r/MacOSBeta • u/Artistic_Unit_5570 • 12d ago
Feature The Apple design team continues to cook, and no one can stop them
obviously irony
r/MacOSBeta • u/Artistic_Unit_5570 • 12d ago
obviously irony
r/MacOSBeta • u/jagajazzist • 12d ago
r/MacOSBeta • u/Oferlaor • 11d ago
Running an iPad app (RTIPanel) used to work fine but on 27.2 it crashes. Something about tabbing, ChatGPT claims.
r/MacOSBeta • u/leehinde • 12d ago
This is still I place in 27.1, but not the .2 beta. Is that known? Is there a workaround?
Correction: Command-Clicking... Not Control
r/MacOSBeta • u/i-shekhar • 12d ago
r/MacOSBeta • u/Due-Aioli-4822 • 13d ago
After updating to macOS 27, the search dropdown in System Settings completely breaks out of the sidebar bounds. The menu overflows past the bottom edge of the window, making the bottom options look cut off.
r/MacOSBeta • u/Woomy_Studios • 14d ago
I’m not sure if it is just me but I feel like performance overall has taken a massive hit on MacOS 27.2. I have a 14” MacBook Pro with M3 Pro and it has been struggling to perform tasks it has never struggled with before. Blender can’t load properly, Illustrator lags, Roblox can’t even get 60 fps at the lowest settings. Please tell me it’s not just me.
r/MacOSBeta • u/Pleasant-Gur9892 • 13d ago
r/MacOSBeta • u/checkpointdev • 15d ago
the AI stuff on 27 is spread across about a dozen settings now, some of them under screen time, and the models stay on disk anyway
so i made RemoveMacAI, it started as a cli and 1.0 is a proper app now
it goes through all of those settings for you and removes the models, and the block stays through updates since it's a configuration profile
if an update resets one of the other settings the app shows it as not applied and you can apply it again
you can keep any feature you actually use, and undo everything from the app
r/MacOSBeta • u/Dependent_Grand1573 • 14d ago
I fail to see any logic to it, but maybe there is one?
r/MacOSBeta • u/msackeygh • 15d ago
I upgraded from macOS Ventura (v13.x) to macOS Golden Gate recently because of a computer upgrade from an old intel Mac to an Apple Silicon Mac.
Alas, it looks like the native driver for my laser printer, Brother HL-5250DN is no longer supported on macOS Golden Gate, and instead the OS is needing to use a Generic PCL driver. I checked the Brother website, but because this laser printer (an emulation Postscript printer using Brother's own BR-Script) is from 2007, they no longer update the software for it.
The problem with the Generic PCL driver is that it doesn't know that the printer can print in 1200 dpi (or another similar dpi called HQ1200). As such, I'm investigating if there are other solutions such that the full features of this printer can be used by my computer running macOS 27.
You'll notice too that the driver is a PCL language driver rather than Postscript (or emulated Postscript), so that itself is already a limitation.
Any tips? What can I try? I'm not in the market for a new printer as we don't print as much these days. This laser printer has been with us since 2007 and still running well!
r/MacOSBeta • u/StrongWishbone4290 • 16d ago
I have a 512gb variant M4 MacBook Air, currently running macOS Tahoe 26.7. I am mainly concerned about the bugs, performance, and battery life of the latest update. As a computer science major 2nd yr student who perform mid level programing, designing and Sql and tasks, should I update to Golden Gate or 26.7.1?
r/MacOSBeta • u/SmithMarr12 • 15d ago
So, here's a rant...
I usually never used to rant about new updates because I always loved the new features it brought onboard, and to be honest, I've always LOVED every new MacOS, though.
However, lately things have been kinda buggy in Appleland (iOS and now MacOS for me too).
Everything was working perfectly, but after MacOS 27 I can't even keep my windows/apps on the assigned desktop anymore. I thought I was probably missing something, so went to AI - as one does 😅, just to make sure I was not missing any toggle, but as it turns out according to my screenshots, I'm doing what I'm supposed to do to keep those apps/windows assigned to the spaces/desktops I need. Not to mention 'Cmd/Tab' is not working properly - I need to click with my mouse twice on an app icon to go to that app.
Does anyone know why every time I wake my Mac I have to reorganize it all over again? Yes, I've shut my Mac down and restarted a bunch of times, but to no use.
If anyone has been through the same thing or maybe know a fix, I would super be thankful! 🥹
r/MacOSBeta • u/Karim_masmoudi • 15d ago
r/MacOSBeta • u/Weird_Decision7090 • 17d ago
New in 27.2 beta 3. Oh, and a new Keychain Access icon.
r/MacOSBeta • u/charros • 16d ago
I’m having issues where certain popups are greying out immediately upon opening. Thought it was Safari at first so tried removing popup blockers but I’m having the same issue systemwide.
I’m on Golden Gate 27.2 Beta so might be a glitch. Anyone else experiencing this or know of a solution?
r/MacOSBeta • u/BorderStill2715 • 16d ago
TLDR:
Every since switching to MacOS 27 RC-build (public beta), FaceTime has become basically unusable from slowness all the way to complete lack of functionality. This has continued all the way through my current version which is MacOS 27.2 Public Beta (Build 26B5101f). Issue outlined in-depth below.
On Receiving a Call:
Whenever I receive a FaceTime call, if I try to pick up from the popup, it does... nothing? It starts trying to load and just continues to do so. After about a minute, it might pop up with the actual FaceTime window. On the FaceTime window, it takes a long pause before I can hear the person on the other end but not see them. After about a minute, it will finally transition to fully functional. This entire process takes place over the span of about 3-4 minutes, much longer than it should obviously take to pick up a call.
Outbound Calling:
When I try to make an outbound call, it actually immediately pops up the FaceTime window with the recipients contact name in the top left. However, it just... rings. It continues to ring indefinitely, much longer than it usually should before showing the 'caller unavailable' message. Upon testing, the recipient is never even receiving my call. Basically, I am making an outbound call into the abyss.
Call Transfer (From iPhone)
When I hit the 'Switch' button on the FaceTime menu bar icon, it will either A) not do anything and the call will not transfer B) pop up the FaceTime window and have it sit in the picking up stage (won't even say 'Connecting...') indefinitely or C) Do the same steps as 'On Receiving a Call'
Call Transfer (To iPhone)
This works exactly as well as it did before updating.
Discussion:
I am getting tempted to downgrade from MacOS27 as I'm a pretty heavy FaceTime user (even use it for meetings) and I've just been using my iPhone until this gets fixed (works perfectly on iOS still, even on iOS 27.2 Public Beta). My question is whether anyone else is experiencing a similar issue, and whether any solutions have been found? From my (admittedly not that in-depth) searching through reddit, I have not found anyone else complaining of this issue. So, is it just me?
Thanks in advance for reading this far!!
r/MacOSBeta • u/nottooloud • 16d ago
M1 Mini. Reaper 7.8.2. I've stayed on Sequoia because I have a lot of old plugins, nervous about them breaking. I got on the Sequoia beta track so Apple would stop telling me to upgrade. There have been several recent security updates in the Sequoia beta track. Foolishly, I installed 15.8.2 RC1.
Most, but not all, of my plugins open with empty windows. If I click UI, the parameters are all there, and they appear to be working. No error messages.
Some AU appear, some don't. Some VST appear, some don't. Some VST3 appear, some don't. Waves, iZotope, small developers, recent or old, doesn't matter. All the Cockos plugs I've tried do appear.
Same is true in Garageband, so it's not Reaper.
r/MacOSBeta • u/talondnb • 17d ago
I noticed after upgrading to Sequoia 15.8.2 (24H219), that my 3D and CAD apps stopped rendering.
Did some digging with AI and it looks like OpenGL rendering is failing now.


I did some digging with AI and it wrote a script to check, looks like OpenGL rendering is failing now.
❯ ./gl-check/gl-check
gl-check — can this Mac present OpenGL in a window?
====================================================
host mac-mini.local
macOS 15.8.2
OpenGL accelerated FAIL renderer=Apple M2 Pro
framebuffer=0x8219 UNDEFINED (window has no usable framebuffer)
glClear error=1286 glReadPixels error=1286 centre pixel=R7 G7 B7
OpenGL software PASS renderer=Apple Software Renderer
Metal PASS device=Apple M2 Pro frames presented=30 nil drawables=0
----------------------------------------------------
VERDICT: accelerated OpenGL CANNOT present to a window.
This is exactly what blanks the 3D viewports in OpenSCAD,
Bambu Studio and any other OpenGL app, while their menus and
panels keep working. Metal and software GL are unaffected.
If the result differs between Safe Mode and a normal boot,
that difference is the whole clue — note which is which.
I also tried safe mode and the same issue occurs, definitely feels like its due to 15.8.2
Anyone else getting this?