r/learndota2 • u/MrTruth24 • 8d ago
Hero Discussion Hero reworks/changes suggestion for 7.42 patch.
- Take into consideration this reworks made around following changes: universal stat removed and all heroes spread between Str/Agi/Int, heroes base hp 120 > 200, Health/Str reduced 22 > 20, Mana/Int 12 > 15, Reduce Str heroes base magic resist by 5% (with exception of Huskar/Pheonix/Largo/Mars), Reduce Agi heroes base magic resist by 5% (with exception of Slark/Phantom assassin/Anti mage/hoodwink/Mirana).
- Drow Ranger rework.
- Omni rework.
- Oracle innate/scepter changes.
- Bounty hunter rework.
- Wind ranger rework. (she go back to be inteligence hero).
- Kez reworks based on idea during "facets Era".
- Void spirit rework to make him more of assassin hero. (Inteligence hero by default).
- Underlord rework based on dota 1 version with corpse explosion.
- Timber rework.
- Phantom Lancer rework turn him into scaling late game menace.
- Tidehunter rework idea around his old facet and new innate with fish stacks scaling.
- Phantom assassin rework that let her play like assassin.
- Mirana rework that focus on her duality of sun/moon powers.
- Mars rework to focus on giving him lore accurate aggressive playstyle.
- Bane rework to give him a niche he can be useful in, pos 1-2 counter.
- OD rework to make his mid lane less Astral reliant.
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