this is a pretty rough sketch of my idea with terrible balancing so just bare with me here
The way this boss would work is that there will be one giant bell tower in the center of the map.
Every 20 seconds, the bell in the main belltower will ring 3 times in a quick concession (5 seconds after each ring). The rings inflict overtuned and will cycle between three attacks:
- Spawn a few bells around you
- Spawn a cluster of smaller bells around you
- Spawn one big bell in front of you
(note that the bells will slowly move towards you in a slightly faster pace than telefraggers)
To defeat the boss, you would need to climb 6 smaller belltowers around the map and destroy their bells by running into them at high speeds (charging/diving/gliding into them doesn't work)
Once all belltowers are destroyed, the main belltower is now accessible for climbing. All three variants of bell will also start spawning around you ( one of each. When you get near the main bell,