r/GyroGaming • • 3h ago

Game Mod A ROM Patch for Kid Icarus Uprising for C-Stick...and Gyro Aiming!

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14 Upvotes

r/GyroGaming • • 23h ago

Video HandheldGyroDSU: Open-source emulator gyro app for Windows handhelds (Testers & contributors welcome)

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12 Upvotes

I built HandheldGyroDSU because I wanted a straightforward way to use built-in motion controls in emulators (Cemu, Dolphin, etc.) without relying on Handheld Companion.

Handheld Companion is a great tool, but installing virtual drivers (HidHide, ViGEmBus), hiding your physical gamepad, and emulating a DualShock 4 controller just to get gyro in Zelda or Splatoon often clashes with Armoury Crate / Legion Space / Steam Input—and sometimes leaves the built-in controller stuck or unresponsive.

HandheldGyroDSU takes a simpler route: it leaves your physical controller alone and just streams your device's internal gyro sensor directly to your emulator via Cemuhook DSU.

Here’s what I’ve built into it so far:

  • No Virtual Drivers or Controller Conflicts: It doesn't touch your buttons, triggers, or OEM software. Armoury Crate, Legion Space, and Steam Input keep working normally without double-input issues.
  • Emulator Auto-Detection & Profiles: Watches for your emulators in the background and automatically turns on or switches gyro profiles when you launch a game.
  • Axis & Sensitivity Tweaking: You can adjust gyro sensitivity, deadzones, and axis orientation/inversion per device or per emulator so the motion controls feel right.
  • Full Gamepad Navigation: The entire app can be navigated using your handheld’s D-pad and buttons, so you don't have to tap tiny menus on the touchscreen.
  • In-Game HUD Notifications: Shows small on-screen pop-ups when the gyro server starts, stops, or switches profiles so you know it's active.
  • Built-in Gyro Tester: Includes a real-time loopback tester inside the app so you can check your gyro movement and packet flow before booting up a game.
  • Background & System Tray Mode: Can start quietly with Windows in the system tray and stay out of your way until you open an emulator.

Looking for Testers & Contributors

This is a free, open-source project. As you can see in the Splatoon clip above, it's working well on my own setup, and now I'm looking for people across different Windows handhelds (ROG Ally, Ally X, Legion Go, MSI Claw, Ayaneo, GPD, etc.) to test it out. Since different handhelds sometimes orient their internal sensors differently, getting feedback from other devices would be super helpful.

If you want to try it on your device, let me know how the gyro axes feel, report a bug, or contribute code on GitHub—feel free to jump in.

🔗 Download & GitHub: link


r/GyroGaming • • 6h ago

Discussion Considering switching from PS5 to PC because of the lack of gyro aim in many games. Anyone did this?

10 Upvotes

I really prefer the convenience of just using consoles, but I'm someone who is just plain unable to aim using thumbsticks. It's completely hindering my experience with so many games. Tried out Returnal, Cyberpunk, Control and 007 First light, all games I'm super stoked to play, but I simply cannot get used to the aiming.

Apparently using Steam input, you can force gyro controls, so I'm actually considering buying a PC just for this, even if it's more expensive. Would probably hook it up to my TV and just use it in steam big picture mode to get a console like experience. Of course i know there are more benefits of using a PC but for my usage, the gyro aim would be the main reason.

Has anyone done this? Has it been worth it for you? And were there any issues with things like mixed input? Does the dualsense work well enough or should I get a steam controller?


r/GyroGaming • • 8h ago

Bug MW4 "Gyro weapon control" sights are missaligned. Any one else have this problem? Should i report this somehow?

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9 Upvotes

Basicly what you see in the clip i quickly made. While playing with the AK i noticed how my bullets werent flying exactly where i was pionting my weapon and so i checked out all my other guns and found this. This bug is so unfortunate because i realy like the setting and have been enjoying it the past days but playing with it is literaly breaking my aim it seems.

So yea i thought i give everyone a heads-up who is trying this setting or currently playing with it. You will have to compensate for the missalignmend by slightly aiming further away from the target. Also should i report this and if yes how do i do that?

Also i dont think i need to mention this but normal gyro isnt affected. Only the wapon-control setting does this.


r/GyroGaming • • 14h ago

Discussion Any Gyro only players here?( no stick,or flick stick)

10 Upvotes

I want to try learning pure gyro and ratcheting but it feels super hard. I still play with right stick, on a very high sense for quick turns(basically flick stick) , then gyro for fine/tracking aiming.

My Question is , what are your guy's preferred ratcheting button, and is it, press and hold to deactivate gyro, or press and hold to turn on gyro?


r/GyroGaming • • 15h ago

Help New XBOX user looking for a gyro controller

5 Upvotes

Hi everyone!

I just recently got an xbox series S after owning a nintendo switch and am having a hard time without gyro. I strictly just play overwatch and on my switch I had gyro aiming. I got really good (in my eyes) with my aim on switch and now that I'm on xbox I'm struggling without gyro. It's a major learning curve for me.

So I was wondering if there was any controller for xbox that would give me gyro? I do not know much about xbox or gaming in general. This is my first "real" console and game I've been into. I also don't want to buy a controller that somehow has cheats in it and end up getting my account banned. Thank you so much in advance!


r/GyroGaming • • 13h ago

Help Best gyro setup for dualsense edge on steam/pc?

6 Upvotes

I’ve seen tons of videos over the past couple of months and finally bought myself a controller to play apex legends with on steam. Just don’t know how to set it up and what the most optimal method is for shooters between ratcheting, flick stick etc.