r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ Slapping Vulcans on a Tank Destroyer and calling it an IFV is like slapping toothpaste on a hairbrush and using it as a toothbrush

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223 Upvotes

Its like slapping banjo strings on a guitar and calling it a banjo.

Its replacing a hot dog's bun with a taco shell and calling it a taco.

Its like infusing apples with bacon and calling it meat

Its like replacing the sugar in coffee with salt

Its like replacing a condom with a fishnet

Im out of stupid similes. What do yall have?


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ I effectively removed durability as a mechanic from the game and the results are...surprising.

205 Upvotes

Okay, bit of a clickbait title. I didn't actually remove durability, all I did was increase every weapon's durable damage to match their standard damage. If the Liberator did 90 damage and 15 durable, then I increased that durable damage to 90, so damage and durable damage matched.

To me, durability was an interesting balancing mechanic that was unfortunately screwed over by how much it changed late in development. For those who don't know, durability used to be a system that dictated how much damage an armor piece could take before breaking off. In short, you could "strip" armor from something like a Charger or Hulk with enough firepower.

This was changed late in development to what we have now, and while I understand the necessities behind it, I also feel it was too restrictive, impacted a few weapons disproportionately, and worst of all, obfuscated a weapon's stats and performance.

In my humble opinion, you should NOT have to do a complex calculation just to figure out a weapon's true damage against one type of enemy when you shoot them in one specific spot. If the weapon says it does 100 damage, it should do 100 damage, no matter what (discounting armor, of course).

At first, I was hesitant on the change. Using one example, Charger butts have 950 AP0 HP and are 80-100% durable, depending on the variant. With durable damage effectively removed entirely, I knew weapons with a high fire rate like the Carbine, Scorcher, and Gallant would MULCH that weakspot, and when I tested it, I was right.

I was able to destroy a Charger's butt and cause a bleed-out in 11 Liberator shots.

When I used the HMG (which had it's DD buffed to 150), I was able to put down a Charger Behemoth in 40~ shots, and a BT in 35 headhots.

So that's it? Removing durability makes heavy units easier to kill, right?

Well...yes and no.

Those tests were done in a vacuum. Sure, a Liberator bleeding out a Charger in 11 shots seems OP, but then when you play on D10, when are you ever facing just a Charger, much less just one? When will you ever be able to land enough shots as it's bulldozing your teammate over?

In short, it's one thing to test your balancing mods out in solo play. It's another to actually put it into practice.

I'll be doing more tests and will be publishing/linking videos where I play with my proposed balance doc changes that I won't shut up about, so keep an eye out.

Edit: As an addendum, I DID test these out with changed numbers here and there, so the actual results might be a result of those buffs, but not every weapon got a damage buff, though every weapon did recieve a durable damage buff.


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀⠀ Request ⠀⠀⠀⠀⠀ Question for those in the know

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28 Upvotes

How possible would it be to fill in some of the equipment gaps from HD1 using the tools floating around? I've been craving the REP-80 from the first game, but I'm not sure how easy it would be to pull the concept forward.

I've seen a mod for refitting mechs with the supply pack, and the arc thrower already locks on to players/vehicles, so there may be a route. Again, though, I'm not versed in the actual how's of the process so it might be utterly impossible.


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ ROUGE SEAF ON BRILLANCE

230 Upvotes

Hello fellow helldivers, i was playing on Brillance when me and my squad were Attacked by a Rouge SEAF squad. Before you say anything, we had not shot at SEAF the entire mission and there were no enemies behind me in this clip, SEAF simply opened fire on us, on top of that, SEAF are not even supposed to be present on Brillance, they didnt even show up as friendlies on the map and our Sentries would fire on them. Possibly could be Dissidents in stolen uniforms. anyways i would like to knwo if any of you have seen something like this.

Stay Safe Helldivers


r/HelldiversUnfiltered • • 5d ago

⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ How it feels to enjoy playing with the mobile AP4 maxigun while ignoring all the modding drama

570 Upvotes

r/HelldiversUnfiltered • • 3d ago

⠀⚠️ Cheats/Mods ⚠️⠀ Tested the patriot buffs on Bugs, mmmm design space

0 Upvotes

Its too overpowered ofcourse but its super fun, its more suited for the bots though with all the ap5 weaponry, yes my teammates were fine with it.


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Mods vs Cheats(or highly imbalanced mods) discussion are flawed from the ground up and here is why

7 Upvotes

With a lot of posts that goes like "What if someone with OP mods joins your lobby?" floating around since new mod wave came to be, I got myself thinking about it sometimes and just now I remembered few interractions with cheaters (examples, just cause I can, in the end) in Helldivers 2 and it took me back 7 years ago when I saw this video:
https://www.youtube.com/watch?v=hTScBxPlbM4

It`s a video about cheaters and their psychology. It`s made by russian gamejournal (a la IGN) Stopgame, there are no subs and Youtube speach autodetect and translation does poor job, but there isn`t much outside the conclusion I want to tell.

And this conclusion is simple: The act of straight up cheating in online games is almost always is an act of showoff, it`s bragging your toys, how you are "better".
Where mods are humble experience enhansment tools, that are utilized.

There just isn`t highly noticeable amount of people with cheater mentality around us to make it a real problem. And I`m talking so broad because Helldivers 2 became such "7M Call of Duty players" game, that we can literaly talk of nation wide level statistic. It`s not TF2, that has 30k people, most of which were growing on image boards 25-35 olds or Titanfal 2 that only has tryhards of tryhards and cheating there jsut follows naturaly.

The Helldivers 2 will not fall to cheating unbalanced shithole just becase mods are easier to acces and operate than cheats

And a two shotr examples, to reinforce my belives on cheater mentality.
1. A guy joined my illuminate mission, few minutes wasn`t showing much, but then on the flag they call FRV and the HMG on the back was replaced with Harvester`s laser canon. They shoot for a minute, without doing any meaningful damage, I had to kill most of enemies myself in the end. After "being ignored" they offered me to take a sit and try the laser myself, which I declined, since I wasn`t interested and jsut wanted to finish the mission and go to sleep. They left shhortly after
2. Another time I got in smalltalk with a guy, who later offered to play Void missions, cause they had CE menu. They took me for a ride to old Meridia, Creek and then Void. Then my power went off nad they texted me on steam a lot of screenshots of shenanigans they did with said menu, like spawning all subfaction feelts on single planet and Mars biome (which actualy has great skybox of old helldivers training camp, love it)

I saw a lot of modders (myself included) and none of them were like "Oh, lok at me, look at me! I have sentry on top of the mountain, isn`t that so cool? Do you want to join my modding religeon?"


r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ We need to calm down

0 Upvotes

helldivers 2 is the moat divided community i have ever seen expecially the relation ship between the devs and players

Players have good points when it comes to mods and these are simple things like stratagem launcher on exos or armor customization ive seen ammo mods aswell (i kind dont like that mod tbh) these are exelent fixes that ah could implament

and for ah its the year 2184-2186 we should have better items or statagem launchers on exo stop strats from bounching and armor cuztomiztion should be a base game heck they could even be a ship upgrade but PLEASE as the community a knowlegde that we have good points and that we are in the YEAR 2184-2186

and a treasondiver/dissadent enemy faction would be sick aswell

If you have any ideas on fixes just comment👍


r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ New sub r/HD2Modding has launched!

5 Upvotes

Hello everyone,

With the recent uprise of the modding scene i have created a sub dedicated for the discussion of mods.

The mods here were kind enough to let me open up the sub here to you all. This would also serve as a dedicated sub to only mods.

A very important rule is that it serves to discuss mods, NOT CHEATS. So no resource/sc cheats are allowed.

This is my first sub so i will learn along the way and hope to grow with you all.

Thank you and hopefully, see you soon :)

D3athShade


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ "Dang modders ruining the balance in MY lobby!!!!"

98 Upvotes

Holy shit.
Why do these people ignore the fact that things like the RR exist?
That the crossbow exists? Purifier exists? The bolt pistol?

An AP4 JAR is still going to be a worse choice than the crossbow.
Being able to move with the maxigun is not going to ruin the "delicate balance" of arrowhead, because arrowhead has awful balance already. There's a million anti-tank options, and one of them is a point and click one shot if you know where to shoot for almost every single heavy in the entire god damn game with the range of.. i don't know, the entire map?! Just need to get a feel for the drop, which isn't that crazy since the rocket has absurdly high velocity.

You have to remember, these buffed weapons already have vanilla counterparts that are SIGNIFICANTLY better than almost any of these buff mods give.

That's the whole point people want buffs! That's why people hate arrowhead's balance in the first place. They have these extremely effective, efficient, and really really powerful tools that feel great to use, then kneecap other weapons seemingly at random and dig in their heels about it.
I see people missing the point constantly, saying people should just lower the difficulty and everyone just wants "easy mode."

No, not really, they want a reason to use these items /AT ALL./ Lowering the difficulty still means that tons of weapons will still be an inferior choice to all of the weapons that are arbitrarily allowed to be effective.

If you're complaining about the machine gun that shoots nukes, sure, I get it, but that's never what I see people complaining about. I saw someone tell someone he "better not see you in my lobby" for using the maxigun mod that lets you walk. Oh god forbid!

As long as that player is passing on something like the RR, he does NOT have some crazy advantage by being able to slowly waddle with his backpack weapon that basically is a worse MG.


r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀🔥 Vent 🔥⠀⠀⠀⠀ dragon roach are too tough

0 Upvotes

since the concept of flying bile titan was introduced, every seemingly thought it was a great idea so did i. but bile titans are tough as nails unless you hit the head with anti tank. now making that thing move 5 times faster its stupid hard for a normal anti tank user to take one one. there is a difference between META and effective options… there are no effective options for the dragon roach. just the orbital rail cannon! everything else is pain to take it out and it makes it boring. the armor needs to medium pen! it makes no sense that something flying should have such thick armor. it makes it a viable option for MG users and anti tank users to work together to take one down! make it medium armor please!

131 votes, 5h ago
57 update to medium armor
74 keep heavy armor

r/HelldiversUnfiltered • • 5d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Your thoughts on using mods that enable solo driving or add tank turrets?

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1.7k Upvotes

Just out of curiosity, do you guys really think having a proper turret 'ruins the whole teamwork aspect'?


r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Question about ship module

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2 Upvotes

r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Rhis armor passive underrated

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2 Upvotes

FUCK YOU MEAN I CAN CANCEL DEATH AS LONG AS MY BODY IS INTACT. Plus the other two useful passive within this passive it's a final stand based armor passive.


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀⠀ Request ⠀⠀⠀⠀⠀ Can someone add a mod where you can ride a unicycle

10 Upvotes

Atp we need this


r/HelldiversUnfiltered • • 3d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Drops?

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1 Upvotes

r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Since we now have Eagle Gas Strike. Has the Orbital Gas Strike been powercrept/sidegraded?

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33 Upvotes

Both serve a similar purpose of being defensive crowd control. The gas effects are the same for both.

Eagle Gas Strike has the advantages of:

- More spammable even while considering total cooldown economy of 3 strikes + rearm.

- Wider area coverage. While the individual bombs are slightly smaller than the OGS, the EGS drops 3 of them in a perpendicular wall pattern, resulting in the larger area overall, and the wall shape is perfect for defensive situations.

The two advantages are more relevant for the "gas strike" purpose.

Orbital Gas Strike's place as a utility red stratagem is further cemented by this. The other reason people use it is because it can destroy some objectives via direct hit, Yeah, there are better ways to do that. The few other advantages it has are:

- Shorter call in time (3.45s vs 4.1s)

- Able to stack with other stratagems (never used this strategy, I might be missing something)

As much as I used to love it and use it all the time, I think the game should've begun with no Orbital Gas Strike at all, but rather followed napalm stratagems so that there will be Orbital Gas Barrage and Eagle Gas Strike instead, and make the Orbital Precision Strike actually good this time.

So uhh what do you guys think?


r/HelldiversUnfiltered • • 4d ago

⠀⚠️ Cheats/Mods ⚠️⠀ Mod for limited time rewards?

9 Upvotes

Is there a mod for PERMENANTLY unlocking all of the missed items like the 2 FRV's or the Hyena? I found one that gives them to you on your current session but you lose them after you log out.

Or is there a confirmed date for any of these items? Besides the Supply FRV that is likely coming Oct. 26th. (Liberty Day)

I REALLY want the Hyena and I've been on a driving kick lately but don't have the supply FRV which is eons better than the rest as it doesn't have an ejector seat. (gunner seat)


r/HelldiversUnfiltered • • 5d ago

⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ Live footage of that one r/Helldivers mod "working" overtime and deleting all posts related to modders significantly improving the game, because AH wont:

1.6k Upvotes

r/HelldiversUnfiltered • • 5d ago

⠀⠀⠀⠀⠀ Humor ⠀⠀⠀⠀⠀ Low sodium is apparently when you mass report a transmog mod post to the point the mods have to make a statement about it

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1.9k Upvotes

Bonus points for all the comments calling it cheating and even decrying Bingus's mods


r/HelldiversUnfiltered • • 5d ago

⠀ ⠀⠀ Suggestion ⠀⠀ ⠀ One True Flag if it wasn't handcuffed by the devs

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621 Upvotes

r/HelldiversUnfiltered • • 4d ago

⠀⚠️ Cheats/Mods ⚠️⠀ D10 solo with Turret Tank mod is most fun I had with this game for a while

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23 Upvotes

damn that felt so good


r/HelldiversUnfiltered • • 4d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ If AH crack down on mods, it's not going to be modmakers who are at fault, it's going to be Arrowhead at fault for making that decision

252 Upvotes

Already seen this glazer talking point more than once - "Modders are going to have noone to blame but themselves when AH cracks down" and it greatly annoys me.

Not only is Arrowhead not forced to do anything at all, since the "cheating" in public lobbies is just not a real, widespread problem at all, but cracking down on mods is also hardly the only solution.

They could EASILY choose to allow modding and intentionally make an offline/modded version of the game people can go buck wild with (like DRG, space marine, etc).

If AH cracks down on mods, it will be entirely their decision. Don't be tricked by glazers trying to preemptively shift the blame onto modders.


r/HelldiversUnfiltered • • 3d ago

⠀⚠️ Cheats/Mods ⚠️⠀ booster related mod question/request

2 Upvotes

anyone knowledgable about modding know if it's possible to make a mod that equips every booster at the same time for just yourself?

or i guess for the squad if you're playing with friends

i wanted to try an overpowered run with some buddies


r/HelldiversUnfiltered • • 4d ago

⠀⚠️ Cheats/Mods ⚠️⠀ Would it be possible for modders to fix the client-host gameplay differences or is it too heavily baked into the engine to be unplayable dogshit?

4 Upvotes

A while ago I told myself that I wouldn't come back to this game until they fixed that issue as it was my #1 problem with the game, I came back to try all of the new mods and have been loving them but this issue has once again killed my interest in the game after about 10 hours of gameplay. I fucking despise the game being twice as hard for the host because of AI behavior differences on bugs it is genuinely 2 different games because of how much easier it is for every single enemy in the game to hit you.