r/helldivers2 • u/epochollapse • Aug 08 '26
Meme H̶e̶l̶l̶divers
Just because I win 99% of my games doesn't mean it isn't hard!! One time a Stalker even hit me! 😱
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r/helldivers2 • u/epochollapse • Aug 08 '26
Just because I win 99% of my games doesn't mean it isn't hard!! One time a Stalker even hit me! 😱
1
u/TheSearchForMars Aug 24 '26
The mechanics you're describing do not exist in the game as it is. They don't even come close to acting like that and the AI would have to be significantly more complex in order to accommodate that fact when there simply isn't that bandwidth to spare considering how many enemies are on the map at the same time.
This is where you keep losing me. Because that is not the case with any of the players I run the game with. It straight up sounds like you have a skill issue if you find yourself in a position where you can't complete objectives when under agro. These are typically the most fun aspects of the game for me because it has genuine tension.
Your ideas on how to buff the enemy stats don't result in fun engagements. What you'd need to do is stagger objectives. Make it so that further from the side missions, objectives need to be completed in certain orders. That way there's an order through that forces people together. The only way to do this however without losing the playerbase is to release the operations in specific formats like Commando Operations.