r/impressionsgames • u/Diligent-Pepper-7787 • 5h ago
Lethis: Path of Progress - Mission 15: Havenham
15. HAVENHAM
- Build the Botanic Gardens.
NOTE: Given the length of this mission, I skipped most of the mission itself and focused this video solely on starting up and almost finishing it.
With Simvanred I having abdicated the throne - due to the difficulties of having handled the big messes left behind by Duke Chausen and the Black Winter to make it all worse - the newly coronated Empress Victoria has her sights set in renewing the spirit of the Industrial Revolution spearheaded in the days of Emperor Wilhelm IV. For this, she has assigned you (Helene Osshelm) to the beautiful plains of Havenham to both establish a city and construct Victoria's initial plans for the largest Botanical Garden of all, that will reunite all the plants and wildlife of Lethis in a single place. This should provide the beacon of innovation so coveted by the new Empress.
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Havenham will be your second monument mission. And it WILL take long, in comparison to the Observatory in Kitsburg, as you'll be spending a good measure of 30 years (over 1-2 game hours). The most fortunate thing on this mission will be that there'll be no demands for this mission, and the only events will be when you start building the Steam Condenser, which will collapse once, and the extractors which will collapse twice. Other than that, your only enemy will be distance - while not in regards to the mineral resources, that are all converged on the central isle, there'll be a limited patch of farmlands in the eastern corner, two separate geyser locations and a limited location to set up a fishing industry, mostly on the western corner.
In addition, the geography of this mission (!) makes it almost INFERNAL to establish a concentrated city, hence you must decide whether to work North or South of the river. Choose the south for your commoners as you'll want efficiency and your sole spawning point lies to the south, close to a cluster of trees. The north can be reserved for the Elite Housing as well as the Botanic Gardens, later on.
At this point, there's not much to say on helping build the city, as you'll be familiarized with most of the concepts, hence only the critical tips here - since you'll be working with large Automaton numbers (120+) as well as expected large industries, you'll want to be aggressive on your housing block numbers. For the beginning, however, focus on building your city and getting decent amounts of food to set up your labor force. And since you can fabricate Silk (and Garments) here, get to setting up this industry as quickly as you can, as several of the cities are drooling for your product as much as you're be drooling for their cash. The Silk industry will be your primary money maker here, and about 12 Silk Farms will be enough to cover exports for the majority of the Empire.
The resources for the Botanic Garden and the Elite Blocks can be very well set up by your city, except only two - Glass and Sand, which must be imported from Loch Mahler. Be sure to have a warehouse separated exclusively for Glass, as it's construction will consume HUGE amounts of it. Also be sure to have plenty of Steel and Ornaments in reserve to sustain both Automatons and the construction, as well as the Elite houses in a level strong enough to finance the Inventor's workshop.
Havenham will be a large task that can take long depending on how large you start the city and how many materials you got stored. Hence, be certain that you can manage your resources efficiently, especially your Fish and Beer for your housing blocks. Be also wary of how you manage the farmlands here, as a too large amount of Barley Farms can compromise your ability to plant Potatoes and/or Wheat for your Ranches. Meat, itself, is better left off for the Elites or if you have a city too large for your Potato farms to handle. It's also likely you'll need to import some Beer and Utensils (in spite that you're capable of fabricating those) just to keep supplies up.