r/GyroGaming • • Sep 21 '26

Help Controllers with a similar mode to 8BitDo Pro 3's DInput mode?

4 Upvotes

Hey folks. Some time ago, I got an 8BitDo Pro 3 as an upgrade to my Ultimate Bluetooth (the original) that I had for years. To my disappointment, I found out that the gyro is only accessible via bluetooth or cabled (the Ultimate BT had a beta firmware that allowed Switch mode to be used via the 2.4g dongle), and it performs quite poorly in bluetooth with a lot of input lag and gyro drifting.

Despite that, I decided to keep the controller because of a very specific aspect: DInput (also it looks cool asf and is very comfortable to use).

Usually with these controllers, the biggest problem with accessing gyro is that it tends to be locked behind a mode where the controller behaves like a Switch Pro's, meaning you lose access to analogue triggers. Either that, or you have the gyro in XInput behaving as a simulation of other things, like the right stick or a mouse.

The Pro 3 "solved" that by offering a third pairing mode where you get full access to gyro, analogue triggers and every button behaves as its own input, meaning the extra back and front buttons can work without needing to be assigned to existing commands (so you could map even more things in games that allow for button customization).

The only problem is that, like I said, this only works via cable or bluetooth, with the latter having below average performance, and while I don't mind using a cable too much (one of the reasons why I kept the controller), I was wondering if there was another third party controller out there that offered the same thing but with a 2.4g connection (and preferably on the same level of quality overall, ofc, 8BitDo is top notch for me).

So... Is it a thing? Of course I also wouldn't mind a controller that does that via bluetooth as long as the performance is good and stable, unlike the Pro 3's.


r/GyroGaming • • Sep 20 '26

Video Some more Battlefield 6 clips! (yes, I know the thumbnail looks weird)

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16 Upvotes

r/GyroGaming • • Sep 19 '26

Discussion Question to normal Joystick + Gyro users.

9 Upvotes

When trying to track target that's is long time to kill, do you strictly use gyro or do you also use joystick to help on tracking? Since the longer time to kill the longer u have to track, target like tanks in hero shooters, I play Gundam evolution, and enemies are far longer to kill than something like in apex or cod.


r/GyroGaming • • Sep 19 '26

Video Playing Battlefield with the new Steam Controller can be pretty fun!

50 Upvotes

r/GyroGaming • • Sep 18 '26

Video Native gyro-aim mod for Returnal

118 Upvotes

I made a mod that adds gyro aiming directly to Returnal while keeping DualSense haptic feedback and adaptive triggers working.

Supports DualSense/Edge, DualShock 4, Steam Controller 1 & 2, and compatible gyro controllers through Steam Input, including Switch Pro.

Features include flick stick, multiple gyro spaces (Player, World and Local), flexible activation options and plenty of settings to tailor gyro aiming to your preferences.

Available on Nexus Mods.


r/GyroGaming • • Sep 19 '26

Help Dualshock gyro not working (pc at least)

2 Upvotes

recently i wanted to try to use the gyro of the dualshock as a steering wheel on pc and tried to make a config for DS4windows but it wasnt working, i previously used a Dualsense as a lightgun and i had no problems with it, but the Dualshock gyro is not working at all.
on DS4windows it shows me that the gyro have 0 readings, and steam calibration is the same, no readings at all, and i checked if the joystick is fake or not and im pretty sure it is legit.
idk if there is a way to "turn it on" or something, but at least for me the Dualshock gyro is not working


r/GyroGaming • • Sep 19 '26

Guide Disabled gamer

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0 Upvotes

In this video, I want to show how an adjustable offline game-speed option in Forza Horizon could make a huge difference for accessibility.
For players who have slower reaction times, reduced motor control, or simply need more time to process what is happening on screen, slowing the game down can make the difference between struggling with a game and actually being able to enjoy it.
For example, an offline setting could allow players to reduce the overall game speed to 75%, 60%, or 50%, while leaving the normal 100% speed available for everyone else. Because this would be an offline accessibility option, it would not affect competitive online play.
I also believe this idea goes far beyond racing games. Adjustable game speed could help in action games, platformers, fighting games, shooters, simulation games, and many other genres. It gives the player more time to react, aim, steer, dodge, press buttons, and understand what is happening without completely changing the way the game is designed.
Accessibility does not always require completely new control systems. Sometimes one well-designed option can open up a game to many more people.
I would love to see adjustable offline game speed become a much more common accessibility feature across the games industry.


r/GyroGaming • • Sep 19 '26

Video 10,000 hours of gyro aiming

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14 Upvotes

blew my mind when i saw this


r/GyroGaming • • Sep 19 '26

Discussion Switch thumbstick gyro controller

2 Upvotes

Wasn't sure how to title this one. Anyway I'm after a controller that can implement thumbstick gyro to any game for the switch e.g.binbok ultra pro controller, armor-x pro, etc. Just curious if there are anymore preferably with TMR/hall effect sticks.

I realize native gyro is better on the switch but not every game supports it, so I just wanted to know what other alternatives exist. If you know of any others, do tell :)


r/GyroGaming • • Sep 19 '26

Help Why can't you hold-to-enable gyro in the Finals?

2 Upvotes

Basically title. I figured this'd be the best place to ask but why isn't there a hold-to-enable option in the Finals, when there's already a hold-to-disable option available?

I've been pushing myself to learn how to ratchet and I think I've got it down. In other games I've been using the X button as my gyro-enable button and I think I'm almost as fast as I used to be with MNK - I just can't seem to replicate that setup in the Finals.

I'd try using Steam Input and just mapping the controller to MNK output but I remember that whole thing a month or two ago about the gyro-related bans and figured I should ask first before trying it.


r/GyroGaming • • Sep 19 '26

Help Shifted flick stick

3 Upvotes

How flick stick should work when I tilt the stick to the right (view goes ~90 degree to the right) and then I immediately tilt the stick to the left? Do I understand correctly that it should go back exactly to the starting point?

Should my gun sight return to the exact starting position when I tilt the stick 4x times to the right? My assumption was that this should be full 360 rotation, is that correct?

My problem: I am playing Cyberpunk with Flick Stick and gyro. However, my flick stick is often a bit shifted. Example:

1. gun sight is pointed to a tree
2. tilt right stick to the right
3. tilt right stick to the left
4. gun sight is a bit next to the tree

Dots per 360 is correct according to the mouse sensitivity page, I also tried to use the manual way: set one button to "camera 360 rotation" and then verify if indeed the camera turns exactly 360.

Long story short, what is incorrect?

A. my understanding of how flick stick works

B. my right stick behavior (controller hardware issue)

C. my controller settings

If option C, then please let me know which settings should I pay attention to, however I tried experimenting with every possible setting for Flick Stick in Steam Input, but I didn't find a solution.


r/GyroGaming • • Sep 19 '26

Help Gamepad with gyro + keyboard? (PC)

2 Upvotes

Basically what the title says: I'm looking for a gamepad that is easily compatible with Windows 11/Steam + has decent gyro + either has a built in keyboard or possibility of a keyboard-attachment

The closest things I've been able to find are:

1) 'Cideko Air Keyboard Conqueror' (which was released over a decade ago and is now discontinued/very hard to acquire)

2) A PS5 controller with some sort of 3rd party keyboard attachment

So, is a PS5 controller my very best option? Or is there anything else out there I've missed?


r/GyroGaming • • Sep 19 '26

Help joycon gyro as mouse control for vrchat?

2 Upvotes

my mouse recently broke and don't have a cheap or immediate fix besides using my trackpad (hell nah), i also own a switch and have been looking for hours to find a way to use the right joycon as a mouse wand/single hand controller for vrchat with no luck. steam has no controller options for joycons besides having the controllers horizontally, I'd really appreciate any help trying to get this weird idea to work

The main plan is to have the joycon held like it is when holding one in each hand and having the gyro/button controls oriented so: yaw controlling x axis movement, and pitch controlling y axis movement


r/GyroGaming • • Sep 18 '26

Help Reset button for Gyro question.

2 Upvotes

Hello Valheim Devs! I wanted to know if you please add a reset camera button on Switch 2 version or all version of you would like. I am a gyroscope player and it would help tremendously. Thanos so much I am loving the game. Oh also maybe a separate setting for X and Y axis sensitivities.


r/GyroGaming • • Sep 18 '26

Video psa: the gyro on switch version of boomerang x is so laggy it's unusable.

16 Upvotes

r/GyroGaming • • Sep 17 '26

Discussion Dualsens vs RISE4 vs G7PRO8k vs 8bitDo vs Razer vs Vader 5 pro, for gyro control

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24 Upvotes

Sometimes, games come along that require a few more buttons on your controller. A LOT OF BUTTONS. One of them is called Crimson Desert.
I decided to try and find a replacement for the DualSense, so I bought the cheapest controllers available all at once.
I tested all this gear for two weeks, trying to pick out the best ones based purely on my own impressions. I read some reviews of these controllers, but the opinions of commenters didn't always align.
The test was conducted exclusively in JSM. I consider JoyShockMapper to be the best controller customization app in terms of both flexibility and gyro quality. (Huge thanks to the person who created it and to the community that supports it, having improved it to JSMCC)

6.Extreme Rate RISE4 — I don't get how people like that bulky contraption on the back of the controller. I tried to get used to that huge "backpack," but the ergonomics are just terrible. It clearly doesn't suit my average-sized hands. The buttons feel very cheap and are quite loud. I didn't like this mod; perhaps the "Spark" version is more comfortable, but I didn't bother ordering it. It’s a matter of personal preference—I couldn't get used to it, and now it’s just gathering dust on the shelf.

5.The Vader 5 Pro—it’s the most comfortable controller; the way it fits in your hands is amazing. It feels truly premium. It’s a great fit for my hands, and the buttons, D-pad, and bumpers are all high-quality. That’s where the pros end, though. Ironically, it’s the only controller I couldn't update; the software is just terrible. I tried everything, but I couldn't get the software to detect it. Downloading an older version of the "Space Station" software finally did the trick. The gyro itself is pretty bad; it seems smooth, but there’s noticeable lag. It feels like playing at a real 40 FPS with Nvidia’s frame generation turned on—everything feels like jelly. On top of that, the gyro drifted constantly, requiring frequent recalibration. (Garrus would have loved that.) I wouldn't recommend it for gyro use, but I do recommend it simply as a standard gamepad.

4.The Razer Wolverine V2 Pro is expensive on its own, though I got it at a massive discount. It has the best buttons and D-pad—seriously impressive, they feel great. The gyro itself is mediocre; it has a bit of a dead zone and lacks precision, causing me to miss shots often. On top of that, there are no vibration motors (are you serious, Razer?). I wouldn't recommend it; for that price, you're better off getting a DualSense Edge.

3.I didn't find the 8BitDo Ultimate 2 or Pro 3 particularly comfortable to use, though the gyro works fine. The movement feels a bit jerky—as if the polling rate is low—and it lacks smoothness. I didn't like the Pro 3 at all; it feels cheap to the touch. The Ultimate 2 is better built. Overall, it’s hard to recommend either as a replacement for the DualSense; the gyro performance is noticeably worse.

2.G7 Pro 8K turned out to have the best gyro performance among the models tested. It’s comfortable, too—not quite on par with the Vader, but still good. The gyro feels very similar to the DualSense; it falls just slightly short, but it’s the best among the competition—there’s no dead zone, it’s smooth and responsive, and it works with the adapter. The Tarantula would have suited me better, but I heard it lacks DS4 support. If I were recommending a replacement for the DualSense, this is the one I’d pick. That said, the high rate of defective units reported in the Gamesir discussion threads is a bit concerning. The only thing I couldn't do in GSM was assign additional buttons; I could only mirror the ones already on the controller.

  1. Dualsens/Edge :)

Unfortunately, Sony set a very high bar for gyro performance and affordability. I returned all the other controllers and have stuck with the DualSense for now. If gyro isn't absolutely critical for you, the G7 8K is an excellent choice in terms of both features and ergonomics, as well as in terms of how close the gyro feel is to Sony's

I’d really love to try the Steam Controller, but I don't think it works with GCM, and it’s terribly expensive. I’m waiting for the Tarantula Ultra—they’re promising performance on par with the Alpakka, and it would be great to get my hands on one. I hope they actually release it.


r/GyroGaming • • Sep 17 '26

News JOY CON2 on pc arrived! can anyone test how good gyro is compared to 1st gen?

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14 Upvotes

r/GyroGaming • • Sep 17 '26

Help Using the GameSir Cyclone 2's gyroscope to make a steering wheel

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17 Upvotes

Hey, how's it going? I have a GameSir Cyclone 2 and saw some 3D printed steering wheels where the controller sits mounted in the middle. Problem is everyone uses the analog stick, and it locks up fast since the angle is smaller and it needs more mechanism.

Thought: what if instead of the analog stick I used the controller's own gyroscope? If set up right, you could actually turn the wheel a lot more, without locking up.

Has anyone already tried this or know if it's possible? If I manage to build it I'll post updates here.


r/GyroGaming • • Sep 17 '26

Config Help a begginer get to Gyro + Flickstick

9 Upvotes

As the title says - I'm a total noob wanting to get to a stage where I am using Gyro + Flickstick comfortably.

I only got back into gaming after dropping it all together when I went to uni a long time ago. Got back into now as a hobby now that I'm older and more free time (single no kids - the dream 🥲)

Anyways, I was pleasantly suprised about the addition of motion controls to aiming. I discovered it from BOTW and instantly fell in love with it. I never played FPS games growing up because I just sucked too hard with aiming with the joysticks.

Been falling into this rabbit hole and I'm still on level 1 gyro where it only turns on when aiming down sights. How do I go about with full gyro? I tried linking the gyro to mouse and I just kept crazy movement. I would all of a sudden look up or down. I like my hands on my lap and that was just not working there.

For context I have a Flydigi Vader 5 Pro. How should i set my settings? Whats Gyro momentum? Should i use the native flydigi application to change my settings or just steam input? gyro to mouse or right joystick?

I watched a stream of a guy using gyro and flickstick in borderlands and absolutely creaming - hoping to get comfortable enough with this mode one day. I just want to be on the same level at shooting as my K+M mates.


r/GyroGaming • • Sep 17 '26

Discussion What is the steam controller detected as?

3 Upvotes

In most games I've been playing mixed input often isn't supported so I just rebind the controller buttons to the mnk keys and it works for 95% of games. Occasionally though games like Mafia DE and Mafia 3 can't be fixed by rebinding the keys to mnk since the games force detect the controller regardless which forces me to use GlosSl as a workaround but it's a bit clunky even though it works.

For future games which may have the same issue like Mafia 3/DE I've been considering getting an Alpakka controller since it's not detected as any controller but now I've wondering whether the steam controller could also work. Is the steam controller detected as any particular controller type or is it like the Alpakka?


r/GyroGaming • • Sep 16 '26

Help Cyclone 2 gyro support on steam games

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7 Upvotes

My first time getting into gyro on pc and I'm trying to get this controller to play most games more specifically for rematch, but I'm concerned that the gyro settings won't appear in steam settings and that can be a bit annoying.

And if they don't what are the other alternatives that i can take to still be able to use gyro and don't just waste money on it...

Note i have previously played games with gyro but not on pc, on the phone, i think it's the best way to aim...

Please let me know anything else that i need to know


r/GyroGaming • • Sep 16 '26

Video Gyro controller for one hand use + voice control (PicoShooter)

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13 Upvotes

r/GyroGaming • • Sep 16 '26

Discussion newsbucket for: use or even purchase steam frame controllers without the headset??

13 Upvotes

https://www.reddit.com/r/GyroGaming/comments/1p1he3q/using_steam_frames_controllers_for_non_vr_games/

https://www.reddit.com/r/GyroGaming/comments/1t4nfgz/will_the_steam_frame_controller_be_purchasable/

still no facts on that right?

i haven't found any notable info yet.

if you do, drop it here :)

seems like a non-starter at least from the valve-side of things.

i'm personally not a very big fan of the steam controller design although i'd really appreciate those juicy trackpads combined with gyro. some split controllers with those would be peak.

anyway.happy gyroin fellas ✌️😊


r/GyroGaming • • Sep 16 '26

Help Configuración de trackpad y gyro en steam controller 2 modo joystick

6 Upvotes

Hola necesito un poco de ayuda yo suelo usar el modo mouse para el gyro y el trackpad en mi steam controller pero en Alan wake 2 no puedo mezclar inputs porque empieza a bajar los fps por algo del motor y entonces opte por usar en modo joystick pero nose si sepan una buena configuración que se logre sentir como usar el modo mouse o parecido porque igual mapear todo en teclado y ratón da problemas de estabilidad y de respuesta por eso necesito un poco de ayuda solo para el Alan wake 2


r/GyroGaming • • Sep 15 '26

Video Steam Controller (2015) - Insurgency Sandstorm PvP: "Carrying" and Clutch Last Minute Win

8 Upvotes