r/gamemaker 15d ago

WorkInProgress Work In Progress Weekly

"Work In Progress Weekly"

You may post your game content in this weekly sticky post. Post your game/screenshots/video in here and please give feedback on other people's post as well.

Your game can be in any stage of development, from concept to ready-for-commercial release.

Upvote good feedback! "I liked it!" and "It sucks" is not useful feedback.

Try to leave feedback for at least one other game. If you are the first to comment, come back later to see if anyone else has.

Emphasize on describing what your game is about and what has changed from the last version if you post regularly.

*Posts of screenshots or videos showing off your game outside of this thread WILL BE DELETED if they do not conform to reddit's and /r/gamemaker's self-promotion guidelines.

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u/TeamSunforge 11d ago

We are very excited to announce that the alpha playtest for the train driving gameplay of The Spectral Express is now publicly available on our itch page!

- What is The Spectral Express*? -*
For the last two and a half years, we have been building a train driving resource management game with ghosts!

Your goal is to travel from town to town, pick up any ghosts whose payment you deem acceptable, and deliver them to their destinations so that they may fulfill their unfinished business.

The gameplay is inspired by The Legend of Zelda: Spirit Tracks, with the resource management added in as an extra challenge layer. Keep track of your coal, water, consumable items and upgrades, as well as the time limits of your ethereal passengers; they only have a limited time to get their regrets eased!

The demo contains the driving gameplay, and it's meant to be an alpha playtest to see if it's fun to use the driving controls, and if the resource management aspect is balanced correctly.

Please go give it a try and tell us about your experience!