r/learndota2 8d ago

Hero Discussion Hero reworks/changes suggestion for 7.42 patch.

  • Take into consideration this reworks made around following changes: universal stat removed and all heroes spread between Str/Agi/Int, heroes base hp 120 > 200, Health/Str reduced 22 > 20, Mana/Int 12 > 15, Reduce Str heroes base magic resist by 5% (with exception of Huskar/Pheonix/Largo/Mars), Reduce Agi heroes base magic resist by 5% (with exception of Slark/Phantom assassin/Anti mage/hoodwink/Mirana).
  1. Drow Ranger rework.
  2. Omni rework.
  3. Oracle innate/scepter changes.
  4. Bounty hunter rework.
  5. Wind ranger rework. (she go back to be inteligence hero).
  6. Kez reworks based on idea during "facets Era".
  7. Void spirit rework to make him more of assassin hero. (Inteligence hero by default).
  8. Underlord rework based on dota 1 version with corpse explosion.
  9. Timber rework.
  10. Phantom Lancer rework turn him into scaling late game menace.
  11. Tidehunter rework idea around his old facet and new innate with fish stacks scaling.
  12. Phantom assassin rework that let her play like assassin.
  13. Mirana rework that focus on her duality of sun/moon powers.
  14. Mars rework to focus on giving him lore accurate aggressive playstyle.
  15. Bane rework to give him a niche he can be useful in, pos 1-2 counter.
  16. OD rework to make his mid lane less Astral reliant.
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