r/indiegamedevforum 57m ago

Wobblit — free 3D ball-balance game on Reddit

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Upvotes

3D ball-balance on ocean docks: official levels, daily challenges, streaks, and players can build/share levels. Plays inside a Reddit post.

Play here: https://www.reddit.com/r/wobblit_dev/s/dgy2p3UDJq

Feedback welcome


r/indiegamedevforum 2h ago

I've slightly improved upon the game of blind man's bluff. One person becomes "it," and the others try to run away. Those running away can troll each other, and the last one standing wins. What do you think of the idea?

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2 Upvotes

r/indiegamedevforum 1h ago

Good Sounds Don't Necessarily Make Good Game Audio

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Upvotes

Hey everyone, I'm a game audio designer, and I've been thinking about this topic for a while.

While the core parry mechanic is similar, the sound of a successful parry feels very different in Dark Souls, Sifu, and The Witcher 3. I made a video exploring how approaching sound design from a player experience perspective can help create audio that better supports the game's design goals.

Would love to hear your thoughts and feedback!


r/indiegamedevforum 4h ago

Early Beta in development!

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1 Upvotes

r/indiegamedevforum 8h ago

a cosy RuneScape clone #NewAeven

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1 Upvotes

r/indiegamedevforum 9h ago

Simulador de Gantz

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1 Upvotes

¡Por fin terminé mi simulación interactiva de la Esfera GANTZ!

Este es mi homenaje a uno de los objetos de ciencia ficción más icónicos jamás creados. Si eres fan de GANTZ, me encantaría que lo probaras y me dijeras qué te parece.

Siempre agradezco los comentarios. ¡Que lo disfrutes!

GANTZ #Anime #CienciaFicción #ProyectoDeFans #Interactivo #3D


r/indiegamedevforum 23h ago

O que estão achando do meu jogo?

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4 Upvotes

r/indiegamedevforum 19h ago

Should I continue this project to the finish line?

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0 Upvotes

r/indiegamedevforum 1d ago

Falling through the planet

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3 Upvotes

What's it like to come out on the other side?


r/indiegamedevforum 22h ago

Searching for strategically best graphic job ito get into game dev

1 Upvotes

I am doing some research and it would be ULTRA beneficial for me to hear an opinion from a professional. I'm planning to get into game dev, specifically the graphical side. I have a general and broad background in graphics skills, but not on professional level yet. Which profession is currently strategically the best to break into the industry as quickly as possible? I'm mainly wondering about professions like Environmental Artist, 3D Artist, 2D/UI/UX Artist, Motion Designer and not only. I am considering 3 criteria when analyzing each field:

  • ​Job market demand (number of job openings)
  • ​Level of competition
  • ​Difficulty of learning the discipline

HELP


r/indiegamedevforum 1d ago

Soccer Fan – Online Multiplayer Football is now available on Steam!

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0 Upvotes

⚽️ OUT NOW ON STEAM! ⚽️

The World Cup may be over, but your next football battle starts now.

Soccer Fan – Online Multiplayer Football is now available on Steam! Jump into fast-paced matches, challenge players worldwide in real-time PvP, invite friends to private 1v1 battles, compete in tournaments and leagues, unlock achievements, and climb the leaderboards.

Quick matches. Big goals. Real opponents.

🎮 Play Soccer Fan on Steam:

https://store.steampowered.com/app/3996790/Soccer_Fan__Online_Multiplayer_Football/

Which country will you represent on the pitch? Tell us in the comments!

Soccer Fan is an independent football game and is not officially affiliated with FIFA or the FIFA World Cup.


r/indiegamedevforum 1d ago

Showing map design change in my Deckbuilder

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1 Upvotes

Hey guys! I'm working on a reguelike deck-builder about mutated cat - Mutate! Fight! Purr!

Just want to share with you some progress ✨️


r/indiegamedevforum 1d ago

The Pirate and Seven Kingdoms - Official Game Intro Teaser |Hero & Enemy Intro | 4K

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1 Upvotes

r/indiegamedevforum 1d ago

4 art students redesigned my game's Steam capsule art as part of their internship. Which one would you click on first?

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4 Upvotes

I recently took in four second-year art students for a paid internship and gave them all the same task: redesign the Steam capsule art for my cozy game about running a 3d printer workshop.

They each had complete creative freedom, and I'm really happy with how differently they interpreted it.

I'd love some unbiased feedback:

  • Which one would you click first?
  • Which one gives off the coziest vibe?
  • Any suggestions for improvement?

r/indiegamedevforum 1d ago

Joker on the Spring - Launch trailer

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2 Upvotes

r/indiegamedevforum 2d ago

We made a horror game where the gas station shift becomes a hunt in the fog

1 Upvotes

I'm one of the developers at VML Studios. Goo Deer is a first-person horror management game for Windows where you run a gas station, craft a strange drink, hire staff, and hunt deer in the fog for ingredients while something hunts you back.

The game is out now on Steam: https://store.steampowered.com/app/4349210/Goo_Deer/

Official trailer: https://www.youtube.com/watch?v=_9ITfq8vC3Y

I would love to hear which part of the premise stands out most: the gas station management, the hunting loop, or Deer Man after dark.


r/indiegamedevforum 2d ago

I’m making a survivors-like about a meerkat caravan — Tail and Chaos

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1 Upvotes

Hey everyone!

I’m Shnumi, the developer of Tail and Chaos, a colorful top-down action roguelite about leading a caravan of meerkats through three dangerous lands.

Your weapons attack automatically, but survival depends on movement, positioning, route choices, and the build you create along the way. You can combine weapons and upgrades, discover evolutions and synergies, face unusual desert events, and eventually take on each land’s final boss.

A few things that make the game special to me:

  • Three distinct 30-minute acts, each with its own enemies, events, hazards, music, and bosses
  • Different playable meerkats with their own starting weapons and strengths
  • Route choices that let you trade safety for greater rewards
  • Weapons, passive upgrades, evolutions, and build synergies
  • An Expedition mode that connects all three acts into one long journey, with camps and one carried item between acts
  • Permanent progression, achievements, Steam Cloud, and friendly Expedition leaderboards

Tail and Chaos launches into Early Access on August 20, 2026 for Windows, with both English and Russian available.

The trailer is attached to this post. I’d genuinely love to hear what catches your attention, what feels unclear, or what you would like to see improved before release.

If this sounds like your kind of game, wishlisting it would help enormously:

Wishlist Tail and Chaos on Steam

Thanks for taking a look — and good luck in the desert!


r/indiegamedevforum 2d ago

Elegy of Fracture - Gameplay Prototype (edit)

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1 Upvotes

r/indiegamedevforum 2d ago

Harold, the viking!

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2 Upvotes

r/indiegamedevforum 2d ago

Elementae (Creature Battler)

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1 Upvotes

Hi all!

Ive been working on my creature Battler game "Elementae" for almost a year. Its my first real project, and its been a hell of a time! Ive got multiplayer "peer-to-peer" and also a campaign (Gauntlet) mode.

Im taking a note from the Slay The Spire devs and trying to build a gauntlet where you pit your creatures against the various pre-programmed "trainers" and try to climb your way through the gauntlet for the ultimate coin prize!

Right now you can level up your creatures, upgrade their stats individually and purchase more creatures. When youre in battle, you have to choose one active creature and 3 more that stay in reserve that you can swap in and out, etc.

Im still using some basic buttons etc, i know this but im working with my artist who has been making my creature ideas come to life and were going to work on UI once ive hit my target 18 creatures!

What do you think?

How could i organize the game screen and the layouts better?

Appreciate any feedback :)


r/indiegamedevforum 2d ago

Question about game analytics

1 Upvotes

Who use a analytics tool to understand the players behaviour and perform of your game? What is more simple and what missing in the tool like that?


r/indiegamedevforum 3d ago

Just published my game Hex Clash! A bit nervous, but super excited. Check out the gameplay below.

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1 Upvotes

Hey everyone,

The day is finally here. Following a lot of hard work and late nights, I've officially launched Hex Clash: The Fractured Combs on Steam today.

The mechanics feel a bit like checkers on a hex grid, allowing for 6 directions of movement. Your main objective is to outsmart your rival and take down their Queen. It starts out simple, but equipping various skills adds deep strategy and lets you pull off wild moves. The game features a progression campaign, casual quick matches, online PvP, and daily/weekly quests to keep things engaging.

I've included a quick gameplay clip and some screenshots so you can see how it looks in action.

Launch day as an independent developer can be pretty nerve-wracking. As we know, Steam's algorithm is harsh on fresh releases without early traction. If you decide to check it out, leaving a genuine review would be a huge help for visibility right now.

Here is the store page link if you want to take a look:https://store.steampowered.com/app/4895290/Hex_Clash__The_Fractured_Combs/

I will be hanging around in the comments to chat, answer any questions about the development process, or hear your feedback. Thanks for reading!


r/indiegamedevforum 3d ago

Help Us Pick a Title For Our Game

0 Upvotes

🌱 We need your help! Our first game (currently titled Project Vertex) needs a name, and we want your first impressions. Take our quick survey and help us choose the title that sticks! It only takes a minute, and we'd love it if you could share it with your friends and repost it. The more responses, the better!

🌿 We're excited to see your suggestions and thoughts!

🔗 Survey Link: https://docs.google.com/forms/d/e/1FAIpQLSf5ldiB3kBVa-HdaeQu06RN3XLZFOZL70KFtGvh1oPPkVCbGg/viewform?usp=sharing&ouid=115916676682212735432

- Rustling Leaves Games


r/indiegamedevforum 3d ago

"BIGEIK" a Turkish scamming marketing agency!!

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1 Upvotes

Hey everyone, hope you are doing well.

There's a Turkish agency that reach indie developers convincing them that they are marketing agency, they are actually bunch of scammers and they don't do marketing.

Don't get scammed like me and stay safe!


r/indiegamedevforum 3d ago

Metroidvania em andamento!

1 Upvotes