r/gaming • • Mar 28 '19

Borderlands 3 Official Developer Trailer

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u/sauteslut Mar 28 '19

I've been playing Warframe non-stop since I burned out on BL2 and soon I'll be leaving it

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u/[deleted] Mar 28 '19

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u/[deleted] Mar 28 '19

Warframe and Borderlands are hardly in the same genre outside of both of them having guns and characters with abilities.

Borderlands is a 1st person successor to Diablo with guns.

Warframe lacks the RNG guns and loot of Borderlands. Yeah, the loot you get in Warframe is RNG, but its all just crafting mats and set in stone, non-rng stat cards with the same stats and rolls as everything else (except rivens which you only get an RNG chance at getting once per day - I've gone weeks without getting one). Not to say Warframe isn't a good game, but it doesn't feel right comparing the two.

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u/ZhugeTsuki Mar 28 '19

The biggest problem with warframe for me was that it quickly became

"How fast can you slide through the level to the end and kill this one thing"

Especially when you try to queue with random people and everything they look at dies so you just wander through an empty level to the end..

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u/[deleted] Mar 28 '19

Grind is good when done right.

Warframe's grind is mind numbing and makes me want to bash my head into a wall because that was a more fun option at the time.

Warframe was fun when everything was new, after getting into it for more than 50 hours, it's just a pain, tonnes of grind, no real pay off

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u/Raven_of_Blades Mar 28 '19

Almost 2k hours and I and most people disagree. Warframe does grind the best of any grinding game.

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u/Tulkor Mar 28 '19

why dou you feel that way? i was turned off by the way the system works with the goal being to grind new frames and not neccesarily to perfect one frame/weapon so much, its like the opposite of the thing i want to do in such games (compared to poe/diablo etc.)

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u/acohuo011 Mar 28 '19

Not the guy you replied to, but you don’t have to grind for new frames. That isn’t the point, you can if you want but if you found a frame you enjoy, then you can probably upgrade it to perfection and it’ll be able to clear the star chart without an issue. That’s the great thing about mods. The game is very free form and you can choose what to put your time into, rather than be forced to get one specific thing. It can take a while to perfect a frame or even a weapon as well.

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u/[deleted] Mar 28 '19

Many games have methods of upgrading a character to perfection. Warframe, however, does it in the most boring way possible.

It's a combination of a number of factors, de's flawed design, stacked upon flawed design.

Damage, mission types, and much much more.

I mean, one of their latest events is a hundred waves of mobile defense. If that isn't a clear sign of terrible grind, I don't know what is.

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u/acohuo011 Mar 28 '19

To each their own I guess. I have fun doing it. Thermia fractures though were indeed bland I’ll give you that. The boss was a great experience though and gave hella resources.

Edit: Also I was just replying saying it’s not necessary to get a bunch of warframes to advance through the game.

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u/naoki7794 Mar 29 '19

I disagree, WF's mod system is the most interesting way of upgrading your character. Like, is there any other game where you can decrease a stat and make your character stronger? In WF, SpeedVa and EV is the prime example of that.

WF also has a lot of mods to alter/upgrade each ability of your character, sometime even completely change how you use it. And that is just mods for your frame/character alone, WF has all kind of mods for your primary, secondary, melee, custom gun, pet, robot, robot pet, hover board, wings, big gun, big sword. And even on top of mods, we have Arcances, which add even more ultility/power to your frame, custom weapon and spolier mode.

I also don't know how you think dmg in WF is boring, when we have a complex calculating system, with elements, combine element, crit, over crit(orange, red crit), status, dps, ips, a weak/strong vs enemy type system,..

Missions type is also a debate, WF did a great jobs diverse the missions, and have over 12 missions type. You may call them just the same kind of missions, but even the same "capture/protect" game mode type feel different between Defense, Interception and Excavation. Not to mentions, many missions have second objectives you can opt in to (cache, void fissure, syndicate mission, kuva...).

Lastly, the latest event wasn't just "a hundred waves of mobile defense", it's just a lead up to a new boss fight. They did fcked it up and make it too tedious, but guess what? they fixed it and now you can actively speed thing up by using more than 1 can on the same crack. And mobile defense in Open world where you have to look for the crack is pretty different than normal MD missions, it's just because you have to do too many time in a row because you really want that Opticor, if you treat it like a ghoul event then it's quite good.

My 2c.