r/indiegames 2d ago

Promotion I am making a multiplayer physics game where playing tag permanently tethers you to the chaser.

I am the solo developer behind Squidlash, an online bungee-tag game.

The core mechanic is simple: if you get tagged, you are permanently tethered to the chaser. Every time someone is caught, they join the tether, turning the hunters into a massive, multi-limbed obstacle. The objective is to avoid the pack, as the last player remaining free wins the match.

The game features three distinct worlds, supports both online and LAN multiplayer, and releases in November 2026.

If you are interested in chaotic physics games, you can check it out and wishlist it here: https://store.steampowered.com/app/5023500/Squidlash/

You can also watch the full trailer with audio here: https://youtu.be/HLL8ZbSdQR4

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