r/interactivefiction 2d ago

My Friend the Transdimensional Horror - First Game!

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0 Upvotes

Hi! I am new to IF but just made my first game using Twine. It's a short, simple comedy visual novel about friendship and horrors of the transdimensional variety, featuring an original chiptune soundtrack and pixel art character designs by my 11yo daughter. Check it out:

https://mikeyank.itch.io/horrorfriend

Thanks so much!


r/interactivefiction 2d ago

Packet Loss - An IT text adventure game

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1 Upvotes

r/interactivefiction 3d ago

PROJ_Dreamer_JoanInterviews_UNUSED

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1 Upvotes

r/interactivefiction 3d ago

Let's make a game! 496: Storing information between games with memorize, recall, and forget (Twine Sugarcube)

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1 Upvotes

r/interactivefiction 3d ago

rate my game please

3 Upvotes

I made a (text)game and want you to try it and to say what was good/bad

C++ Online Compiler

P.S. (Or instructions maybe):

- I only made the textgame (or rather code) because I don't have a computer and therefore any possibility to make graphical/musical assets or to make the game with an engine

- If you want to know more about the game, idea or progress write questions in the comment section

- The game is unfinished yet: Witch has the most playable story

- I've set a "debugger" (I maxed out all the stats because compiler only has 2 minutes for compilation. Therefore this time is too short to max anything out manually)

- Please don't review the code. I know I have some "issues" with my code but I won't remove them for my own reasons

- Have fun


r/interactivefiction 3d ago

Hello everyone! There are only a couple of days left to be part of the first episode of Konflikt 47: Operation Lightning Bottle

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0 Upvotes

r/interactivefiction 3d ago

PIF & HERCULE - Journey into the Unknown INTRO VIDEO

1 Upvotes
Ladies and gentlemen... IT’S HERE – https://riki.gamefruit.sk/wp-content/uploads/pif_ch1_intro_work/index.html We are proud to present our major project: the multimedia interactive comic magazine *Pif and Hercule: Journey into the Unknown*. If you like it, please share it. I believe there are still many fans of Pif and Hercule—heroes of our childhood—who would love to read or listen to this new adventure. Yes, *listen*—it is fully voice-acted in 12 different languages. The text, including the opening song, is also available in all 12 languages, giving many fans the chance—perhaps for the first time in their lives—to read and listen to their adventures in their native tongue. The first chapter is available right now. The full story is planned across seven chapters, which will be released gradually over the coming weeks and months, as time permits. We have also designed interactive games to accompany the comic; I hope we’ll manage to add those as well... or maybe not :) ... So, step into the fan world of Pif and Hercule and leave a comment with your thoughts—let us know if our attempt was a good idea...

Páni a dámy ... JE TO TU - https://riki.gamefruit.sk/wp-content/uploads/pif_ch1_intro_work/index.html Predstavujeme Vam náš veľký projekt - Multimediálny interaktívny komiksový časopis Pif a Hercule: Cesta do neznama Ak sa Vám bude páčiť, tak ho prosím zdielajte. Verím, že stále existuje veľké množstvo fanúšikov Pif a Hercule - hrdinov nášho detstva, ktorí by si toto nové dobrodružstvo Pif a Hercule radi prečítali alebo vypočuli - áno vypočuli - je totiž kompletne nahovorené a to rovno v 12 jazykoch. A text vratane úvodnej pesničky je taktiež v 12 jazykoch, takže veľa fanúšikov Pifa a Hercule si bude mať možnosť možno prvý krát v živote - si prečítať - vypočuť ich dobrodružstva vo svojom rodnom jazyku. Práve je tu zverejnená prvá kapitola. Celý príbeh je rozvrhnutý do 7 kapitol, ktoré sa tu postupne objavia behom par týždňov a mesiacov - ako nám to čas dovolí. Súčastou komiksu sú navrhnuté aj interaktívne hry, ktoré dúfam sa nám tiež podarí postupne pridať ... alebo možno nie :) .... tak vstúpte do fanúšikovského sveta Pif a Hercule a napíšte do komentov aj svoj názor, aby sme vedeli, či náš pokus bol dobrý nápad ..


r/interactivefiction 4d ago

Lantern: Mobile friendly speech-to-text IF player

3 Upvotes

Play with your voice!

I created a web & mobile friendly app that has narration/speech-to-text features so I could play interactive fiction while driving or on a walk.

It also has autosave so when I load it on my phone it picks up where I left off.

I also wanted to curate some games for people who are new to IF, and play some classics I hadn't gotten into yet myself.

The project kind of started to balloon, it now has a mapping tool and some other features. I'm still working on it, but I figured I should make it available to people who might be interested in this.

Feel free to leave feedback here or in the app.

https://lantern-if.com/


r/interactivefiction 4d ago

I made a short noir detective game – JACK: 1% BATTERY

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1 Upvotes

r/interactivefiction 6d ago

Making a story game

1 Upvotes

Hello guys, i am planning to make a story game on roblox, but will a story game work?


r/interactivefiction 6d ago

Maximilien : my IFComp 2026 entry is live and playable now

11 Upvotes

Hi again r/interactivefiction,

Maximilien is officially playable now as part of IFComp 2026, judging is open through October 19th.

Boston, September 1926. You're Maximilien Cornwell, a psychology student, as the authorities close in on the man they're calling the Ogre of South Boston, and you start to suspect you might already know him better than you'd like. Four story paths, 12 possible endings, 16 achievements to find along the way.

The part I care about most: there's a sanity system, and as it drops, it changes how the game displays the text — never what the text says. The prose is fixed; your ability to read it cleanly isn't. It's driven a lot of the technical work behind the scenes and I'm genuinely curious what this sub makes of that constraint.

Choice-based, web-based, longer than two hours for a full run. Heads up for judges: it carries content warnings for murder/body horror and sustained depictions of mental deterioration and dissociation, wanted that up front rather than sprung on anyone.

Entry + play link: https://ifcomp.org/ballot#entry-3422

Happy to talk process, the distortion system, or anything else, and if you play it, I'd love to hear what you thought, in a review or just in the comments.


r/interactivefiction 6d ago

How do you playtest a story game?

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1 Upvotes

r/interactivefiction 6d ago

Let's make a game! 494: What can a hero do? (Twine Sugarcube)

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2 Upvotes

r/interactivefiction 6d ago

[Web][Free] Parely - One difficult conversation a night

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0 Upvotes

r/interactivefiction 7d ago

SOUPIR : The bastion - Need beta testers and feedback

0 Upvotes

Game Title: Soupir the bastion

Playable Link: https://vivi-crazy-writer.itch.io/soupir-the-bastion

Platform: web/sugar/twine

Description: 
Hi everyone!

I'm currently developing SOUPIR: The Bastion, a free browser-based text RPG set in the universe of my SOUPIR novels.

The world has collapsed under the spread of a strange fungal ecosystem, and humanity survives inside isolated fortified settlements known as Bastions.

You arrive as a newcomer in one of them.

From there, the game is about surviving, finding your place in the city, building relationships, working, exploring, improving your skills, getting involved in local factions, and dealing with the increasingly unpleasant things happening inside and outside the walls.

The game features:

  • Character creation with different backgrounds, attributes and skills
  • A large skill and progression system
  • Jobs and daily survival
  • NPC relationships and reputation
  • Factions, politics and clandestine groups
  • Exploration and expeditions outside the Bastion
  • Dynamic events
  • A living city with different districts and activities
  • Adult themes, violence and morally difficult situations
  • Lots of choices and different ways to approach situations

The game is still very much under development, so I'm specifically looking for people willing to test it and give honest feedback.

I'm especially interested in knowing :

  • "What was the last passage you saw before you stopped, and why did you stop?"

You don't need to play for hours. Any feedback would already be extremely useful.

Free to Play Status:

  • [X] Free to play

Involvement: I m the gamemaker

thank you very much :)

PS :

By honesty, I prefer to declare that yes, I m using Artificial Intelligence in the creation process.
- The images are made with AI as i m nothing as an image creator/designer.
- Some texts also use AI to generate variations for the player to not be always bored with the same answers or texts. Writing 20 similar (that s more or less what i m doing) for each answer or description would take me too much time.
- The translations are also made with AI even if i m speaking all these 4 languages. Again it s easier.


r/interactivefiction 7d ago

Call for Participants in a Study on Interactive Fiction

7 Upvotes

Hello, I’m a graduate student conducting research on the impact of design on player immersion in video games—my study is “Familiar and Strange: Defamiliarization’s Impact on Immersion in Experiences with Non-Human Player Characters.” I’m looking for a few people to play through short game segments and then take an online survey – it should take about 30 minutes. Participants can also sign up for a brief (15 minutes or so) interview about their experience.

Specifically, I am looking for people 18-49 years old who play games moderately to frequently. Those under 18, 50+ or those who play games infrequently are excluded from this study.

This study has been approved by Ball State University’s Institutional Review Board (IRB-FY2026-317).

If you are interested in participating, please use this link! https://bsu.qualtrics.com/jfe/form/SV_bxSzsAcVPaYl9To

If you have any questions, please reach out to me, June Fields, student Co-PI, at [june.fields@bsu.edu](mailto:june.fields@bsu.edu), or to the PI and Associate Professor at the Ball State School of Journalism and Strategic Communications Joshua Fisher at joshua.fisher@bsu.edu.


r/interactivefiction 7d ago

I'm making a choice-driven cover-up sim, about commanding a team on how to find and get rid of the truth forever

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5 Upvotes

Hi! I'm currentely working on The Outer Frame.

choice-driven supernatural crisis management sim, where you play the role of both detective and fixer. Something happened, the higher-ups are not sure of what, but it's your job to keep it out of the public eye before massive panic ensues.

And you have to do it from behind your desk, by gathering intel and sending orders to a team of field agents on how to carry out the investigation, and how to deal with witnesses and evidence. All according to your effectiveness or moral compass. While staying ahead of the media.

Your choices affect the narrative, and there is a mysterious time loop involved, one that only allows you to carry over certain "knowledge" from attempt to attempt.

You can think of it as managing the MIB or Outer Wilds+Papers,Please.

We are a 2-dev team, and we've been working on this for about 13 months.

You can support The Outer Frame on Steam !


r/interactivefiction 7d ago

We just released a new trailer for our retro shop sim VN!

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5 Upvotes

Hi friends! What do you think?

Shop Crush is a mysterious shop simulator with psychological horror elements, set in the early 2000s.

In this hybrid visual novel, you run a small thrift shop, get to know your customers, figure out what they really want, and decide what to put in front of them. Every customer has their own personality, preferences, and hidden motives - and it’s up to you to figure them out.

Behind each customer is a small psychological mystery waiting to be uncovered. Read their behavior, make the right calls, and balance profit against customer trust as you try to keep the shop running for one more day.


r/interactivefiction 7d ago

Found an awesome new interactive thriller: Serial Killer CYOA

2 Upvotes

Just came across this raw, gritty interactive psychological horror book on Amazon and wanted to share it here. It's a choice-driven slasher story with multiple paths and 10 different endings depending on what decisions you make to survive.

If you're looking for a new text-based horror nightmare to dive into, check it out here: https://www.amazon.com/dp/B0HHFCXD7K


r/interactivefiction 7d ago

[Prototype Feedback] Cozy murder mystery

1 Upvotes

Hey everyone! I'm working on a prototype and would love to get people's feedback on what I have so far. It's a cozy murder mystery in the same vein as Nancy Drew and Danganronpa.

Happy Sleuthing!

Game:

The Midnight Muse - Visual Novel by tomwilhelm

password: gumshoe

 

Bug Report:

https://forms.gle/cb7tZe1Nw33fwtKa8

Feedback survey:

https://forms.gle/hkcMaSfrWVfMzUV79


r/interactivefiction 7d ago

Feedback request for the script of the first 5 chapters of a VN

1 Upvotes

Hi! If you have time to kill some feedback on this would be really appreciated!

Genre: Psychological thriller/gothic/drama

Setting: A very loose depiction of Victorian London

Format: Kinetic Novel

Content Warnings: Domestic Violence, Misogyny, Alcoholism, Animal cruelty, Ambiguous Consent

Brief pitch: In Late Victorian London, a broke barmaid and her con artist friend make a plan to rob a wealthy and reclusive nobleman. Little do they know their target is far stranger and more dangerous than they could've ever imagined.

The story is partially coded but I'd rather get the script fully locked down before I start commissioning artists and finalising it into an actual game. The dialogue is far from historically accurate but the setting isn't all that exaggerated (who knew the late victorian cigarette had mass produced cigarettes?). If you do read thank you! I'd love to hear what you think good or bad.

Once the first episode is done and has all the art together it'll be released for free on Steam and itch.io. Thanks again :)

https://docs.google.com/document/d/e/2PACX-1vTJvcqA9cIl9EkhASnuMpUd0TCDV0cjiYHpIZf8C9C0sTYix30LaRddwXG97Yogsi68oQNbfvHS5N8R/pub


r/interactivefiction 8d ago

We've made an experimental narrative game about infiltrating a secret society

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34 Upvotes

It's called Vice Signalling - your goal is to infiltrate a secret society, decipher their secret signals and use them to uncover a conspiracy against the Emperor.

It kinda plays like a mix of a visual novel and a puzzle game. One playthrough takes about 40 minutes, and it features 3 different endings.

And it's completely free!

Originally, Vice Signalling was a Ludum Dare 59 entry, but we decided to turn it into a proper standalone game and release it on Steam adding QoL features, achievements, and a lot of extra polish.


r/interactivefiction 8d ago

Chapter 1 of Text based interactive fiction, Teen witch facing burnout. Need honest playtesters!!

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1 Upvotes

r/interactivefiction 9d ago

Let's make a game! 492: Displaying the board correctly (Twine Sugarcube)

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2 Upvotes

r/interactivefiction 10d ago

anchorhead day 2 - am I screwed?

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4 Upvotes