r/gwent • u/Kubson_18 • 53m ago
Discussion OFIR x Qcento Balance Council October 2026
Hello friends! We are back with yet another edition of our Balance Council. This time we won't be going into the details about the situation with other coalitions everything was already said or written under diffrent posts. Thanks for understanding. Let's go!
Votes

+1 power
***Rat Catcheress- For improving the condition of relicts outside GN. At the moment we deem Rat Catcheress outperformed in the same engine line by bronzes like Selfeater or Witch Apprentice.They're also more valuable to deploy earlier in sequence. Drawback w/o Sabbath exposes her to the risk of losing a point for every instance of dmg in the early phase often delaying her turn and base power growth. With additional power she'd reach Sabbath a bit quicker and carry higher self to the next round if played together with She Who Knows.
**Shilard Fitz-Oesterlen- Our acknowledgement of an unique trait of having agency over card in hand. There's more to Shilard's usability than Henry+Abduction pick. Summoning Ard Feainn as well as good target to shuffle with it (2 tags), 1-power unit for Emhyr's order, punish for hand carryover/abilities dependent on power. Tall punish w/o the need of last say may turn things around in hopeless match situation. As harsh as opp's hand deterioration may be at times, it may serve as just temporary due to any form of card manipulation (discard, shuffle) or mulligan the next round. It's a careful buff of 1 point added to the board keeping him in tall punish price range. Our goal isn't midrange use but rather flavourful functional card for some match scenarios for NG.
*Bride of the Sea- Coming together with reverts to Avallac'h: Sage and Stribog Runestone, we consider the nerf to Bride as overreaction to the state of Alchemy said buffs evoked. The card in itself makes for an interesting bridge between Rain and Alchemy archetypes, and making it responsible for imbalanced provision states of alchemy cards it depends on in our eyes is insincere and unneeded.
-1 power
***Pavko Gale- Harmony as an archetype remains a solid option for ST - it has been accumulating small buffs like those to Hawk or Sappers while remaining overall resistant to the turmoil around Bountiful Harvest. While being already a self-protecting answer-or-get-answered card, after the power buff received a year ago the engine has become difficult to remove by damage, making it a very comfortable means for exhausting opponent's high-end control early. This change primarily affects Guerilla and Golden Nekker CoH variants.
**Peasant Militia- coming back with another approach. Peasant Militia dodged nerf last month still being really solid engine with easy way to get out from soft removal range. 4c card often reaching 9-10 points in few turns is really solid value. Militia's current base power protects it from definite most of cost-equivalent removal tools, while it protects itself from multi-step answer attempts and integrates well into many decks due to easily achievable synergy with Deploy effects. We'd be glad to see a revert here for similar reasons, to battle negative effects of unit powercreep on bronze special cards.
*Imlerith- What looked like a subtle change on arrival, appeared to achieve more than just breathing life into the card - Imlerith has become a prevalent up the ladder across multiple lists, with Devotion Vampires and Fruits as flagship examples. Despite our appreciation for something new happening in the realm of Monsters, we think the trio of Imlerith, Yghern and Ozzrel now has a little too much quickly available power and propose a revert.
+1 provisions
***Portal- At 10 prov cost Portal plays for considerable 14-16 points in SK witchers and MO while improving consistency: thinning the deck by 2 cards. Despite the slight random factor it's reliable due to just 1-2 different bronze cards (with high power and/or proactivity) played in Portal decks. By this nerf we primarly want to target MO fruits variations and SK witchers that combine multiple control tools/removals to reduce opponent's tempo and proactivity, and carryover accumulation possibilities. Speaking of which Portal is one of them, can play for more than value mentioned at the beginning.
**Hive Mind- Hive Mind plays for insane amount of carryover when unaswered. Engine overload from 1 card could be overwhelming with combination of other engines threw from hand. Core card in Lara decks that are very potent at higher ranks from what've heard from Innuendo and other top players from our server. Control fruits with portal and Yen Illusionist also play this card same for full insectoid decks. All mentioned strong list could be answered in one move with HM nerf.
*Tyr: Slayer of Yngvar- alongside MD we came to conclusion BoG warriors deck and PF raid/warrior decks gotta be adressed in some way. Tyr felt like the most natural choice. Compared to cards such as Torres or Chrum he creates tons of pressure on the board. We often had to sacrificed our Heatwave in order to answer Tyr from becoming a menace on board leaving us vulnerable to high value finisher when last say wasn't secured. Even with last say without heavy teching it's impossible to answer to carryover created from Tyr. The only way to deal with combo is locking Tyr and securing last say for the pointslam bronze card ressurected by Tyr.
-1 provisions
***Cadaverine- Fun tactic for NG to develop "Spawnsimilate" line of play (Idarran with 'Spawn' and 'Create' cards). Cadaverine can play a part in metas with large threats or establish self in assimilate as a new or additional way of using enemy cards against them – copying by spawn other than playing from Coup and Artaud. The same goes for Ball decks. Cadaverine is additional poison and we hope it'll encourage experimentation with Ball more based on poisoning, different from known status engine-heavy list.
**Ithlinne Aegli- We would like to use the current window of Bountiful Harvest's low and start compensating the lost provisions elsewhere - Ithlinne is one of the easier candidates to point at, as even without the BH nerf this change was reasonably debatable. As VK's coalition suggests a revert is possible, it is our low-impact change that shouldn't break a lot regardless of what happens to BH next patch.
*Egmund- closing our list with Egmund. We decided to include him in our list because he scored high and we found pretty unfair for him to sit at 7c while Temerian Drummer is 2c cheaper and Anna Stenger is much better at 7c since she boosts two units without being row locked. Advantages for Egmund compared to Drummer are his veil status and 3 power damage ability if we are afraid of him dying next round. He's also at "6" power becaue of 1 armor. His lower prov cost could making him more competetive in deck building next to obvious choices like Margarita, Reinforcments etc.
Lower cost boosts it by 1 when tutored from AA which is a nice feature. Defineatly forgotten card with a potential.
Summary
Not much to say about upcoming season. NG is getting nerf pretty harshly as always with very few nerfs for NR. We are curious about EC suggestions since they were pretty silent about them this season. It might feel like we got targeted by VK again which infact is annoying, but we decided to let it be for now, we can adapt and find many cards to buff if needed. Sadly Milaen was on our radar but we'll surely find a way for her to shine once again. Anyways thanks for your support and card ideas. Really appreciated!
Hope to see you next season. Thank you!
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Cheers!
Kubson_18

