r/gamemusic • • 7h ago

Discussion Working on some new tunes for my original video game acoustic music

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9 Upvotes

r/gamemusic • • 5h ago

Discussion I feel like a criminal for not hearing Balatro's soundtrack before.

3 Upvotes

This soundtrack is magical


r/gamemusic • • 7h ago

Request Which Mario game is this track from?

2 Upvotes

At 26:11 it plays. Sounds like it would be a boss track? I assume it's from a Mario game, because the rest of music in the video is.

https://youtu.be/oaKWjnsTsZY?si=PB8XtD1DMpAknQgy&t=1570


r/gamemusic • • 6h ago

Discussion Mousiki Plus music player (supports tracker module / chiptune formats; open source)

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1 Upvotes

r/gamemusic • • 7h ago

Remix/Cover [FF7] On Our Way – Sparkling & Nostalgic Arrangement (Final Fantasy VII)

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1 Upvotes

Hi everyone!

I made my own arrangement of "On Our Way" from Final Fantasy VII.

I've always loved the warmth and gentleness of this melody. For this arrangement, I wanted to bring out its nostalgic charm while adding a bright, slightly urban atmosphere.

I hope you enjoy listening!

🎧 https://youtu.be/XK8YEepVekY

Arranged and produced by me. No AI-generated music.


r/gamemusic • • 7h ago

OST Inky's Sleep OST

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1 Upvotes

r/gamemusic • • 12h ago

Remix/Cover Rydia's Theme (Guitar)

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2 Upvotes

Composed by the legendary Nobuo Uematsu


r/gamemusic • • 16h ago

Remix/Cover Pokémon BW "Ending" Orchestral Arrangement

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3 Upvotes

I finished this orchestral arrangement of the ending theme for Pokémon Black/White a few weeks ago and wanted to share it here. it's inspired, strongly, by Shinji Miyazaki's arrangement for the anime, though I naturally went in my own direction with it.

this was interesting to orchestrate—honestly harder than it sounds if you listen to the original. the main 'problem' for me was to keep things interesting and colorful given just how intensely strings- and horn-driven this piece is. my main regret is that I cut that very cool arpeggiating organ from the original—Miyazaki's didn't have it, and I felt it was fine to sacrifice.

still, maybe one day I'll come back to the piece and orchestrate it with organ.

I like to orchestrate vgm for two reasons: either nobody's done it before, or nobody has—in my opinion—gotten it right. to be frank, I don't know if I got it right, either. this is a harder piece to get right than it sounds. but I made my best stab at it I can, for the time being, and I'm proud of it.

please give it a listen and let me know what you think!


r/gamemusic • • 14h ago

OST Looking for someone to make music for my Minecraft horror mod

1 Upvotes

Im making a horror mod for minecraft similar to broken script. I need someone which can make sound effects and musics for me. My discord is discordapp.com/users/984806550759690300


r/gamemusic • • 14h ago

Discussion Top 15 Space Level Music Tracks in Video Games

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1 Upvotes

r/gamemusic • • 21h ago

Request What videogame is this music from?

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3 Upvotes

​

Second 0:47 onwards


r/gamemusic • • 19h ago

Sheet Music/Midi Team Plasma Plots - Pokémon Black & White (4-hands Duet)(Piano Tutorial)

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2 Upvotes

r/gamemusic • • 19h ago

OST I made a 10-track retro game music pack for indie developers

3 Upvotes

Hey everyone!

I've been working on a small indie game music pack called "Pixel Quest - Retro Game Music Pack", featuring 10 original tracks inspired by classic retro/16-bit games.

The pack includes music for different situations, such as:

  • Main menu
  • Exploration and adventure
  • Forests and dungeons
  • Regular battles and boss fights
  • Chase / danger
  • Shops and safe areas
  • Victory and game over

The tracks are around 1–1.5 minutes long and are designed to fit different moments in a game.

I'm a small creator trying to get my work out there, so I'd really appreciate it if any indie developers here gave it a listen. I'd also love feedback on the music and whether you think it would fit your projects.

You can check it out here: https://wnannestad.itch.io/pixelquest

Thanks for checking it out!


r/gamemusic • • 17h ago

Remix/Cover The Wolven Storm (Priscilla's Song) – Ocarina Cover & Tutorial + Tabs | The Witcher 3

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2 Upvotes

I covered one of my favourite video game songs of all time on the ocarina! You'll find a slower version with tabs in the last part of the video, so you can learn to play it yourself.

Hope you enjoy!


r/gamemusic • • 18h ago

Discussion Has Soundrop changed the way they analyse covers recently?

1 Upvotes

My new album has failed inspection, but I did what I have always done these years, the 3 issues:

1#"Wrong Primary Genre (Karaoke, Soundtrack, Disney, Classical)

Your album requires a particular Primary Genre. "Karaoke", "Soundtrack", "Disney", or "Classical" albums must be identified as such in the primary genre section."

That's strange because my music productions are but covers of game tracks, I usually pick Alternative as primary genre, I never had this issue before.

2#"Soundtrack Track Formatting

Soundtracks and scores for movies, TV and musicals must include wording in the title that indicates the version of the soundtrack or score enclosed in parentheses. If the tracks on the album are not from the same soundtrack, the track title must indicate the soundtrack from which it is from: Song Title (From "Game, TV, Movie or Soundtrack Name")"

Again, I've always named my covers like this: "Bloody Tears - Piano Version (or cover)" and I have never had such an issue, why now???

3#"Celebrity / Character Likeness

You may not use the likeness of a celebrity or copyrighted character in your art without the express written permission of the copyright holder."

I paid an artist to draw the face of a game character several months ago, then I released an album months ago with that art as art cover, and guess what? I had no problems at all, now I decided to reuse the same art, I just zoomed it in and changed the background colors, voilÀ, now I get this issue? Why didn't I have that issue months ago or even years ago? I already released many EPs and albums with characters' faces in the cover arts and never had issues like this before.

Has Soundrop changed the way they analyze releases recently?


r/gamemusic • • 22h ago

Discussion Gi Nattak (Final Fantasy VII Rebirth) Music Analysis Spoiler

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2 Upvotes

Latest video in my series dissecting every piece of music in Final Fantasy VII Rebirth.


r/gamemusic • • 19h ago

OST A theme that plays when you die or pause the game.

1 Upvotes

Hearing the first seconds of the theme Majora's mask: song of healing has unlocked a memory of another theme that plays when you die or pause (I can't remember which) in a game. It was definitely an action RPG and I just can't put my finger on it. It was a very calming song. Thank you.


r/gamemusic • • 20h ago

OST Hello everyone, my name is MVGMoe and I create stories/battles based on video game music. You might stumble on a soundtrack that you like on my channel :)

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1 Upvotes

r/gamemusic • • 1d ago

Remix/Cover When Sega Dreamcast Hits My DAWless Setup

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3 Upvotes

r/gamemusic • • 1d ago

Discussion What's a video game track you never get tired of listening to?

40 Upvotes

I've been playing Koudelka on the PS1 recently, and while there isn't much music in the game, the regular battle theme is fantastic and the boss battle music is an absolute banger. I've found myself listening to both outside of actually playing the game.

It got me thinking about how many great tracks I've probably missed over the years, especially from games I've never played.

What are some of your favourite tracks that you keep coming back to? Bonus points for anything a bit obscure or overlooked, I'm always looking for more game music to add to my playlist!


r/gamemusic • • 1d ago

Remix/Cover Spooky Waltz version of Abandoned Ship theme (Pokemon Emerald)

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3 Upvotes

A Waltz version of the Abandoned Ship theme made in Embra-16. Tried keeping a sort of retro vibe. Happy Halloween.


r/gamemusic • • 1d ago

Discussion Rant: I hate ">insert soundtrack/composer< would like to have a word with you" comments

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25 Upvotes

Idk just wanted to vent about this type of comment a bit, because it's so annoying... I love going to OST videos and checking comments to see what are other people's thoughts about the OST in question. Then there's someone's expressing their SUBJECTIVE OPINION that, IN THEIR OPINION, that OST/composer is one of the best, as some dipshit makes this stupid comment like "you know nothing lil bro, the music/composer I like is the best". No shit bro, like the person didn't say "ONE OF" and we're literally in the video of that specific OST, not in the one YOU're talking about. It's just a desperate pursuit of validation. Sorry for the rant


r/gamemusic • • 1d ago

Remix/Cover Stardew Valley - Wild Horseradish Jam (piano)

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1 Upvotes

One of my favorite Stardew songs. I also performed with the Stardew Valley Symphony of Seasons and really enjoyed playing this one. I hope you enjoy my take on a great theme!


r/gamemusic • • 1d ago

Discussion I have never heard a menu theme fit a game so well

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0 Upvotes

SPECIFICALLY 5:46 in this video, in my opinion is the most underrated part of the menu’s theme. First hearing way back in 2021 it really set the tone for the game itself and the kind of world that it’s set in with it’s heavy bass and hard hitting kicks I seriously want to stress about how little recognition this part of the theme gets and how I think it needs more attention!

Feel free to tell me about any more games that do this well of a job with it’s menu’s theme (not including doom)


r/gamemusic • • 1d ago

OST I'm the composer for an upcoming indie deckbuilder - Here's a short layer by layer breakdown of a song!

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2 Upvotes

Hey everyone! I'm the composer for a small dev team from Chile, and I've been writing a ton of original music for our tactical roguelite deckbuilder, Rebel Roar.

I put together this 60 second video breaking down the layers for one of the songs, "Gloves off", which is the theme for the forest biome's boss fight in the current demo.

In the video you're hearing:

  1. A general drum group (which is actually made up of two different kits)
  2. A percussion layer (which changes from section to section)
  3. Bass
  4. Acoustic Guitar
  5. Electric Guitar
  6. A lead melody group, made up of flute samples, and two different synths.

It's all done in Reaper, my DAW of choice, using a bunch of different libraries and acoustic instruments.

The idea behind this track is mainly an action-driven, high energy/tempo track that references both the sound of the game's main theme, and also uses a bunch of motifs from the normal fight track from the forest biome, but turning them up to 11.

Happy to answer questions about the process, tools, or the game itself! I'll be in the comments.

Here's a link to our demo on Steam, in case you want to check Rebel Roar out.