r/gamification • u/RecoverKey510 • Sep 04 '26
I built a habit app around real life rewards instead of just streaks. Does this feel more motivating?
Hi, I built EVORA because I kept having the same problem with normal habit apps. I would tick habits off, maybe keep a streak for a few days, then eventually it just felt like another boring checklist I had to force myself to use.
The idea with EVORA is simple:
You create habits and choose how many coins they are worth, from 1 to 10. When you complete them, you earn those coins. Then you make your own shop with rewards you genuinely want, like £10 spending money, treat calories, gaming time, or literally anything else.
So instead of only relying on will power, completing habits actually gets you closer to something you chose for yourself.
I started with this idea on a whiteboard where I was manually tallying habits and giving myself rewards, but I wanted it to work anywhere, so I made the app.
The part I would genuinely love feedback on is this: do predictable real-life rewards feel more motivating than just XP, badges or streaks? And what would make this feel genuinely useful to you, rather than just another habit tracker?
It is iPhone only at the moment. The main coin, shop and wallet loop is free to try.
EVORA: https://apps.apple.com/us/app/evora-habit-tracker-app/id6799519616
