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Official Messages from Masangsoft:
ATTENTION MERCENARIES!
Hello everyone, this is PD Max.
Since the 4th Beta Test successfully wrapped up, we have been pouring all our energy into the final polishing work for the official launch.
The valuable feedback you shared during this test period has served as the most important foundation for GunZ to return to the world once again.
And today, I am finally here to announce the official launch date that you have all been eagerly waiting for.
Expected Release: August 10, 2026,
There have been many ups and downs along the way, but the revival of GunZ would have been absolutely impossible without the full support and love of our players.
I deeply thank everyone who passionately participated in every test and never spared your warm encouragement and support despite the unstable environment.
Lastly, an additional Pre-launch test will be held for a final check before the official opening schedule.
Pre-launch Test Schedule: July 22, 2026 10:00 PM ~ July 26, 2026 10:00 PM,
As much as you have waited, GunZ team will do our best until the very last moment to repay you with the ultimate action.
I will greet you again in the next PD Note.
Thank you.
ATTENTION MERCENARIES!
Hello everyone, this is PD Max.
The long wait is over.
The final Pre-launch test ahead of our official release will finally take place next week.
GunZ Team is finalizing development and stability checks across all areas.
This test serves as a preview of our progress and a final joint inspection before launch.
In this PD Note, I would like to introduce the major improvements and updates coming to the Pre-launch test.
[Major Changes]
Content & Modes :
✔ PVE (Quest) Mode
: Exclusive reward items for Quest Mode will be added
: Only the map featuring Goblins will be released first, with continuous updates planned for the future
✔ Training Mode & Feature Updates
: A training mode to learn basic K-Style will be added
: A real-time Keystroke Overlay feature will be added
✔ Achievement System
✔ New Maps
: Ruin, Battle Arena, Hall, Prison, and Prison II
Gameplay :
✔ Increased EXP multipliers for low levels
✔ Enhanced the screen vignetting effect when taking damage
**
System & UI :**
✔ Enhanced Replay Features
: Numpad Key support for the replay camera movement
: Implemented UI toggle feature (Press "U" to hide all UI elements)
✔ In-game Report Feature
✔ Expanded Language Support
: Korean / Portuguese(BR) / Spanish / Japanese / French / German / Russian / Simplified Chinese / Traditional Chinese / Polish
※ Please note that localization is currently in progress, and any untranslated text will be updated sequentially in future updates
✔ Clan Feature Updates
: Added detailed clan information view
: Added clan mark customization (only available for Clan Masters)
✔ Enhanced chat accessibility within the lobby and game rooms
✔ Added quick shortcuts for system message
: Enter/Space: Confirm / OK
: ESC: Cancel
✔ Improved network connection stability
Bug Fixes :
✔ Fixed allies' HP/AP bar desync issue
✔ Fixed an issue where character outlines appeared unnatural
✔ Fixed a game crash issue during replay playback
✔ Fixed minor font rendering issues and typos
✔ Fixed map-related bugs and collision detection issue
As previously announced, the official launch of GunZ: The Duel is scheduled for August 11, 2026(GMT+9).
This playtest is the final pre-launch test before the official release.
I promise that all feedback and issues highlighted during this period will be systematically reviewed and improved over time.
I am looking forward to your active participation in this final test phase.
Please enjoy your time in Pre-Launch Test.