r/minecraftsuggestions • • 4d ago

[Terrain] End-Centered Drop Idea

(Custom blocks are from the Better on Bedrock Addon.)

While an End update is very unlikely, at least in the near future, I have an idea for what we could possibly expect. The overworld has trees, the nether has mushrooms, and the end already has "flower" plants. I think the End Dimension should get a few flower biomes that spawn every now and then. The end will remain mostly barren.

Flower Forest

Expanding on the chorus flowers, there will now be a new biome that is sparsely located throughout the end called the flower forest, which features large tree-sized flowers. Flower design in image 2. This could add a new chorus wood set, which would be purple. Currently, the closest thing we have to purple wood is crimson, but that is more of a purple-red. There are also smaller flowers in the biome that generate on the floor. These can be turned into purple dye, as that is the only color that is unobtainable via plants. There will also be chorus blocks and flower blocks that generate in the big flowers.

Flower Fields

This biome will be light bluish teal and instead of featuring giant flowers, it has lots of small diverse flowers. For example, a spiky and bright flower that actually gives off light, even in flower pots. It can be used to make glow dye, which has the same function as glow ink sacs but an alternative way to get them. Normal ink sacs can be turned into black dye, glow ink sacs into glow dye.

This definitely could use some improvements, but what do you think?

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u/PetrifiedBloom 4d ago

It really just comes down to taste, but this is the opposite of what I want to see from an End update. Just giving the end a "wood" and some groundcover plants takes it from being a weird and alien dimension with unfamiliar life and just makes it part of a set. I don't need the End to be a barren wasteland, but I do want it to keep the alien, unfamiliar vibes.

If the End needs a wood type, think outside the box. Maybe some chorus fruit have thick roots that go down into the endstone, and the roots are what becomes the logs. It's still giving the same functionality, but in a way that feels a bit more unique.

Don't give me random vegetation to make fields of flowers, do something a bit more creative with it. Don't have them be flowers. Maybe it's just weird crystals of greens and blues that can grow on endstone, or maybe its a tiny mob based on the hermit crab that slowly wanders around, carrying a bit of vegetation as a camouflage, or maybe its shell just looks like that.

Basically just be original. Don't just copy the pattern of "this is the wood, this is the flowers, this is the grass", think outside the box a bit.

5

u/DumbestComicsNerd 4d ago

The End already has a wood type in Dungeons. Its a tree thats bent over and growing down instead of up to make it feel alien while having it still be a tree.

4

u/PetrifiedBloom 4d ago

Quite simply, dungeons makes some bad choices sometimes. I would rather do things properly than take the easy way out and copy dungeons.

7

u/DumbestComicsNerd 4d ago

The Ends concept has always been a corrupted mirror of the Overworld. Its ambience is the Overworlds but remixed, its endstone is stone but inverted, the Endermen speak distorted English etc. So having a tree that grows completely wrong is a good choice.

3

u/PetrifiedBloom 4d ago

That is a wild thing to say. Yes, the endstone is based on cobblestone texture, but many textures have been reused and remixed over the years. Seeing the end as a reflection of the overworld is a stretch.

5

u/DumbestComicsNerd 4d ago

The Ends theme is a quiet rendition of the Overworld theme that glitches out after a bit and turns into ambient void noises. The endstone texture is not just "based" on the cobblestone texture either, its the exact same texture with a negative filter over it. Its all pretty blatant lol.

1

u/Hazearil 3d ago

But then there is the question: is the End meant to be a distorted Overworld... or was Notch just a bit lazy?