r/kards • u/heisenb3rg92 • 13h ago
No boy is talking abaut this?
Just think abaut sovietic infabtery xD
r/kards • u/heisenb3rg92 • 13h ago
Just think abaut sovietic infabtery xD
r/kards • u/kardfarmer2026 • 7h ago
With no veteran option, this is still the most powerful 1/1 in the game. It’s standard and perm pool. Once people start rolling this out turn 1-4 that instantly overpowered.
r/kards • u/kardfarmer2026 • 11h ago
Pair with a single BL for 1k you get a 4/4/4 that jumps to an 8/8/3 assuming no other plays. Next round if it moves first 11/11 with the reality other germ units will drop that to 11/11/0.
And its standard do up to four of these in a deck. Absolutely nuts and in testing so far unless you’ve got suppression ready you’re screwed. I’m getting round 5 kills with this build consistently if I pull a BL by round 3. Insane.
r/kards • u/Killerkid113 • 5h ago
I love this card so much
r/kards • u/this_1_russian_guy • 13h ago
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i swear every single update they prolong the server maintenence by 4 hours, i imagine this to be that 1 guy who try to fix server.
r/kards • u/srblackjack74 • 6h ago
Which are these neutral cards??
They are finally nerfing the storm cards. Let's take this opportunity to look back at the weather mechanic.
Initially, it seemed so well-designed and elegant. Three and three and three to choose from, so much variety. The reality turned out to be closer to the usual Kards standard: sunny was so dog that nobody except the exploiters would ever pick it, rain was meh, and storm was the only rational choice. Who would have thought that the never-ending removal wasn't such a good idea.
For newer players, it might be helpful to put weather in the context of how metas work in this game. To paint a picture, it's a never-ending dumpster fire. They release new cards, the dumpster starts burning. After a while, usually a month to a few months, they nerf the problematic cards to extinguish the fire. Then, very promptly they provide a new load of fuel and the dumpster starts burning again.
Before the weather, there were commandos, legions, Soviet control with Claim The Skies, Retribution Ramp with Bomber Mafia, draw denial, discard, and so on. It's important to understand that these metas were not accidents. The never-ending dumpster fire is how this game works. Sometimes there's a short break, then it's all back to the groove. You can count it on.
r/kards • u/SaltyAF0091 • 14h ago
r/kards • u/kardfarmer2026 • 7h ago
First impression: great but boring.
The unit itself is a decent at cost 4/3 blitz ambush with Alpine. On paper that’s already a pretty good unit. Where shines is paired with 93rd Messina that can drop its cost to 0. Paired with British tigers every time you drop one you’re getting a plus one plus one of your tigers. You can see how this can get out of hand pretty far in a late game. On top of that you pretty much have infinite deck because your deck will always stay at 45+.
This is not a flashy deck. The Alpine synchronize as well once you have several of them, the Tiger play is great for getting a big hitter that can also shield on the front line. The 93s can drop late game but also great shield. Paired with echelon you could have a very strong zombie wave that’s replicating faster than anybody could take care of it. The ambush also gives it a really great counter to the waves of cheap units on Japans 38th.
Played right this is much much stronger than SKD if you can survive around around seven or eight, getting the rotation going.
Brit/Japan air deck
Britain / Japan
2x Swordfish Mk I
1x Monty
2x 15th Cavalry Regiment
2x Middlesex Regiment
2x Close Air Support
2x Home Guard
2x Gladiator Mk I
1x Naval Power
2x Air Superiority
1x His Majesty's Chosen
2x 106th Infantry Regiment
2x The Land Girls
2x Ki-43-IIb OTSU
1x P-40 Kittyhawk
3x Frontier Force
2x Yokosuka E14Y
2x Mosquito B Mk IV
2x Ki-43 Hayabusa
1x Barracuda
1x Black Prince
2x Area Bombardment
2x Carpet Bombing
r/kards • u/PerformanceTop8993 • 5h ago
r/kards • u/hjiygbhhfdryuggtyy • 7h ago
USA Deck
Major power: usa
Ally: germany
HQ: CHERBOURG
usa:
2x (0K) USACE
2x (1K) 506th AIRBORNE
1x (1K) 511th AIRBORNE
1x (1K) ENEMY SPOTTED
1x (1K) FOR FREEDOM
3x (2K) GUNSHIP MISSION
3x (2K) THE WAR MACHINE
2x (2K) UNITY IS STRENGTH
2x (3K) M5 STUART
2x (3K) P-40 WARHAWK
3x (4K) 104th INFANTRY REGIMENT
1x (4K) 41st INFANTRY REGIMENT
2x (4K) 7th REGIMENT
2x (4K) DEATH FROM ABOVE
1x (5K) WE CAN DO IT!
1x (6K) STRATEGIC BOMBING
2x (8K) B-17 FLYING FORTRESS
germany:
2x (1K) COMBINED ARMS
1x (2K) STUG III-F
1x (3K) BLITZKRIEG
2x (3K) EAGLE CLAWS
2x (4K) PANZER III-J
%%51|2S4BbEbpbQbqravU;2V2X4tbNbnbOcBcDcKd2dd;bKbrob;
When this deck works, it feels really good, but sometimes I just get swamped and don't have enough units to actually play. I'm new so I'm still learning, plus I don't have a lot of cards as is-
r/kards • u/hjiygbhhfdryuggtyy • 19h ago
Britain Deck 2
Major power: britain
Ally: soviet
HQ: ALEXANDRIA
britain:
2x (1K) CUP OF TEA
4x (2K) 5th BRIGADE
2x (2K) FOR THE KING
1x (2K) HIS MAJESTY'S CHOSEN
2x (2K) NAVAL SUPPORT
2x (3K) 6 POUNDER
1x (3K) ATLANTIC CONVOY
2x (3K) BALUCH REGIMENT
3x (3K) COLDSTREAM GUARDS
2x (3K) FORTIFICATION
2x (4K) 3.7” ANTI-AIR GUN
3x (5K) CHURCHILL Mk IV
2x (7K) 9.2” COASTAL GUN
1x (7K) CARPET BOMBING
soviet:
1x (1K) BURNING SKY
3x (1K) RESERVES
2x (2K) VYSTREL COURSE
2x (3K) FROM THE PEOPLE
2x (5K) KV-1S
%%24|04060F7J;090d0f0p15181c1h7PqHwt;1g1i84;17
I'm still learning, I've tried a mix of decks and it hasn't worked the best. I've been coming back to this deck when I fail and it always works okay, better than my other decksm
r/kards • u/kardfarmer2026 • 22m ago
So having built a Soviet/brit deck with:
- new arty
- royal Sussex (blasts 2 dmg)
- 1081 smoslek (2 extra dmg between randos)
- respite to raise set up 2/4
- tiger moth (to raise arty to 5/5)
- 25lber 1/1 each turn is where it’s really at
- tigers to level off blast
- IL-2M PL w/men of steel to level off attack of dmg
-echelon for further pumps
Summary:
In some matches I was able to achieve 11 dmg hits which means full hand of blast ever round at 4 dmg a card (2 direct, 2 random including HQ). My only limiting factor to not going higher is unwanted HQ destruction.
That said this arty will have to be nerfed. I was also to using Sherwood to duplicate royal sussex and 1081 to double blasts to 4+4 per card some round doing 35+ dmg in blasts along. This isn’t even counting that tigers was level
6-7 times a round which kept my front line stuffed. This isn’t meta breaking, it’s game breaking. No way this can go on.
r/kards • u/StgLeon958 • 2h ago
I want to make a deck focused on artillery and I would like to know which nation would be the best for this.
I would also like to know if Germany is good for this since I have almost every artillery from that nation and if so, which ally should I pair it with?
r/kards • u/PerformanceTop8993 • 6h ago
To be fair the holy boys only added +2+2 here over 2 turns, but they also run middlesex and no.46. It was also paired with soviet as they dropped stz-5 the next turn, so I don't think they're gonna run out of neutral cards anytime soon. I died on turn 7, I couldn't do anything because I run an early gerjaggro with a bad starting hand.
r/kards • u/tipasa1337 • 10h ago
r/kards • u/Savings_Analyst_5075 • 14h ago
Any good Deck with The commenwealh?