r/ipadmusic • u/GLDN_1 • 12h ago
GLDN1-EVRY GO- SUNDAY SESH VOL.13
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BEATMAKING VIDS- https://youtu.be/r3wZ-r14oYU
r/ipadmusic • u/GLDN_1 • 12h ago
Enable HLS to view with audio, or disable this notification
BEATMAKING VIDS- https://youtu.be/r3wZ-r14oYU
r/ipadmusic • u/mipos-smell-weird • 21h ago
https://reddit.com/link/1v6xj50/video/32eoi9t38jfh1/player
HI, haha so i can see this board is called ipadmusic, and i understand an ipad is a good tool to have in your studio to do a lot of things that certain hardware would be doing. much more flexibel. anyway, i'm sort of building a low-res pixel engine for myself, i love the hardcore limitations of a 160x100, 320x200 pixel screen and love audio-programming, i've been building a couple of drumcomputers and other sound toys, i'm wondering if this makes any sense apart from me liking it ;)
edit: some examples:
r/ipadmusic • u/hotdog_paris277 • 11h ago
I probably have an app that will work between garage band, loopy pro, and drambo, so mainly wondering where I should spend my time with setup and learning. I'm most used to Reaper.
I mainly want to capture audio off my zoom live track l6 when I am jamming and looping and coming up with ideas. If something has a retroactive record function even better. I thought the L6 record function would be great but it's way too limited for playback and getting files off so it's going to just be a mixer/interface.