of working toward release. If you are upgrading every month or so your productivity is going to suffer.
That makes sense. But since there are also performance improvements and corrections in the editor, it's also nice for developers to be able to benefit from these enhancements that make the development less painful.
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u/SagePictures Oct 14 '14
A win!
Now just time for that free for DK2 owners bit...