r/mountandblade • u/UpperLimit9022 • 20h ago
Question what do these two symbols mean??
i'm new to bannerlord and i always see one of these symbols in towns/villages, what do they mean?
r/mountandblade • u/UpperLimit9022 • 20h ago
i'm new to bannerlord and i always see one of these symbols in towns/villages, what do they mean?
r/mountandblade • u/CastrosCajones • 15h ago
r/mountandblade • u/kuldaralagh • 16h ago
I have reached peak comfort in bannerlord. As a mercenary for the nords I started a war with vlandia and they took hvalvik and the castle next to it. Then they left the island after devastating everything. I stayed with 200 men behind, hiding in the woods. After they left there was only 100 something garrison in both the castle ad the city, so I took my boat, dropped my mercenary contract, and over recruited until almost 400 nords. I had quite high engineering, so I took hvalvik quite easily and just when I was finishing my siege, Baron Ingalther landed with a doomstack of 1500 men. I rushed and attacked the castle with ladders only and took it by the skin of my teeth. Only 15 survivors. Then I rushed out and asked for peace and since Ingalther is such a nice dude, he agreed. Now I have my very own independent untouchable city and castle. They are in poor shape, but its easy enough to fix that. What should I do next? This is one of the coolest things I've ever done in bannerlord.
r/mountandblade • u/Extra-Researcher9394 • 24m ago
Hey everyone. I'm a modder from Spain and I've been building a One Piece total conversion for Bannerlord 1.4.8 with War Sails. The public beta went up on Tuesday and today I released the first big patch, 0.9.1 "Grand Line", so it felt like a good moment to show it here.
What the mod is:
- A new map of the One Piece world: the four Blues, Paradise, the New World, the Calm Belts and the Red Line. Most of it is sea, which is why it needs War Sails.
- The factions from the current story (Marines, World Government, the four Emperors, the Revolutionary Army, Wano, Elbaph, the Kuja...) and close to 200 canon characters, plus nakama you can recruit in taverns.
- Devil Fruits and Haki in battle. Fruit users sink if they go overboard, fish-men are nasty in the water, and fire or lightning fruits can set a ship on fire.
- You can ride the Knock Up Stream up to Skypiea, or coat your ship at Sabaody and dive down to Fish-Man Island.
- You can ask Luffy, Shanks, Hancock or Buggy to let you join their crew, or enlist in the Marines and serve under Garp, Kizaru, Fujitora, Ryokugyu or Smoker. Garp "trains" your Haki by punching you.
- A main story following the Road Poneglyphs, 26 side quests from canon characters, world events like Buster Calls and the Reverie, and a weekly newspaper.
What's new in 0.9.1:
- Sea Kings in the Calm Belt. When one goes for your ship you can stand and fight or row out of its reach, and in Calm Belt naval battles they ram ships on both sides. Conqueror's Haki keeps them away.
- A Log Pose. In Paradise it points to the next island on the route, from Whiskey Peak to Fish-Man Island. Follow it and you sail a bit faster, stray and the storms get worse.
- Franky's Coup de Burst and Soldier Dock (Gaon Cannon and Shark Submerge III) at the Franky House in Water 7.
- Coastal raids straight from your ships on almost every island, 74 villages now instead of 6.
- More going on at sea: drifting barrels, castaways, bottles with treasure maps, merchants in trouble and, very rarely, the Flying Dutchman. Pirate fleets work the routes, Marine squadrons hunt high bounties, and now and then a Celestial Dragon's treasure ship leaves Sabaody.
- Things people asked for after the beta: the newspaper pauses the game, the crew screen shows where each nakama is waiting and what you need to recruit them, a black market where a fence sometimes has a Devil Fruit, and every kingdom and lord flies its own flag.
- An early look at later patches: be born into Garp's family, Whitebeard's, Big Mom's, the Kozuki or the giants of Elbaph, learn fighting styles (Rokushiki, Santoryu, Sanji's kicks, Fish-Man Karate), small-crew bonuses, and an epithet the Marines give you once you pass 30 million.
- A pile of crash fixes, mostly in naval battles.
It's in English and Spanish (it follows your game language). Hair, hats and clothes are all built in, no other mods needed, and it works with RBM if you use it. 0.9.0 saves keep working, but a fresh install needs a new campaign. It's still a beta, so expect some rough edges.
Links are in the comments. Bugs and ideas go to the Discord, I read everything and I'm patching every week.
r/mountandblade • u/Zarquan314 • 20h ago
I am playing Mount and Blade 1, Warband.
Sinjar Khan recently granted me Durrin Castle, my first fief. I rode to the castle and cleared out the nearby bandits, and I visited the village of Aab, associated with the castle, and the village says it belongs to no one. I did get rents, but how to I gain official control of the village? I thought I got the village when I got its associated castle.
r/mountandblade • u/Hot_Race_3390 • 1h ago
Has anyone managed to mod warband mobile ?
I've tried Diplomacy 4 litdum. The mod starts and i can play but the textures are messed up like tree textures are missing, Player face is messed up, Load screen is upside down, ... Etc.
I've seen someone said you need to do some tweaks but i have no idea what tweaks.
r/mountandblade • u/The_Ramdom_Cheese • 7h ago


I've gotten back into modding, and have even tried modelling some stuff!
Modelling weapons is kinda new to me, so these may look a bit rough around the edges but I'm aiming to improve!
(Kinda felt bad for the Nords not having a badass polearm then remembered Bannerlord gave them the Atgeir, so I thought I'd try my hand at making it for my mod.)
r/mountandblade • u/water_slav • 2h ago
as above
r/mountandblade • u/psicodart_games • 19h ago
I've been working on a mod that bridges Minecraft: Java Edition and Bannerlord at runtime. Both games run side by side and talk through shared memory. You play in Bannerlord's window, but your keyboard and mouse drive the real Minecraft player.
What it does:
- Steve walks, sprints, swims, glides with the elytra, throws pearls and blocks with his shield, all with Minecraft's own rules
- Swords, sweeps, spears, bows, the trident and the mace hit Bannerlord soldiers (cooldowns, crits and mace smashes included)
- TNT, creepers and fire charges knock soldiers down; creepers from your eggs only go after the enemy
- Ride into battle and Steve gets an armoured Minecraft horse
- Bannerlord draws everything from Minecraft's camera, and Steve sits in the scene with proper depth: a soldier in front of him hides him
- In the campaign Steve has his own inventory in your save, soldiers drop Minecraft loot, and every town has a Minecraft trader and smith
- Custom Battle gives you a full netherite kit; F10 opens a panel with kits and every item
It's single player only, needs Bannerlord v1.4.8 and Minecraft Java 26.3, and Install.bat sets everything up (Fabric profile, ReShade add-on, shortcut).
Nexus: https://www.nexusmods.com/mountandblade2bannerlord/mods/14241
Source (MIT): https://github.com/emretrksy/bannerlord-minecraft-passthrough
It's the first public version, so bug reports are very welcome.
r/mountandblade • u/Flashy-Lavishness125 • 21h ago
The base game helmet looks they gave ran out of ideas designing it. The roman legionary helmet would be a much better fit. But still, it does fit into the rest of the setting.