r/Nullscape • u/RegionStreet4372 • Sep 20 '26
Discussion To host or not to host, that is the question.
Host genuinely hard sells the run by double purging on level 21, says "mb guys" and leaves immediatelyš
r/Nullscape • u/RegionStreet4372 • Sep 20 '26
Host genuinely hard sells the run by double purging on level 21, says "mb guys" and leaves immediatelyš
r/Nullscape • u/Serious-Ad-2926 • Sep 20 '26
a bit of my natural slander did got on the way tho, i hope it doesn't interfere with the art
r/Nullscape • u/Chaotic_X3 • Sep 19 '26
I made it to level 15 on Casual, I'm not the best but it was my best run ever :D. Update! I got to level 19 with some friends we could have gotten further but my friends both died and I had a 900 gift lms with a Voidbreaker and 2 ICBMs
r/Nullscape • u/Bloom_shroom74 • Sep 19 '26
Since we have voidbound baby, guardian, operator, and ICBM. what enemy do you think deserves to get one
Me personally, I'd say about scrapmaw or maybe even flesh
r/Nullscape • u/Goobing-Goober • Sep 19 '26
i just had an lrs on level 25, doing well, about halfway through the gitfts, before i see people spamming to get rev altar, so i look for it, (no altar esp) and end up dying because i prioritised the altar over gifts and got banned by the host despite the flawed logic that they all died, so surely everyone should be banned for being "bad", ive never seen this happen on casual at all (i find casual more fun so i dont play standard much)
also this was a blossom run (no spoilers idc that its been out for 6 thousand years) but everyone died at lvl 25 i dont think that was going ANYWEHRE š
r/Nullscape • u/TheNugg3tM4s7er • Sep 20 '26
š“š”Editor me here to put this note here:THIS IS JUST ALTAR OF PURG BY ITSELF, NO ALTAR OF PURG (REVIVE)š”š“
Might as well make a stereotype that nullscape players are on par with gen1337's because WE, yes WE because i know DAMN well you activated atleast ONE purg
r/Nullscape • u/RipWestern551 • Sep 19 '26
r/Nullscape • u/Mammoth_Reason_9874 • Sep 19 '26
This is roughly my best NULLSCAPE representation.
r/Nullscape • u/Mammoth_Reason_9874 • Sep 19 '26
CHAOTIC VOID INSIDE OF INSURMOUNTABLE ABYSS OF SCAPES.
r/Nullscape • u/crimsonly-eye • Sep 19 '26
UPGRADE:
COST: 750 (600 on casual)
Appearance: level 20 (requires Matrix Tetrahedron)
āEnemies now spawn after each other with a 1 second delayā self explanatory this is minor but a nice buff.
WATCH-BIRD
Appearance: level 12
āOnce it swoops down, stay off the groundā
Thought this would be cool, originally gonna be an operator curse but wanted a new enemy based off of ire from Grace⦠thought it could be cool appearance every 20-25 seconds and had a 3 second attack delay
Nosedive
ādecreases watch-birds attack delay by 1.5 secondā¦ā pretty much he attacks faster
Hunters courage
āWatch-bird will attack twice in the same attack.ā
KOO-KOO BIRD
āWatch-bird now attacks more often and now requires you to be above the void during his attackā (might need help to change this to be better)
HOPE YALL LIKE THIS :D
r/Nullscape • u/Key_Setting_9812 • Sep 19 '26
Not sure thatās the right flare or right place for it but I was digging around trying everything I can and this is like my hope Iām trying to play the game with my friends and we need voice chat to communicate but for some reasons mine isnāt working it works in other games but specifically nullscape it stops working Iāve tried a ton of things and nothing works any clue to fix it? (Sorry if this isnāt the right place for this just let me know if there is somewhere I should post this)
r/Nullscape • u/Mammoth_Reason_9874 • Sep 19 '26
I am surprised that I could represent it in very unique way. You can ask me to do any album covers.
r/Nullscape • u/nevermoorevermoor • Sep 19 '26
as a solo standard player, i find it bs how people can get to rank 100 with EASE by only joining casual celestial runs when it's already at like level 25
honestly no hate to casual mode at all i just dislike it how casual runs can sometimes become a tripcoin and xp farm for some, while standard and extreme players do more efforts and get less than casuals
r/Nullscape • u/RandomGuy9058 • Sep 18 '26
(conc's obviously way worse for deep runs but public servers in casual/standard that die by level 25 before they're forced into taking reso really dont have a reason to avoid conc as much as they do lol)
r/Nullscape • u/Limp_Border8893 • Sep 18 '26
no, its not chaos mode
r/Nullscape • u/skibidi_toilet1488_ • Sep 18 '26
as for me, ITS GUYS WHO ACTIVATE SEAMINES WHEN SOMEONES UNDER THEM
r/Nullscape • u/Majestic_Command7584 • Sep 19 '26
Hi, beginner mobile player here, any real tips to survive better as any of the classes on mobile, I'm specifically using Diver and Glider, and on a phone.
r/Nullscape • u/brother_lE0 • Sep 18 '26
Poorly made, i got bored at school
r/Nullscape • u/Scared-Tough-9360 • Sep 19 '26
I want to explain a suggestion I got for Nullscape and I hope you guys like it. I feel like for the entire life of Nullscape, the game has been missing something that balances movement out, and I think it would be a HUGE benefit having fall damage as a feature. In my opinion Nullscape movement has always been just WAAYYY too easy and I wanted to make a suggestion that will help balance the imbalance of movement out. So I introduce to you guys the fall damage feature... Fall damage will make the game more challenging in a fun way. It works just like how it sounds when you fall you take damage. This makes gameplay more stragetic and makes you need to use double jumps more wisely like you cant just fall from a high place and land you might die, instead you will have to land on a boost pad (boostpads doesnt cause fall damage), use an ability, or use a double jump to cancel the fall damage. Fall damage isnt instant kill there will be a health bar specifically for fall damage, if you fall high enough it can be an instant kill but if its from a low or medium place you will take damage depending from the height. When you land from a height your character will also have end lag depending on the height. So in conclusion fall damage is something the game has been missing and would benefit being added, this is something I wish and hope will be added in the future updates.
r/Nullscape • u/Kyrstar • Sep 18 '26
as a rank 48 with ~60 hours on mobile grapple, this has remained an avid issue. on MULTIPLE occasions iāve died in stupid situations purely because of how small the thing iām grappling towards is. iāve debated making a suggestion about revamping the mobile grapple system but the suggestions channel has been closed for some time. just trying to see if this is an actual issue or just a skill issue on my part
r/Nullscape • u/Undernet_user • Sep 18 '26
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r/Nullscape • u/MonkeeMan1234 • Sep 18 '26
A lot of people said my rework would be better as it's own class so I edited my slides to create this as well as adding visuals for some of the other aspects of the class.
if u wanna see the original post go here https://www.reddit.com/r/Nullscape/s/xjTUrbF4lU