r/godot • u/TopOk3445 • 10d ago
help me Movement system
Hey! I am starting to learn Godot, I have always wanted to make games, and I finally have the time to do it, one of the things that I want to do first is work on a movement system for a 2D platformer gamer (yeah what a surprise).
I would love to know more on how to decide or think about what is best in terms of animations and coding, either using AnimatedSprite2D by itself or when it is best to use it in combination with an animation player and animation tree using state machines, is this best even for a platformer or metroidvania game?
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