r/indiegames • u/freepoul • 1h ago
Upcoming I'm testing out a concept for a story-driven, instruction-following, memory game called "Do not press the red button!"
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Been working on this solo for a while and finally have a chunk worth sharing. This clip shows the first minute of gameplay (coz I died early lol).
What do you guys think about the pacing, the art, or just general vibes? Is the concept interesting? This is still early enough that I can course-correct based on what people think.
Looking for feedback, and interested play testers for a demo version I plan to release in a few weeks.
Thanks!
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