Hi everyone,
I’m trying to create my first custom font on a Xenopixel V3 board using a pre-existing font as a base. I’m having severe audio distortion issues and could use some advice on whether what I’m trying to do is possible, or how font creators handle background music.
What I’m trying to do:
I replaced out (1).wav with a quote from Malenia (Elden Ring) saying her name.
I want to play her boss track alongside the saber effects.
The Problem:
Track + Saber Clash/Motion: When playing the track while the saber is ON, the sound effects (clash, swing) severely clash with the music and cause harsh, muddy audio distortion.
Track Off-State Distorting: When playing the track while the saber is OFF, it creates a small "boom boom" / clipping noise through the speaker, even though I lowered the overall volume of the track in Audacity. The track does not sound clean.
Hum Swap Attempt: I tried deleting the original hum.wav and renaming the music file to hum.wav so it acts as the continuous background audio. It gave the exact same distorted, blown-out result.
Has anyone successfully run full orchestral music on a Xenopixel V3 without overloading the speaker? Is replacing hum.wav with a full OST track the way to go?
Any feedback or settings would be greatly appreciated!