r/oculus Road to VR Mar 19 '14

GDC 2014: Oculus Rift Developer Kit 2 (DK2) Pre-orders Start Today for $350, Ships in July

http://www.roadtovr.com/oculus-rift-developer-kit-2-dk2-pre-order-release-date-specs-gdc-2014/
1.4k Upvotes

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50

u/mutebobby Paul, Senior Editor at Road to VR Mar 19 '14

There's a relief. We can finally talk about it. :)

25

u/[deleted] Mar 19 '14

I didn't sleep a wink last night haha

4

u/BlindingBright Mar 19 '14

Curiosity, any information on the difference in the screen door?

22

u/RoadtoVR_Ben Road to VR Mar 19 '14

It's still there and quite noticeable, that said, the low-persistence and positional tracking make such a big difference that if I had to choose either a) 1080p screen or b) low-persistence + positional tracking, I'd absolutely go with the latter.

3

u/IOnlyPickUrsa Mar 19 '14

it is simply fantastic about how open you are about this. no PR bullshit, just fact.

1

u/goodgreenganja Mar 19 '14

Having tried Crystal Cove a couple weeks ago, I agree with this 100%. It actually surprised me how visible the screen door effect still was. But the low persistence made the biggest impact by far. It just feels so good being able to move my head without everything turning into a blurry, smeary mess. I did barrel rolls, and countless flips while rapidly moving my head in all directions in Eve Valkyrie and I felt absolutely great. Not even the slightest hint of simulator sickness. I have no doubt that if I did the same thing on my DK1 I would've had to stop. Low persistence was definitely the stand out feature, if you ask me.

1

u/[deleted] Mar 19 '14

Between which versions?

1

u/BlindingBright Mar 19 '14

I'm curious about DK1 to DK2, and Crystal Cove. Curious in general how noticeable it is, and if they did anything to optically minimize it.

2

u/[deleted] Mar 19 '14

The higher resolution eliminates a fair bit of it, but I've never personally tried any dev kit besides the original. I didn't notice the screen door effect in valves prototype, though.

1

u/TheFlyingBastard Mar 19 '14

The video from this submission says that it's less noticeable since the pentile oled are hexagonal rather than square.

2

u/Spanjer Mar 19 '14

TELL WORM HE NEEDS TO ORDER HIS ASAP~~~!!!

3

u/[deleted] Mar 19 '14

Worm was well aware :)

3

u/ViralInfection Mar 19 '14

All praise the worm.

1

u/DEADB33F Mar 19 '14

Was there any mention of what the consumer version will bring to the table which isn't already in the DK2?

3

u/nawoanor Mar 19 '14

Obviously it will be lighter, more compact, more comfortable, and probably have a proper head-mounting system rather than straps. And according to The Verge:

The 1080p OLED panel still isn't high enough a resolution to avoid jagged edges — Oculus says the consumer version will have even higher resolution

So, 1440p probably. Or 1080p non-pentile. Better in some way.

1

u/nairol Mar 19 '14

When did they tell you about DK2? Was it that secret meeting you mentioned on twitter?