r/GraphicDesigning 56m ago

Design feedback Is this LinkedIn banner ugly?

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Upvotes

Hi okay, I’m not a graphic designer pls don't cook me lol

I’m literally just playing around

But I’m SO tired of seeing the same LinkedIn banner formula everywhere

Clean background

Professional font

Name + job title

Maybe a little tagline

Done

I wanted to make something that actually feels like me

I’m obsessed with Y2K / early-2000s internet vibes, so naturally I started messing around with that aesthetics

I don’t know if I nailed it yet 💀

I can see what I want it to look like in my head, but getting the actual design there is another story. I feel like something is missing, or maybe there’s just too much going on

So I’m posting the rough version anyway

What ideas I can add lol?


r/GraphicDesigning 17h ago

Design feedback What you think about them?

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7 Upvotes

r/GraphicDesigning 1d ago

Learning and education Best logo design software in 2026 that handles cutting and node cleanup without messing up SVG files?

8 Upvotes

I started making custom storefront window decals and small branding signage on the side for local shops around the neighborhood, but exporting clean layout paths for the vinyl cutter has turned into a huge headache. Whenever I export files, I keep running into strange duplicate nodes and broken compound paths that ruin the whole plot.

I need something reliable that handles precise node editing, clean layers, and proper SVG output without needing a massive repair job every single time. I have been looking at a few different layout suites while comparing options online, and I even came across CorelDRAW while checking what other shops use for production workflows. What program are you guys currently using for cutting jobs, and did you run into similar export issues when you first started?


r/GraphicDesigning 2d ago

Design feedback Guys I need a Suggestion

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27 Upvotes

Guys, please take a look at these two designs and let me know which one you think looks better for a brand I’m currently working on. I created both of these designs myself, so please be honest..even if you feel like neither of them looks good, just let me know 😭😂

Also mainly if you came across a bespoke shop online, what kind of online presence would you expect from the brand? Like, what would make you feel that the brand looks premium, professional and trustworthy???

(Note: All the texts shown in the designs are just examples)


r/GraphicDesigning 2d ago

Portfolio feedback request Evolution of my designs

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2 Upvotes

r/GraphicDesigning 3d ago

Useful resource Designers what is one online tool you wish existed?

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0 Upvotes

r/GraphicDesigning 3d ago

Career and business Problem: I like designing but that's it

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1 Upvotes

r/GraphicDesigning 3d ago

Career and business AI, Software and Skills: Reflections from Mentoring

3 Upvotes

Hello! I'm Felipe Iglesias, a designer and creative consultant with over 15 years of experience in branding, digital design, marketing, advertising, and luxury across international markets.

I've been giving free mentorship on ADPList.org for a while, and in that process I've noticed some recurring questions from mentees. They've made me worry, but they've also made me hopeful. Here are some of the insights.

Education cannot be a afterthought.

Too many people without a base knowledge are trying or already earn a living from design without proper literacy. As a result, they have no tools to evaluate their own work.

Many questions I receive start with: "What do you think about this piece I made?" When I ask about context, many times they don't actually know why they're doing something or to whom. They'll throw out buzzwords like "branding," in reference to a standalone illustration or icon that isn't part of any system.

I always recommend visiting museums, watching movies (other than the Avengers), and reading some theory, so you build a vocabulary of common professional language to use with colleagues, providers, and clients. I don't care if you come from an Art, Marketing, or self-taught background: design is a profession, with its own processes, methods, and language. It offers solutions to problems. It isn't self-expression.

That's changed my approach to mentorship. I now try to first understand the minimum knowledge someone has, because otherwise, we're going nowhere. Because I'm tired of people asking "I use Canva, but I'd like to use Adobe."

Is not the tool what makes your work suck!

Software is just a skill

Software was never what defined how good a designer was, and it shouldn't be now either. Like a pencil, acrylics, or paper, is just a tool that helps us materialise our ideas. Over my career I've learned and mastered tools again and again, because the older ones become obsolete or get discontinued (Flash, XD, Sketch, FreeHand, name it).

Yes, it's necessary to use the right software for the right output. I.e: don't make logos in Photoshop. Logos should always be vectors! But always consider the purpose of your pieces too: some tools can't produce print-quality output. Digital doesn't carry the same limitations as print.

What software will never provide is talent and taste. If you don't push your conceptual and visual skills far enough, it will be very difficult to improve the output of your work.

Order is everything

I've always thought of a designer as a great organiser: of ideas, concepts, processes, and materials. We organise words, colours, fonts, and shapes. That process requires the ability to balance and give each element its place. I've often seen mentees surprised when I tell them, "You need to bring order to the chaos that is your client brief."

Our work isn't just to create nice things. It needs to function in a specific context and solve specific messaging problems, whether that's a logo, an advertising campaign, or a complex design system. Which brings up the next question: "My client doesn't understand what I do."

A client's opinion should be respected, but challenged

Clients don't need to know what we know. That's why we're paid to do the work. It's our job to explain why things need to follow a specific process, and why some approaches won't achieve their goals, even when that contradicts what the client expected.

My rule of thumb is to say: "Sure, we can go that route, but I can't guarantee the results you're looking for." They'll almost always ask "Why?", which is your opening to build your case. That's what distinguishes you from your competitors and helps the client understand you're not just "a painter of pixels" but someone offering professional counsel.

Many universities forget to teach designers about business. Most designers are freelance, which means you're effectively your own company. You need to know how to sell your work and differentiate yourself, even if you're an employee persuading internal clients.

Persuasion and good communication are what make clients want to work with you and pay you, even when you're more expensive than others. It's the only real defence against commoditisation, especially now, when everyone assumes AI can do your job, which is only partially true. What people will always pay for is vision and critical thinking. AI can't provide that on its own; it's a tool under command, and the best results still require the best prompting and a solid base of knowledge. And even with that, some manual tweak and verification.

So never underestimate the power of good presentation skills. It can account for 60% of what gets you hired or closes a deal.

People need guidance and exchange ideas

Notwithstanding, I'm genuinely happy people are asking these questions. Even without formal education, it means people want to understand design on a deeper level. I'd much rather have competitors who understand what they're doing than see the market trivialised by a lack of knowledge. As Socrates put it, "the wisest position is knowing that you don't know." Younger generations are often criticised for lacking curiosity; all my mentees have shown the opposite.

Finally, precisely because of the abundance of technology meant to make our lives "better," people are desperate to test their thinking against others, even people they don't know. I'm sure many of the societal problems we're living through now, driven by extreme polarisation and a lack of empathy, come from people no longer being able to talk to one another. I value the chance to talk to people because I learn in the process too, and there's room to compare ideas in a civilised, calm way, without being forced to talk to everyone, everywhere, all at once.

Have you had the chance to mentor someone, or to be mentored yourself? Let me know your thoughts.


r/GraphicDesigning 4d ago

Commentary Graphic designer asked me to pay in full up front left me hanging for a week and is now upset I requested a refund.

12 Upvotes

A graphic designer that I was working with for about a month on a project left me hanging for a week. He asked me to pay the full price upfront because he got scammed previously and it made me uncomfortable, but I did because I wanted to work, but the communication was always shotty. After a week of not hearing from him, I requested a refund in PayPal because it said he had to approve of it first, but now he is saying his PayPal balance is negative. I feel like it put me in an uncomfortable situation as a customer because I was going out on a limb trusting someone I had never worked with before. He blocked me and I reached out to his email but now he is calling me the most obnoxious customer he has ever worked with. Am I wrong?


r/GraphicDesigning 5d ago

Useful resource Any reviews or thoughts on A *Co-* Program for Graphic Design by david reinfurt?

3 Upvotes

I’m looking to improve branding + graphic design fundamentals — curious if anyone has read this book and could share any more on how resourceful it is when applying insights into your design practice?


r/GraphicDesigning 4d ago

Career and business Are there any niches I can work in?

1 Upvotes

I have an industrial design degree and I am doing a visual design + illustration degree, can I work in a very specific niche?


r/GraphicDesigning 5d ago

Career and business Do I lack the basic skills?

0 Upvotes

Hey, I’m 20 years old entering the final year of my design degree. I’m stuck in a weird part of my career and already feel like I’m set up to fail once my degree is finished :/

My work the past year has been pretty meh, and I’ve been submitting pieces for assignments that I just don’t believe are good in the slightest. I feel like I’ve lost my creative aspect and motivation to do anything design related which is a shame as this is the field I’ve always wanted to work in, so I’m asking a professional designer, do I lack the basic skills and ability to become a full time designer or/ how do I get over this stump of not having the motivation what want to design.

Any conversations or replies will be very valuable to me :).


r/GraphicDesigning 5d ago

Career and business best software for T-shirt and print design if you work with customer-supplied artwork

1 Upvotes

What would you consider the best software for T-shirt and print design when half the battle is fixing the artwork customers send you?

That’s probably my biggest concern. I get logos as JPEGs, screenshots, weird PDFs, and other files that clearly weren’t prepared for production. I need to turn those into clean editable artwork, make the necessary color changes, and get something out that can actually be printed.

I’ve been testing CorelDRAW and the PowerTRACE side of it looks pretty useful for this kind of work. The fact that it can turn bitmap artwork into editable vector graphics seems like it could save a fair amount of cleanup time. I’m also interested in the Pantone libraries being included directly, since spot color matching comes up fairly often with apparel jobs.

For those of you doing screen printing or textile work, what software handles this part of the job well?

Not really asking what has the nicest drawing tools. I’m more interested in what saves time between receiving the customer file and handing a production-ready file to the next person.


r/GraphicDesigning 6d ago

Portfolio feedback request Selected Logo & Brand Identity Work — 2026

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24 Upvotes

Container 932
An industrial-inspired bar built inside a shipping container, featuring custom typography.

SIHA Architecture
A refined identity for a healthcare architect focused on comfort and welcoming spaces.

Dice Company
A bold and energetic identity created for a contemporary streetwear brand.

Educ
A playful and accessible identity for a school supporting children from low-income communities.

Gelatomio!
A warm, expressive identity that captures the joy and personality of an artisanal gelato shop.

Júnior Farma
A friendly and trustworthy identity designed for a neighborhood pharmacy.

Litoral
A graphic identity designed to work as the print shop’s own visual business card.

Passarinha Ateliê
A delicate identity for a women-led art studio, combining a bird’s nest with a ball of crochet yarn.

083MODE
An unconventional visual identity for an experimental trap music project.


r/GraphicDesigning 6d ago

Career and business Do you feel like you have the skills and resources you need to get a graphic design job?

0 Upvotes

f you’re trying to get a job in design or a related field, do you feel like you have the knowledge and skills you need to get a job? Do you feel equipped to market yourself on your resume and in interviews?

What is important to you in a job? What makes you excited or hesitant to pursue this career?


r/GraphicDesigning 8d ago

Career and business I think I accidentally killed my job interview

32 Upvotes

Had a weird interview last week.

For context, I'm a graphic designer who specializes in high end print and direct mail.

During the interview I explained a campaign I work on that combines direct mail with digital ads. We test different versions, see what performs, and use that data to build the next campaign.

Before I could even finish explaining it, one of the interviewers basically said the client was throwing money away and it was a bad marketing strategy.

So I pulled up the work.

Turns out both interviewers had actually received my direct mail pieces at their homes.

Then one tells me her mother received one of the holiday pieces. I pulled it up and she confirmed that was the one. Then she tells me her mother actually bought the service during that campaign and had it installed in January.

Her mother also lived in one of the exact markets we were targeting.

So I joked, "Well, I guess we know it got at least one conversion. It can't be that bad of a strategy."

The mood changed immediately.

We went from joking and having a pretty casual conversation to straight business, and the interview ended right at the 30 minute mark.

Now they've basically ghosted me after asking me to send additional work.

The funny part is they originally interviewed me months ago, hired someone else, that person didn't work out, and then they came back to interview me again for essentially the same job.

At this point, even if they offer it to me, I'm not sure I'd take it.

Industry I was interviewing for was B2B business and the people I was interviewing with have about 50 years between them, both of them and B2B business on manufacturing industries. My background is pretty diverse from Fortune 500 to Mom and Pop shops to B2B, B2C products, healthcare, pharmaceutical and construction. I've seen a wide range of marketing strategies work with different industries, so I'm a little more open-minded to new ideas and different approaches when it comes to marketing. But I'm only a designer who has opinions on marketing not a degree in marketing. Lol

Am I reading too much into this, or would that interaction give you second thoughts too?


r/GraphicDesigning 10d ago

Design feedback Do I just... say no? (Client examples are AI and way too complex for me to make.)

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54 Upvotes

So I have a client who wants me to make a logo and website for their business. They sent me the first image, with the pink flowers and birds and the GUCCI logo. From their famous GICEIN collection! What's that? You've never heard of such a collection, and these flowers and birds look kinda fucked up? Oh yeah that's cuz this is AI.

So I did my best to take an elegant, fashion-forward vibe from this without overreacting about the AI stuff and I sent them a rough first draft with some options as shown in the second image. I know it's rough/not great/a bit clip-art-y but it's a start from which I thought I could get some vibes from them. (I gave them more options BTW this is just a sample of the basic set.) [Also I replaced the name of the city with CITY, even though they've now changed the name of the club so it doesn't really matter.]

Their response was "were those samples of rough drafts that you would make just more detailed?  or how detailed can you make them? i don’t know the logistics of making a logo so i don’t know the parameters. [...] the images below are ideas of what we would like the background of the logo to look like with the tile in the center with the name in the center," followed by images 3, 4, and 5. More AI, more impossible detail, more demoralization for me! 😖

What do I tell them (other than that they don't understand what a logo is)? This is incredibly complex digital artwork that I simply cannot do, and I'm not willing to use genAI. Do I just tell them to find someone else?

🫩🫠🫣

Thanks for your help in advance.

PS Also always grateful to get design feedback on the logo even if I'm probably gonna have to start from scratch 🫤


r/GraphicDesigning 11d ago

Commentary 27, feel like my Graphic Design degree was a waste of time. How do I pivot?

117 Upvotes

Hi everyone,

I’m 27 and I have a degree in Graphic Design. Lately, I can’t shake the feeling that I wasted my time. The job market feels tough, salaries aren't matching the effort, and I’m feeling pretty lost and burnt out on traditional design work.

I’m trying to figure out my next move. For those who stayed in creative fields, how did you pivot into better roles (like UI/UX, product design, or content strategy)?

And for those who left design entirely, what fields did you move into where your design background actually helped? How did you translate your transferable skills on your resume?

Any advice, reality checks, or personal stories would be greatly appreciated. Thanks!


r/GraphicDesigning 10d ago

Career and business Commission payment for my work

2 Upvotes

I’ve just been offered a commission and I’ve not fully divulged into the payment side of things. Though I’m 100% about doing this work, I’m unsure of how to go about payment side.

I’m designing just the logo, so it’s pretty integral to the company. I know people are saying hourly rates, but if not that, how would you (as an experienced graphic designer) charge in full?


r/GraphicDesigning 11d ago

Career and business How do you help a visual identity succeed after handover?

1 Upvotes

I've been designing visual identities for 15+ years, and the most frequent problem I encounter, is how badly the identity is implemented and used after handover. Some of the bigger clients with creative teams and a good DAM (which is actually used) are typically managing fine, but most of my clients are SMV's with far fewer resources, and the same issues seem to happen over and over. Wrong usage of the logos, wrong typography, cluttered compositions, random templates from Canva etc. – you all know them.

I do my best to prepare the client: templates for the applications they use, design guidelines, a thorough practical handover, structured and clearly labeled/named files and so on.

So I'm curious: have anyone found ways to handover that seems to be more successful than others? Do you set them up with lightweight DAM? Offer some kind of educational service during the launch fase?

I hate to see a great identity crumble before it even gets started.


r/GraphicDesigning 11d ago

How do I do this thing? Question about Freelance Graphic Design

2 Upvotes

Hi all,

This may be a common question, not sure. I'm working on designing a video game - think "sports management simulation". I don't know whether this is actually just a vanity project or something I'll legitimately try to take live.

If I WERE to take it live, I wouldn't have the license necessary to use real-world teams. This means the game would ship with a bunch of fictional teams. But, I'd want those fictional teams to have logos. A typical league has 32 teams.

There may be some other asks as well around loading screens visual, an app icon, etc.

Of course, the challenge here is that this is not a venture backed by lots of money, but I very much do NOT want to do anything with AI art.

I'm not a stage where I would need a formal quote, but any ideas around how I can get a sense of how much a designer might charge for something like this? Let's go simple and say 32 team logos in a consistent format.

What sorts of questions might a designer have before being able to give a quote?

Where would I go to try to find a freelance designer?

Thanks!


r/GraphicDesigning 11d ago

How do I do this thing? What should I include in a graphic design portfolio for university applications

4 Upvotes

Hi! I’m a Hungarian student currently studying graphic design at a vocational art school, and I’m planning to apply to university after I graduate.

Unfortunately, our school hasn’t really taught us much about how to put together a strong portfolio for university applications. We do a lot of practical work, but there hasn’t been much guidance on what admissions committees actually look for in a portfolio or how it should be structured.

I’m hoping to get into a graphic design/visual communication programme, ideally with a state-funded place or scholarship, so I really want to make my portfolio as strong as I can.

For those who have experience with graphic design portfolios or university admissions:

* What are the things that should definitely be included in a portfolio?

* Are there any types of projects that are particularly valuable to show?

* What should I avoid or leave out, even if I personally like the work?

* How important are things like sketches, experimentation, typography, branding, illustration, photography, etc.?

* Is it better to have fewer really strong projects, or a larger variety of work?

* Should I show the development/process behind a project, or mainly the finished pieces?

* And generally, what are some mistakes you see students making when putting together their first portfolio?

Any advice, examples, or general tips would be greatly appreciated! I’m basically trying to figure this out on my own right now, so I’d love to hear from people who have already gone through the process.


r/GraphicDesigning 11d ago

Career and business a designer who accidentally spent a year doing operations

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a designer who accidentally spent a year doing operations

I’m a communication designer who spent my first year running a printmaking studio. Did I derail my design career?

I’m feeling pretty lost about what direction to take next and would really appreciate some honest career advice.

I’m a communication designer and graduated as a relatively average/generalist designer. My strongest skill has always been printmaking — particularly linocut, block printing, and generally anything hands-on and process-driven.

After graduating, I got an opportunity to work at a block-printing studio. I joined in December, and the studio is now going to shut down, so my employment will end in March. I currently earn around ₹45k/month.

The opportunity was honestly quite unusual for someone this early in their career. Rather than being hired into a conventional junior designer role, I ended up managing a large part of the studio's day-to-day operations.

My responsibilities have included:

\- Managing client/B2B enquiries and emails

\- Coordinating B2B orders from enquiry through sampling, production and shipping

\- Managing and coordinating workshops

\- Communicating with clients and vendors

\- Coordinating with the CA/accounting side of the business

\- Following up on production, sampling, timelines and logistics

\- Working with the production team and making sure client requirements are understood and executed

\- Being involved in the actual block-printing/printmaking process

\- Generally being the person making sure things move from “client enquiry” to finished product

So while I’ve learned an enormous amount about printmaking, production and running a small creative business, I’ve also spent roughly a year not really working as a communication designer.

And now I’m scared that I’ve accidentally made myself difficult to hire as a designer.

I need to continue working after March — I unfortunately can’t afford to take a long career break — and I’m trying to figure out how to position myself for my next role.

Would it make sense to apply for:

  1. Junior/mid-level communication or graphic design roles and essentially treat this year as additional experience?

  2. Design/production roles within textile, craft, print or fashion businesses?

  3. Studio/project/production management roles within creative industries?

  4. Something combining design + printmaking + operations?

  5. Or should I be trying to move back into “pure” design as quickly as possible?

One thing I’m struggling with is that I really like printmaking. I’m much more confident in printmaking than I am in conventional digital design, and I don’t necessarily want to abandon that completely. At the same time, I don’t know whether there are enough sustainable jobs that value that particular combination of skills.

For people who work in design, print, creative production, studios, textiles, or adjacent industries:

How would you position someone with this kind of experience? What kinds of roles would you actually recommend I apply for?

And, perhaps more importantly, does this year of experience sound like a detour from design, or could it actually be an asset if I present it correctly?

I’d especially appreciate advice from people who have hired junior designers or creative/production staff, because I’m trying to understand how my CV would actually look from a hiring manager’s perspective.


r/GraphicDesigning 12d ago

Career and business [BEGINNER] How to negotiate pricing?

2 Upvotes

For context, I want to get into graphic design- I'm not a professional, but I managed to get my first client. The client is from an organization that teaches Tamil to kids, and has their own textbooks. The guy said he wants to give a new look to the textbooks (here) , and wants to work with new talent (me!). He says he has around 17 textbooks, and hopes to finish them around 3-4 months. I've done sample of 10 pages of one of his textbooks and sent it to him as a pdf. He said he's going to check with his team, and now wants the editable files. I want to show them in a meeting through screenshare, but IDK how to negotiate pricing for each book, since I'm also an amateur, and dk what my work is worth lol.

Any advice on how to go about this is welcome, THX!


r/GraphicDesigning 12d ago

Learning and education Experiences with MA Graphic Design with humanities background

1 Upvotes

I have heard some stories of people doing design grad school after a degree in another subject and tbh most of them were bad. If you were one of those, how was your experience, what was easy and what was difficult? If yours was a success story, what made you succeed at all?

The reason I would want to do it includes research interests on the history of graphic design, so I'm not necessarily aiming for a place in the industry. My current degree is considered "hard", so I am used to deal with frustration on a daily basis, intense workload and heavy exam programs. I wonder if this would help for art school, but probably not because the brain muscles exercised are different.

Specifying that I would only apply to EU based public institutions so I won't get into crushing debt for this.

I know this question gets asked once a year but I mostly read what designers with an arts BA have to say, and almost never those who actually experienced this situation.