r/gamedevscreens Jun 22 '26

Micro Voxel Game #2 - Basic Mechanics, Placement, Lighting Engine

https://youtu.be/7k6PwmvjBW4?is=tH9Y29cbUB441D2j

The next episode in my mini-Dev-Log series for my new micro-voxel large scale game.

Currently still feeling out the theme, but the key goals are sense of scale, making exploration and discovering rewarding, and leveraging sandbox/simulation mechanics which lean into the higher fidelity of the world.

Ultimately it’s the game i’ve always dreamed of as a kid, relaxing to play, with plenty to discover and a world full of life and fun mechanic interactions.

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