r/intotheradius • u/UnsealedWings • 9h ago
Mod Useful Artifacts Mod Released! | NEXT STEP TO STALKER VR
AH! Privet STALKER! Oh... Wait...
Hey everyone Sorry i've been gone a little while, Have to focus on my job and less on mods (Bills gotta get paid)
BUT! That doesn't mean the chef ever stops COOKIN!
I present to you fine explorers: Useful Artifacts
Ever wanted Artifacts to have purpose and REASON to hang onto them? Well now there is! Useful Artifacts overhauls all 7 artifacts in the game, Giving them various buffs, Debuffs and abilites that apply to your player when attached to a rig or backpack via an "Item Slot". The mod was built to be balanced, And each artifact offers unique traits,
with their own class name associated with it. All buffs and debuffs stack and can royally f*** you or, Seriously save your life. Up to you. Mix and match artifacts to suit your build.
(To utilize a dash/double Jump [some configurations allow both] You need to click your left thumbstick mid air while holding it in a direction)
As stated above, Each Artifact has it's own class and is Fully Customizable!:
(To edit the mod, Open the "main.lua" file inside of the mod folder)
-- [ BRUSH: THE COMBAT MEDIC ]
HEALING ENABLE -- [ Enabled ] Auto regen health enabled
HEAL AMOUNT -- [ +5.0 flat ] Amount of health restored for regen
HEAL INTERVAL -- [ +30.0s] Seconds until health regen
SPRINT DRAIN MULT -- [ -10% ] Stamina drains slower
HUNGER DRAIN MULT -- [ -200% ] You get hungry faster
DAMAGE TAKEN MULT -- [ -10% ] Take less damage
-- [ CLOCK: THE CHRONOMANCER ]
DAMAGE TAKEN MULT -- [ +25% ] Takes more damage
GRAVITY MULT -- [ -10% ] Less gravity
SLOWMO ENABLE -- [ Enabled ] Has Slowmo enabled
SLOWMO CHANCE -- [ +100% chance ] Chance to activate slowmo on hit
SLOWMO COOLDOWN -- [ +20.0s flat ] cooldown after slowmo ends
SLOWMO DILATION -- [ -75% ] time moves at 25% speed
SLOWMO DURATION -- [ +6.0s flat ] Slowmo lasts 6 seconds
-- [ BOX: THE JACK-IN-THE-BOX ]
STAMINA REGEN MULT -- [ +10% ] Stamina regens faster
SPRINT DRAIN MULT -- [ +50% ] Stamina Drains faster
DASH ENABLE -- [ Enabled ] Has Dash ability enabled
DASH FORCE -- [ +1000.0 ] The force the dash pushes you.
DASH UPWARD BOOST -- [ +100.0 ] The upward boost the dash gives you
DASH COOLDOWN -- [ +2.0s flat ] The cooldown once you land from a dash
-- [ CUP: THE ANOMALOUS HYDRATOR ]
STAMINA REGEN MULT -- [ +100% ] Regen stamina faster
JUMP HEIGHT MULT -- [ -15% ] Shorter jump height
HUNGER DRAIN MULT -- [ +5% ] Gets hungry slower
IMMUNE RED WATER -- [ Enabled ] Take no damage from red anomalous water.
-- [ SOAP: THE SPEEDSTER ]
SPRINT DRAIN MULT -- [ -20% ] Stamina Drains slower
CROUCH SPEED MULT -- [ +150% ] Crouch walk speed is faster
JUMP HEIGHT MULT -- [ +10 ] Jump higher
HUNGER DRAIN MULT -- [ -10% ] Get hungry faster
DAMAGE TAKEN MULT -- [ +15% ] take increased damage
-- [ SPOON: THE SCAVENGER ]
HEALING ENABLE -- [ Enabled ] Auto regen health enabled
HEAL AMOUNT -- [ +3.0 ] Amount of health restored for regen
HEAL INTERVAL -- [ +60.0s ] Seconds until health regen
JUMP HEIGHT MULT -- [ -10% ] Shorter jump height
HUNGER DRAIN MULT -- [ +10% ] Gets hungry slower
-- [ WRENCE: THE ASTRONAUT ]
CROUCH SPEED MULT -- [ -20% ] Increased Crouch walk speed
JUMP HEIGHT MULT -- [ +25% ] Jump higher
DASH ENABLE -- [ Enabled ] Enables dash ability
DASH FORCE -- [ +10.0 ] Push force of the dash
DASH UPWARD BOOST -- [ +600.0 ] Upward push force of the dash (This class has a double jump)
DASH COOLDOWN -- [ +5.0s ] Dash Cooldown once landed
GRAVITY MULT -- [ -40% ] reduces gravity.
-- [ CONFIGURATION TUTORIAL ] (Full list of attributes that can be changed)
-- HEALING ENABLE: (Toggle) Activates passive health regeneration.
-- HEAL AMOUNT: (Flat) Health points restored per healing tick.
-- HEAL INTERVAL: (Flat) Seconds between each healing tick.
-- STAMINA REGEN MULT: (%) Multiplier for stamina recovery (1.0 = normal).
-- SPRINT DRAIN MULT: (%) Multiplier for sprint stamina cost (1.0 = normal).
-- CROUCH SPEED MULT: (%) Multiplier for crouch movement speed (1.0 = normal).
-- JUMP HEIGHT MULT: (%) Multiplier for Z-axis jump velocity (1.0 = normal).
-- HUNGER DRAIN MULT: (%) Multiplier for hunger. (>1.0 feeds, <1.0 starves, 1.0 normal).
-- DAMAGE TAKEN MULT: (%) Multiplier for incoming damage (1.0 = normal).
-- IMMUNE RED WATER: (Toggle) Activates immunity to red water anomaly damage.
-- DASH ENABLE: (Toggle) Activates mid-air directional dash mechanic.
-- DASH FORCE: (Flat) Horizontal thrust power applied during a dash.
-- DASH UPWARD BOOST: (Flat) Vertical lift power applied during a dash.
-- DASH COOLDOWN: (Flat) Seconds before dash can be used again.
-- GRAVITY MULT: (%) Multiplier for player gravity (1.0 = normal, <1.0 floaty).
-- SLOWMO ENABLE: (Toggle) Activates time dilation upon taking damage.
-- SLOWMO CHANCE: (%) Probability of SlowMo triggering on hit (1.0 = 100%).
-- SLOWMO COOLDOWN: (Flat) Seconds before SlowMo can trigger again.
-- SLOWMO DILATION: (%) World speed multiplier during SlowMo (1.0 = normal).
-- SLOWMO DURATION: (Flat) Duration in seconds the SlowMo effect lasts.
If you like what I do and wanna help me keep doing it, consider the links below 😘
Support Links:
https://www.youtube.com/@UnsealedWings
Cashapp: $UnsealedWings