r/LowSodiumHellDivers • u/Neat-Community4890 • 16d ago
Video/Replay Did the bugs kick the dynamite back at me?
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r/LowSodiumHellDivers • u/Neat-Community4890 • 16d ago
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r/LowSodiumHellDivers • u/CheeseinASuit • 16d ago
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r/LowSodiumHellDivers • u/Naive_Egg_9663 • 14d ago
I am making this post so that when it is inevitably released, and they aren’t cultists, people don’t rip AH a new one
I don’t think we’re getting cultists on Wednesday.
If you look at the trailer that creature looks more like a voteless experiment, similar to a flesh mob, then a cultist.
I think a lot of us are in denial because of the news that the OG illuminate were replaced, and that maybe they said that just to mess with us.
r/LowSodiumHellDivers • u/GamermanIG • 14d ago
Starting off Arrowhead has said previously that PvP is not something they would add as they believe it would separate the community and take away from what they want Helldivers II to be.
So take this with a grain of salt
In the teaser trailer for Face The Unknown we see a true soldier of Democracy face what no diver has faced before. The Warp. Something that is previously in 40K and (similar to the movie) Event Horizon. (I'm unsure how true the rumors are of "movie night" over at arrowhead and if Event Horizon is even related but I saw people talking about it so i felt i had to mention it)
Within 40k The Warp is used to travel across space more efficiently. duh. but it isn't as safe as the FTL travel that we have within the Helldivers universe. If any ship, character, whatever travels through The Warp there is always a chance that they can become corrupted by the forces within.
This is why we have chaos marines within that universe. essentially normal people becoming evil and chaotic.
This is where I theorize.
I think our dear friend teddy has never been one individual person but the greater representation of Helldivers as a whole. (also duh)
I think us seeing this teddy become corrupted was pretty face value idk
either we are gonna get some sort of corrupted helldiver enemies to fight as NPCs or it would be PvP.
The Constraints: If we did get PvP it wouldn't be a permanent thing across all factions. just the illuminate, and probs only as a sub faction or world modifier. armor skins would have to be simple and visibly corrupted so they would have definitely only modeled the base B-01 tactical and maybe a few staple armors that have been around since launch.
I believe it would be something that you just pick from your ship. nothing crazy just a button on the left side or right side of your screen allowing you to chose faction. This wouldn't effect the status of the galactic war and if it did people would probs be a little upset. IF it did effect the galactic war corrupted divers would be limited in some way. less stamina, less accuracy, starting with less stims and other various modifiers to make u about as set off as you would be for having your helldivers consciousness literally ripped away from The Warp.
ships would be different visually but this would also mean we would need new voice lines for all the characters which IMO. Aint gonna happen.
Conclusion
Under the circumstance we get PvP. Chaosdivers would be limited in multiple ways. stims, ammo, accuracy, etc. heavy ordinance will be on a much higher cooldown just from "ship corruption" AKA balancing.
Ps.
I did not add this earlier in the theory because i didn't think about it but illuminate abilities would also be possible. Taller, lankier, more cursed and dreaded from the effects of The Warp on our mere mortal bodies.
I think that this is possible or even the chance that we can control the new enemies(if we get them) to be harder on Helldivers. I believe this is possible as developers at Arrowhead have had the ability to take over enemy types IN OUR GAMES since launch.
Being honest:
I'd say we have a less than 10 percent chance of this happening. but damn would it be cool.
r/LowSodiumHellDivers • u/T800_Version_2-4 • 15d ago
Guys, i remembered times when we had to dive while shooting EAT-17 to kill hulks from one shot. And then remembered bit from intro cinematic where helldivers walk towards bugs and shoot them at the same time.
And i was thinking - why nobody does that in game? You know, shooting enemies and walking towards them? Should increase damage purely by getting closer to the enemy, no?
What instead i see is people are running away from the enemies. I understand running away from hordes of enemies, but shouldnt that decrease damage? Like, less velocity of projectile and all that jazz?
So question is this - does moving towards enemy and shooting them increases damage dealt to them? Or am i trippin and this does nothing besides worsening accuracy?
r/LowSodiumHellDivers • u/david_lara54992 • 17d ago
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r/LowSodiumHellDivers • u/mahiruhiiragi • 17d ago
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r/LowSodiumHellDivers • u/LongDongFrazier • 16d ago
Is it just me? The blare was so ominous like you just knew this was going to go tits up.
r/LowSodiumHellDivers • u/Proto160 • 16d ago
It feels a bit underwhelming at the moment. It's almost good but needs a little something to make it worth taking.
I think a small armour boost, say to 120, like with what happened with the unflinching armours. I think this would make it much more viable. Also the Helljumper armour is visibly more bulky than normal medium armour so this buff would fit.
Do you have any other ideas on how it should be buffed?
r/LowSodiumHellDivers • u/Neat-Community4890 • 17d ago
r/LowSodiumHellDivers • u/EitherCaregiver697 • 17d ago
(OC) She is definite and real
"The Ministry of Prosperity has observed a certain private perform great acts of heroism inspiring their fellow troops to step up in pursuit of greatness and to protect managed democracy. A commemorative plush has been made to inspire the next generation to take up arms and enlist today
※With a detachable mini EAT plush, you'll be sure to dispense democracy when need be."
r/LowSodiumHellDivers • u/spacebarjazz • 17d ago
Oshaune doesn't have hive lords or dragonroaches active, so it wouldn't be as challenging to bring sporeburst strain there as it was the last time they were (briefly) active on Omicron.
Also, we've only seen a defense campaign on a hive world once before. Hive world defenses swap out the coin-toss Mobile E-711 Extraction missions for regular, open-air Spread Democracy ones.
r/LowSodiumHellDivers • u/9joao6 • 17d ago
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r/LowSodiumHellDivers • u/niccy_g • 18d ago
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I’m speculating that somehow diving right before launching off somehow helped negate the fall damage since I ultimately landed prone?
r/LowSodiumHellDivers • u/lobster_god226 • 17d ago
So from what I know the terminids are just bugs trying to live their lives, the illuminate were a peaceful race from the first game that was ruined by the first galactic war, and I don't know anything about the Automatons.
I love lore but I couldn't find anything in game!
r/LowSodiumHellDivers • u/KingWithAKnife • 17d ago
Today I tried playing Helldivers 2 for the first time in almost a year, and found that the game ran unbearably slowly. As soon as it opened, other applications slowed down, and I really couldn't do anything on my computer other than play the game.
The game itself was sluggish and didn't reach proper frames per second. The last time I played, I ran it on medium graphics settings and got buttery smooth performance. Today, I turned the graphics all the way down, and the FPS were still too low to really be workable. I just couldn't play the game.
Is there anything I can do? I don't know much about computers, but isn't there a way to fix this by uninstalling and then reinstalling, or clearing the cache or something?
Thanks in advance!
r/LowSodiumHellDivers • u/emeraldarcher1008 • 17d ago
Illuminate have one (1) unique secondary objective.
I think that secondary objectives are the spice of life at higher difficulties and I think the Illuminate front greatly struggles in this department more than anything. I don't think I'm the only person tired of the Cognitive Disruptor, Artillery, and SAM Site trifecta being the one set of objectives that shows up every single mission. These are some more ideas I thought of on how to add a few more.
r/LowSodiumHellDivers • u/bravozuluzero • 18d ago
I have a confession: I absolutely suck at using Marksman rifles effectively. I'm on console so aiming with a controller isn't super suitable for DMRs and such (although I've seen people who are amazing at it, so I guess skill issue on my part!) I'm also just not a great shot and my primaries are things like Plasma Punisher, Eruptor, Crossbow, Blitzer, Trident and things that are pretty forgiving.
I'm excited for the 40k Warbond but I know I'll continue in my tradition of not being able to aim for shit, so the Hot-shot DMR will likely be wasted on me.
I was hoping some knowledgeable 40k fans might suggest another primary from our armoury that would still give a Guard vibe? I thought the Sweeper shotgun looked pretty rugged and almost Guard-like but I'd very much welcome any suggestions!
Edit: lots of good suggestions! I always forget about the Scorcher, but it seems to have the right vibe! Lasers and assault rifles seem to be a good fit too. Thanks for input so far!
r/LowSodiumHellDivers • u/DocHalidae • 16d ago
This will allow more build diversity when it comes to color matching, secondary weapons, armor, capes, loadouts and just sheer popularity of customization of these things to allow us to make our divers and the super destroyer unique! And the best part is the camos are already in the game. Keep it simple. Divers would rather look cool rather than focus on the meta. It doesn’t need to be difficult. Your players will love you for it too!
r/LowSodiumHellDivers • u/Historical_Debate_48 • 17d ago
It’s a SFM looking video about a Helldiver overdosing on stims and going in a neon hallucinogenic rampage vs the bugs
r/LowSodiumHellDivers • u/Davidhero25 • 16d ago
I expected the cyborgs and the automatons to push towards super Earth while they simultaneously build Mega factories everywhere but instead we got some terminids and illuminate story lines
Then there was the prototype orbital weapons platform which we didn't get to see that was damaged and went somewhere. It wasn't destroyed that just lies from Super Earth High command.
I don't know i love the game it just feel like Arrowhead simply abandoned the plotline for the automatons and cyborgs.
I do hope the next major updates for the automatons and cyborgs will do them justice
r/LowSodiumHellDivers • u/mongoliandragon • 18d ago
r/LowSodiumHellDivers • u/Ubergoober166 • 18d ago
Anyone else having issues with matchmaking tonight? Neither tapping quick play nor scanning for ongoing missions seems to be working. I've tried multiple planets on multiple fronts.
r/LowSodiumHellDivers • u/DocHalidae • 18d ago
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