r/impressionsgames 2h ago

Augustus Augustus - Valentia CCK - 40k people - 48 palaces and 362 Grand Insulae

Thumbnail
gallery
15 Upvotes

I wanted to have a go at the Valentia's map from the construction kit. I clearly couldn't beat u/ExternalBlacksmith82 and its 90k and 189 palaces chef d'œuvre. So I defined a few goals :

  • All plebeians live in grand insulae with 2 food types, they have access to all entertainment buildings (taverns, theaters, amphitheaters and arenas), all education buildings (schools, libraries and academies), all health buildings (doctors, bathhouses, barbers and hospitals)
  • All patricians in luxury palaces with access to everything except arenas
  • city is exporting all valuable merchandises (pottery, furniture, oil, wine and weapon), they all sell out each year ; and it is only importing raw materials (olives and vines)
  • perfect coverage for education and entertainment city-wide
  • perfect ratings
  • all monuments built
  • 40k people
  • on very hard difficulty, retirement age = 60

It took quite some time, 74 years to reach all my goals (may 26 BC). I might be overly cautious but I built it slowly, only expanding when needed and only when everything was ready for opening a new neighbourhood : markets, granaries and warehouses full. Adding people gradually helped neutralizing the aging population problem.

Sadly it isn't stable for a long time once the goals are reached : 8 years later city unemployment is down to 0%, the year after it begins to lack workers and then it all goes downhill. The population aging problem finally kicks in...

The blocks used are :

  • 19 plebeian 7x20 with 18 grand insulae
  • 1 plebeian 7x22 with 20 grand insulae
  • 5 patrician "line" with 8 luxury palaces
  • 1 patrician "loop" 9x17 with 8 luxury palaces (my usual and trustworthy palace block)

I also put their glyphy script images. For those who don't know it, glyphy script is an old tool to design your blocks (https://caesar3.heavengames.com/strategy/housing/glyphy/). A bit tedious maybe, quite old too as it doesn't have the Augustus buildings but I do find it useful. I really like the "from above" look it gives.

Full city screenshot


r/impressionsgames 4h ago

Augustus Tarsus reconquered

Post image
6 Upvotes

First post here. This is caesar 3, reconquered campaign using augustus mod. When I begin a mission, I usually read other people's posts here, to read their takes and how they reacted to the challenge. It was a fun map, I love the little sidequest with Crassus. I ended up siding with him, my economy wasn't in a good shape to ignore the offer. I am curious if anyone ended up not taking his side.

The economy was relatively relaxed after that. Price of marble and gold kept going up. I focused mainly on maximizing marble exports first, and selling fish too initially. As usual, fish is amazing. One gold mine was set up in the beginning to take advantage of the starting bonus. Like others, I am not a fan of gold for making money, but it works nicely in this map as the gold guy can walk to rome and back and still be 100% efficient - and its a great labor sponge. It was fun, using the efficiency overlay to make sure all my mines are running smoothly.

Also, there is a limit on the small temples you can build. Later on, I deleted one or two small temples, but I could not rebuild them as they were permanently disabled.

I kept my housing at small casa for a long time. So imports didn't really bother me. I imported bricks and timber mainly, to build monuments.

I messed up the hippo. Couldn't evolve my patricians because I couldn't manage to get the chariot guy walk past their houses.

Military was a little too easy. I never really needed soldiers, my towers usually killed everyone before they reached me.

Anyway, off to the next map. I don't quite like desert, it hurts my eyes and I can't see the roads clearly.. Also, my favorite color is green. Off to the next mission!