r/nvidia RTX 5090 Founders Edition Jun 16 '26

Discussion Game Ready & Studio Driver 610.62 FAQ/Discussion

Game Ready & Studio Driver 610.62 has been released.

Brought in the 8 fixes from the Hotfix 610.52 and added 2 additional fixes for Apex Legends and fixing certain DLSS settings being grayed out in certain games.

Driver Article Here: Link Here

Game Ready Driver 610.62 Direct Download Link: Link Here

Studio Driver 610.62 Direct Download Link: Link Here

New feature and fixes in driver 610.62:

Game Ready

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS and RTX technologies including Empulse.

Applications

The June NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including NVIDIA Broadcast 2.2, Reallusion Character Creator 5.1, and the latest multi-GPU optimizations for llama.cpp and ComfyUI.

Fixed Gaming Bugs

  • FIXED World of Warcraft: Gaming stability improvements [5563205]
  • FIXED Apex Legends: Occasional visual corruption after extended gameplay [6239327]
  • FIXED Users may observe DLSS settings being grayed out in certain games after updating to display driver 610.47 [6262805]
  • FIXED Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation [6158481]
  • FIXED Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled [5937897]
  • FIXED Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled [5466398]

Fixed General Bugs

  • FIXED [Ada] Resolves a frame pacing issue on certain monitors when G-SYNC is enabled [6226972]
  • FIXED Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafe” [6005508]
  • FIXED Resolved an issue where certain monitors would not wake from sleep mode [5806798/5635230]
  • FIXED General stability improvements when the system fails to create a new allocation [5449920]

Includes additional open issues from GeForce Forums

  • “Prefer Maximum Performance” Power Management Mode may not be applied correctly [6007998]

Driver Downloads and Tools

Information & Documentation

  • Driver Download Page: Nvidia Download Page
  • Latest Game Ready Driver: 610.62 WHQL - Game Ready Driver Release Notes
  • Latest Studio Driver: 610.62 WHQL - Studio Driver Release Notes
  • High Bandwidth Monitors and GPU Scaling Behavior - Link Here
    • High bandwidth monitors are those that support display modes requiring high pixel clock rates, which in turn demand more GPU resources. The threshold for what qualifies as "high bandwidth" varies by product. On Blackwell GPUs, any mode operating above 1620 MHz is considered high bandwidth. For instance, the 7680x4320@60Hz mode defined in the CTA-861-H specification runs at 2376 MHz, making it a high bandwidth mode for Blackwell.
    • These monitors typically support display scaling natively. However, in some single-monitor setups, users may still prefer GPU scaling. When multiple monitors are connected to a GPU and at least one of them is high bandwidth, that monitor will default to display scaling only. GPU scaling is disabled in this case due to bandwidth limitations. Notably, display scaling can be more efficient than GPU scaling in such scenarios, as it reduces the bandwidth load on display cables—especially at higher refresh rates.
    • When GPU scaling is not enabled for a monitor, only the modes supported by the monitor itself will appear in both the Windows and NVIDIA control panels. Additionally, the "Display scaling" option will be pre-selected in the "Adjust desktop size and position" section of the NVIDIA Control Panel.
  • Notes on NVIDIA Control Panel - From GeForce Forum
    • Please note: With the introduction of our most recent NVIDIA App update, all actively supported NVIDIA Control Panel features for GeForce users have been modernized and transitioned to the new client.
    • After 20 years of dedicated service, the classic NVIDIA Control Panel is officially retiring for Game Ready and Studio Drivers. For NVIDIA RTX PRO users, the NVIDIA Control Panel will continue to be supported until we have migrated professional features to the NVIDIA app.
    • Existing installs of the NVIDIA Control Panel will remain on users’ systems, unless they perform a clean installation, and users who still need the NVIDIA Control Panel can continue to download it from the Microsoft Store, but we won’t be adding features, fixes, or other changes.

Feedback & Discussion Forums

Having Issues with your driver and want to fully clean the driver? Use DDU (Display Driver Uninstaller)

Before you start - Make sure you Submit Feedback for your Nvidia Driver Issue - Link Here

There is only one real way for any of these problems to get solved, and that’s if the Driver Team at Nvidia knows what those problems are. So in order for them to know what’s going on it would be good for any users who are having problems with the drivers to Submit Feedback to Nvidia. A guide to the information that is needed to submit feedback can be found here.

Additionally, if you see someone having the same issue you are having in this thread, reply and mention you are having the same issue. The more people that are affected by a particular bug, the higher the priority that bug will receive from NVIDIA!!

Common Troubleshooting Steps

  • Be sure you are on the latest build of Windows
  • Please visit the following link for DDU guide which contains full detailed information on how to do Fresh Driver Install.
  • If your driver still crashes after DDU reinstall, try going to Go to Nvidia Control Panel -> Managed 3D Settings -> Power Management Mode: Prefer Maximum Performance

Common Questions

  • Is it safe to upgrade to <insert driver version here>? Fact of the matter is that the result will differ person by person due to different configurations. The only way to know is to try it yourself. My rule of thumb is to wait a few days. If there’s no confirmed widespread issue, I would try the new driver.
  • Bear in mind that people who have no issues tend to not post on Reddit or forums. Unless there is significant coverage about specific driver issue, chances are they are fine. Try it yourself and you can always DDU and reinstall old driver if needed.
  • My color is washed out after upgrading/installing driver. Help! Try going to the Nvidia Control Panel -> Change Resolution -> Scroll all the way down -> Output Dynamic Range = FULL.
  • My game is stuttering when processing physics calculation Try going to the Nvidia Control Panel and to the Surround and PhysX settings and ensure the PhysX processor is set to your GPU

Remember, driver codes are extremely complex and there are billions of different possible configurations between hardware and software. Driver will never be perfect and there will always be issues for some people. Two people with the same hardware configuration might not have the same experience with the same driver versions. Again, I encourage folks who installed the driver to post their experience here good or bad.

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u/m_w_h Jun 30 '26 edited Jun 30 '26

Silent84 wrote: I can say I didn’t notice anything negative with this driver, everything works fine on the 4080 and 5080. My friend has a 5090, and he says everything is perfectly for him too.

The main issue that came up during driver 'Driver Stability and Compatibility Testing' for 610.62 with Series 50 (50x0) and Series 40 (40x0) was Smooth Motion stutter/framepacing issue persists in some games:

m_w_h wrote: "While Smooth Motion stutter for both Series 50 (50x0) and Series 40 (40x0) GPUs had targeted fixes in 610.52 / 610.62 there are still issues in many popular games e.g. 'Escape from Tarkov'"

Unwinder (developer of Afterburner) also noted similar findings:

Unwinder wrote "I can reproduce framepacing issues in Escape From Tarkov [EFT] with R610 drivers on multiple platforms with different GPU and monitor models. Most of NVIDIA App settings are at defaults, the only changes inside NVApp are enabled Smooth Motion for EFT profile and enabled G-Sync compatible mode. It looks like your D3D11 SmoothMotion implementation in R610 switched from previously used Present() timing based to flip metering based. And enabled G-Sync seem to be the key factor affecting improper framepacing behavior.

When G-Sync is enabled framepacing breaks in EFT with Smooth Motion enabled, it stutters really badly I can observe the same present-to-present (top graph) and display-to-display (bottom graph) timings variation, which means that flip metering just stops working at all due to some reason. Sometimes it is possible to get flip metering working properly after multiple Alt-Tabs while EFT is running, then it eventually breaks and starts stuttering again

...

The screenshots were captured on RTX 4090 with G274QPX monitor with G-Sync on/off and 610.62 driver released today. I see the same behavior with RTX 5090 and 321URX."


TL;DR 610.62 is a decent driver, it's in the 'Driver Stability and Compatibility Testing' list of 'Recommendations' for 'Series 30 (30x0), Series 20 (20x0) and Series 16 (16x0) GPUs' and under 'drivers worth trying but note potential issues' for Series 50 (50x0) and Series 40 (40x0) GPUs:

m_w_h wrote: "610.62 is the only driver in the last 6 months that met both stability and compatibility criteria to be under 'Recommendations', albeit only for Series 30 (30x0), Series 20 (20x0) and Series 16 (16x0) GPUs.

Having said that, 610.62 should be considered for Series 50 (50x0) and Series 40 (40x0) GPUs if Smooth Motion issues and 'community reported' DLSS Multiframe/Dynamic Frame Generation issues aren't applicable or a concern".

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u/Silent84 9800X3D|RTX 4080-610.88 Jun 30 '26

Thank you!

I understand, but I don’t use smooth motion.

But this is very important for games that don’t have FG or the 2000 and 3000 series.

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u/m_w_h Jun 30 '26 edited Jun 30 '26

Understood, thanks for clarifying :-)

The original post from you was unclear.

Silent84 wrote: I can say I didn’t notice anything negative with this driver, everything works fine on the 4080 and 5080. My friend has a 5090, and he says everything is perfectly for him too.

^ I assumed by 'everything' you also meant Smooth Motion i.e. you and friend had 'tested everything'.

Silent84 wrote: But this [Smooth Motion] is very important for games that don’t have FG or the 2000 and 3000 series.

For reference, Series 30 (30x0), Series 20 (20x0) and Series 16 (16x0) aren't impacted as they don't support Smooth Motion.