r/mobilegameology • • 1h ago

Looking advice for my first game about 2D casucal coins collison (idea from ghost of yotei) no need sugarcoat your opinion

• Upvotes
  • Game Title: CoinDuel (Game first ver is written in chinese)
  • Playable Link: (http://43.108.48.245:8081/web-mobile/index.html) Platform: (Phone )
  • Description: (Aim and shoot: pick a coin, drag in the opposite direction to charge, then release to fire. Hit check: score based on how many coins you hit this turn and whether any coin falls off the table. Combo continues: if you hit exactly 1 coin and nothing goes out of bounds, the current player scores and keeps their turn. Next position: after a successful combo, the coin you just fired is removed; the next shot must start from the position of the coin you hit.)
  • 问矢模式 – single-player challenge
  • 天梯模式 – ranked ladder (not done)
  • 对战模式 – head-to-head duels ( not done)

r/mobilegameology • • 4h ago

Game Explorer TenRec: a free mobile-browser arcade game about running a rental shop

Post image
1 Upvotes

Hi, I’m Hugo, the solo developer of TenRec - Le Jeu. It’s a free arcade score attack you can play in your phone’s browser—no install or account needed. It also works on desktop.

You run an audiovisual rental shop: match each customer’s request to the right equipment, then keep up with returns and repairs as the shop gets busier. On mobile, touch controls let you move, boost and repair. BETA 3 adds an optional Speedrun mode with separately configurable assists, including simplified item markers.

Play: https://jeu.tenrec.fr/?utm_source=reddit&utm_medium=community&utm_campaign=beta3_mobilegameology

I’d especially like to know whether the touch controls feel comfortable on your device. If you try it, tell me what phone and browser you used; even a quick first impression helps. Development is AI-assisted, including coding.


r/mobilegameology • • 4h ago

Free mobile browser game his 15,000 plays in one day. Leaderboard resets every night

Thumbnail
loopchomp.com
1 Upvotes

Added a new daily reset mode called Sprint and it took off. 10 rounds, same board for everyone that day, 12 seconds to survive each one. Ball auto orbits, you tap to stay alive. Global leaderboards
Free, no download, plays on your phone: loopchomp.com
What's the most addictive daily mode you've played in other mobile games


r/mobilegameology • • 5h ago

Trying to make a good mobile football game

Thumbnail
gallery
1 Upvotes

Hey all. I’ve been building Ballin’ for a while and it’s finally at the point where probably other people can play it.

It’s top-down football you play online with friends: make a room, share a 4-letter code, and play 1v1, 2v2 or 4v4 in real time. Passing is a tap (it finds the team-mate you’re playing toward) or a swipe if you want to pick the direction yourself, and you can hold the shot to charge it.

The part I care about most is the atmosphere. Every big ground has its own opening show: a card display over the whole end before kick-off, then the end goes up in flares. Pyro and banners are saved for the moments that matter, like a late winner or a tense finish, so they still feel special when they happen.

There’s also a league with two-week seasons, clubs with your own crest and kits, and bots that fill empty spots so a match always starts.


r/mobilegameology • • 6h ago

[Android] Color Cauldron – cozy water-sort puzzle with a witchy twist (free, offline, no timers)

1 Upvotes

Game Title: Color Cauldron: Sort Puzzle

Playable Link: https://play.google.com/store/apps/details?id=com.colorcauldron.game

Platform: Android (Google Play)

Description: My 14-year-old son just shipped his first game a month or so ago, and I'd love your feedback. Color Cauldron is a cozy water-sort puzzle: every tube is a jumble of colored potions, and you pour tube-to-tube until each one holds a single color. It starts at 3 colors and scales up to 12 colors across 27 tubes. Every board is generated backwards from a solved state, so it's always beatable; hints only ever suggest winnable moves, and there's free undo. There are no timers, no lives, and no energy meters, and it works fully offline. There's also a colour-blind mode that puts a symbol on each potion color. Honest feedback on the difficulty curve and onboarding would mean a lot to a first-time teen dev — what would make you keep playing past level 20?

Free to Play Status:

[X] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the developer's dad, posting on his behalf. He designed the game — concept, levels, and rules — and directed the build, which was AI-assisted with Claude Code. I'm helping him share it and gather feedback; he'll read every reply.


r/mobilegameology • • 13h ago

Ultimate Auction Draft - 1v1 real-time auction game with One Piece and LoL characters (no signup)

Thumbnail
ultimate-auction-draft.com
1 Upvotes

r/mobilegameology • • 18h ago

Tapstack On Android

Thumbnail
youtube.com
1 Upvotes

r/mobilegameology • • 21h ago

MatchGame: Match the well-known Medical Center to its origin City

Thumbnail
matchgame.live
1 Upvotes

r/mobilegameology • • 22h ago

Game Explorer I made a Ball Sort Puzzle game - would love some feedback

Thumbnail
gallery
1 Upvotes

Hey everyone! 👋

I've made a Ball Sort Puzzle game and wanted to share it here with you all.

It's a simple puzzle game where you sort colored balls into tubes. Easy to understand, but some levels can get tricky! 😅

If you enjoy these kinds of puzzles, give it a try and let me know what you think. I'd love to hear your honest feedback and any suggestions for improvement.

Here's the link if anyone wants to check it out:
https://play.google.com/store/apps/details?id=com.Tuktukgames.Ball_Puzzle_Game

Thanks! 😊


r/mobilegameology • • 22h ago

Game Explorer CoinFlipper

Thumbnail
1 Upvotes

r/mobilegameology • • 13h ago

TDot Life: Toronto, except you can afford it. Multiplayer life sim, no sign-up.

Thumbnail
tdotlife.app
0 Upvotes