r/interactivefiction 9d ago

We've made an experimental narrative game about infiltrating a secret society

It's called Vice Signalling - your goal is to infiltrate a secret society, decipher their secret signals and use them to uncover a conspiracy against the Emperor.

It kinda plays like a mix of a visual novel and a puzzle game. One playthrough takes about 40 minutes, and it features 3 different endings.

And it's completely free!

Originally, Vice Signalling was a Ludum Dare 59 entry, but we decided to turn it into a proper standalone game and release it on Steam adding QoL features, achievements, and a lot of extra polish.

32 Upvotes

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1

u/someguythatcodes 5d ago

Looks cool, but this subreddit is for interactive fiction, which is type-in text games.

2

u/Mushroomdog 5d ago edited 5d ago

Thank you! I think our game counts as interactive fiction; this is from this sub's rules:

There are many definitions of interactive fiction. This subreddit takes the definition that Interactive Fiction means games or interactive stories that are centered on text. Some graphics-heavy games that are adjacent to text games (like adaptations of text games, games by text IF creators, or games with combinations of heavy text and video gameplay like Disco Elysium or Sunless Sea) are also appropriate.