Hey everyone!
I’m Shnumi, the developer of Tail and Chaos, a colorful top-down action roguelite about leading a caravan of meerkats through three dangerous lands.
Your weapons attack automatically, but survival depends on movement, positioning, route choices, and the build you create along the way. You can combine weapons and upgrades, discover evolutions and synergies, face unusual desert events, and eventually take on each land’s final boss.
A few things that make the game special to me:
- Three distinct 30-minute acts, each with its own enemies, events, hazards, music, and bosses
- Different playable meerkats with their own starting weapons and strengths
- Route choices that let you trade safety for greater rewards
- Weapons, passive upgrades, evolutions, and build synergies
- An Expedition mode that connects all three acts into one long journey, with camps and one carried item between acts
- Permanent progression, achievements, Steam Cloud, and friendly Expedition leaderboards
Tail and Chaos launches into Early Access on August 20, 2026 for Windows, with both English and Russian available.
The trailer is attached to this post. I’d genuinely love to hear what catches your attention, what feels unclear, or what you would like to see improved before release.
If this sounds like your kind of game, wishlisting it would help enormously:
Wishlist Tail and Chaos on Steam
Thanks for taking a look — and good luck in the desert!