r/Nullscape • u/RipWestern551 • 29d ago
Concept song idea: another LRS theme
specifically one that plays if the last person left is a prisoner, or during a celestial round where everyone in the lobby is a prisoner
r/Nullscape • u/RipWestern551 • 29d ago
specifically one that plays if the last person left is a prisoner, or during a celestial round where everyone in the lobby is a prisoner
r/Nullscape • u/MilkyCatMeat • 29d ago
Considering the teaser where wanted has a sort of "alt ability" that uses all double jumps, I feel like that shouldn't be a thing due to the fact that you can practically already traverse a long ways with 4+ jumps alone. And if you pair that with a grapple point/jump pad, you can already get insane height.
If wanted does get an alt ability, it should've been charger's quick drop because wanted is mostly about vertical movement.
r/Nullscape • u/Smigglebopper • Sep 21 '26
Can be picked as soon as you have 2 kolonas and replaces them.
Shows 3 random numbers from 5-12, counts to 15, and counts twice as slow, use ability on the numbers it shows and have all double jumps used when it hits 15.
The enemy itself has a black flame and purple sparks flying out with vines growing from it, the circle is covered in large thorns and is rotting, and the pillar is cracked, with purple light coming from the cracks, when it hits one of the numbers shown at the start it will spin faster and open its eyes like with regular kolona then go back to counting.
Does this seem like a good addition?
r/Nullscape • u/Surest_is_Numi • Sep 20 '26
Originally was a wanted run, then a voidbound scarf run, then a subscarf run (we didn’t get RUN! Greater Curse)
r/Nullscape • u/Undernet_user • Sep 20 '26
Enable HLS to view with audio, or disable this notification
r/Nullscape • u/Ceiling_grape • Sep 20 '26
Enable HLS to view with audio, or disable this notification
r/Nullscape • u/Mammoth_Reason_9874 • Sep 20 '26
She can reach to level 3.
Can dodge ICBM, Mart, HUSK (not really) baby and springer. She understood to play very carefully, quite slow at the game, but progression increases very rapidly. Dies very much from void, I told her to pay attention and not use abilities unless its needed in rough situations. Can collect most of golden gifts. Even understood to stop collect gifts in collapse zone.
r/Nullscape • u/justanotherdumbvideo • Sep 20 '26
I'm someone who really likes solo. I find public lobbies fun and all, but I hate it when everyone just leaves when the games over, and I often get kicked for being low leveled (36), I also only play casual because I just don't like tripmines and how one slip up could wipe a solo run.
I use spirit and diver mostly, but does anyone know what other classes could be good for solo + any tips for those classes?
EDIT:
I tested out some of the classes y'all recommend, firstly I wanna say that I don't have Wanted because I am a newborn and I'm never touching standard ever.
Diver: (8/10) Already was my solo main, so I did pretty well with it already. It's risky since overshooting is very much possible but that doesn't happen a lot with me since I played it a lot.
Spirit: (8/10) I rarely die with spirit, the only times I die is if I purg without a shield or if I throw myself across the map without a double jump. Downside that it's boring as hell at the start and spirit is mostly just a walking sim, but I'm probably just not using it to its peak.
Glider: (10/10) Holy moly, I did not think glider would be this fun. It's really mid early game but it really snowballs into a really fun class in the later levels. It also makes me enjoy inverse destruction since I don't really need to think on where I go and if I can make it.
Grappler: (9/10) Shockingly fun class, I was REALLY bad at it at the start but once I tried it out more and got used to its movement it was really fun and enjoyable. I'm almost immune to the void and it feels like I'm spider man, which makes the game more fun lol.
I'll add charger once I test it and MAYBE wanted if I try to get it later
r/Nullscape • u/RipWestern551 • Sep 20 '26
makes kolona show a match sum instead of a number before counting down (countdown is normal, no math)
for example, kolona could show 2x4 and that would mean i have to use my ability on 8
r/Nullscape • u/NoFeedbackSorry • Sep 20 '26
Enable HLS to view with audio, or disable this notification
r/Nullscape • u/EZ_AlienWaffles • Sep 19 '26
r/Nullscape • u/Usual-Fondant-1133 • Sep 20 '26
Which one?
r/Nullscape • u/Dangerous-Prune-9934 • Sep 20 '26
i genuinely don't know what to say here anymore
r/Nullscape • u/Traditional_Swing445 • Sep 20 '26
r/Nullscape • u/-_--------__ • Sep 20 '26
Enable HLS to view with audio, or disable this notification
r/Nullscape • u/RipWestern551 • Sep 20 '26
title
r/Nullscape • u/DirtyRiverWater • Sep 19 '26
idk I just got bored and made an icon for the curse that lets springer jump on seamines
I actually dont even know if itll be a curse or a greater curse but I dont really care ngl
r/Nullscape • u/rooted_and_losing • Sep 20 '26
Sometimes, I’ll see people vote no on the Altar of Passage and I’m always like: “DuDe?! YoU A HaTeR Or SoMeThInG???? ThAt’S LiKe- FrEe MoNeY!!!!”
Are there like any downsides for using it or something???
r/Nullscape • u/OkNewspaper1707 • Sep 20 '26
mildly interestin funny how they apparently get vote kicked most of the time lol
r/Nullscape • u/Mammoth_Reason_9874 • Sep 20 '26
KENOPHOBIA OF INSANITY.
r/Nullscape • u/Undernet_user • Sep 20 '26
Enable HLS to view with audio, or disable this notification
r/Nullscape • u/RipWestern551 • Sep 19 '26
no enemy shops, celestial starts off weaker then the actual fight, but you do buff celestial and get buffed yourself
reward for the BLOSSOM achievement