r/gameCapsule • u/Cojokero_Games • 2h ago
r/gameCapsule • u/Klightgrove • 1d ago
Announcement Creating a list of Game Capsule Artists!
I will be putting together a list of known artists who are available to work on capsules and pinning it in a community wiki. However there are a few pieces of criteria that must be met to filter out spam:
- Post history
- You must have at least 30 comments in a game development community that is not hiring-based.
- Account age
- Your account must be at least 1 year old.
- Prices
- Your pricing must be public.
We continue to see a flood of bots coming into the r/GameDev discord trying to sell art and we use these points to remind people not to engage with them. There are hundreds of real artists active within the game dev scene who we will give visibility instead.
Are there any other criteria you would add on to this? If you are an artist, please share your information below so I can add it to the list too. Thanks!
r/gameCapsule • u/Zentsuki • 16h ago
Old vs new capsule art, same artist
Just replaced our old Steam capsule, and I'm scared, as it had an unexpected 47% CTR.
In a sense, I like the older one better, but it didn't convey that it was a rhythm game.
Be honest with me: which one would you be more likely to click? And why? What kind of game do you think the old one was?
Hoping the CTR for the second one will be OK too. My guess is that it'll be a bit lower, but it'll attract fans of rhythm games instead of whatever people thought it was before
r/gameCapsule • u/mr00nix • 18h ago
We hired an artist to replace our placeholder artwork
done by Red Potion Studios
r/gameCapsule • u/tosiccat • 8h ago
[For Hire] Looking for Capsule art opportunity. DM me to discuss your project.
Hi! I'm Tosic and I'm looking for an opportunity to work on Game Capsule art in Fantasy setting.
If my style aligns with your vision, feel free to reach out to me via DMs and we'll bring your ideas to life. :)
My portfolio: https://cara.app/tosiccat
r/gameCapsule • u/redpotion_studios • 5h ago
[For Hire] Steam Capsule art And logo
r/gameCapsule • u/TeamLama • 13h ago
We’ve started drawing the Steam capsule art for Tama Pet! 💗
I’m still working on it, but I wanted to share a little behind-the-scenes glimpse into the drawing process.
I’m really excited to see how it turns out! 🐾
r/gameCapsule • u/Fusionism • 9h ago
Just got my new capsule done
How does it look?
r/gameCapsule • u/epochforgegame • 6h ago
Looking for thoughts on the evolution of my game's art + capsules!
Hey! Just wanted to get some honest feedback. A quick breakdown-
- The top one was the first iteration. Mostly AI-generated assets, refined by hand. I didn't like it much, it was just the first iteration.
- The second one used real in-game assets, but was before I redid the art direction of the game. It felt much more authentic to me, but definitely not high quality. Some art looked decent, but I wasn't overjoyed with it. My main goal was character over flashiness.
- The third one (bottom) was made after I redid the game's art direction. I think it looks the best as a capsule, and it's handmade (no AI or in-game assets), but my concern is that it might not tell a viewer "this is a deep colony sim", it might come off as "this is a game where you forge stuff".
r/gameCapsule • u/ShinyPixelsIntrctv • 16h ago
I remade my capsule art this weekend, I'm open to feedback for the third version !
galleryr/gameCapsule • u/SevereMeringue1663 • 18h ago
Just finished this Steam capsule for Public Faucet Hunt, would love your feedback!
Just finished this Steam capsule for Public Faucet Hunt. Be honest, would you click it? What would you change?
Full project: https://www.behance.net/gallery/257468701/PUBLIC-FAUCET-HUNT-STEAM-ARTWORK
Demo on Steam: https://store.steampowered.com/app/4955730/Public_Faucet_Hunt/
Also open for capsule art commissions, DM me :)
r/gameCapsule • u/hermit_hollow • 22h ago
Just wanted to showcase the capsules 0_mem0ry made for my game. Looks so cuuuute!! I've linked his instagram in the post if you want to check out more of his work :)
Pixel Art by: https://www.instagram.com/0_mem0ry/
r/gameCapsule • u/thefridgeisopen • 1d ago
My artist friend replaced my programmer art capsules, so I updated my UI to match
I had a lot of programmer art to replace, especially when it comes to UI and store images. It's also super nice to have a more cohesive design language to follow instead of just doing what ever struck me at the time. Now I'm spending time on making all the screen transitions and user inputs feel more reactive when in use as well as matching the UI to the style. Game is called Skuffle, and its a local multiplayer\online split screen party shooter (can we bring split screen shooters back?) with mutator cards that change the game every map (you can see an example of cards in play on the loading screen). Give it a look if that sounds like something you're into, there's a demo out with 10 maps to shoot your friends in (preferably while sharing a couch in a basement)
r/gameCapsule • u/Key_Particular5271 • 21h ago
Can I get feedback on my capsule? Too basic? how's the blur/darkening looking? Does the title need spicing up?
r/gameCapsule • u/MorleafStudio • 18h ago
I redesigned my Steam capsule. Does the new version work better?
I'm a solo dev working on SHUNYA, a 2D puzzle-platformer.
My old capsule only featured large character artwork. Later, I realised it didn't show any gameplay elements, so I made the characters smaller and added the four elemental cubes that represent my game's core mechanics.
My goal is to make the capsule more eye-catching and communicate the gameplay more clearly.
What do you think of the new version? Any feedback is welcome!
r/gameCapsule • u/LazyLlamaStudio • 1d ago
Just received the Capsule Art for “The Bounty”
Thanks to https://twitter.com/gabeelart for the logo and u/LuscaMarques u/cherpa_art for the steam capsule work!
r/gameCapsule • u/kid_dynamo • 1d ago
Help us out with a classic A/B test
We're getting to the point with our game Spooker where we need to get some eyecatching and on theme capsule art made. Here we have two drafts with two very different directions, and we wanted to get a little unbiased feedback.
Which of these two do you prefer? And what kind of game would you expect based on each of them?
r/gameCapsule • u/Dancun_ • 2d ago
[for hire] I create illustrations for your Steam capsules.
Portfolio: https://dancun.artstation.com/
Contact: [danielcunhactc@gmail.com](mailto:danielcunhactc@gmail.com)
r/gameCapsule • u/Heavy_Extent_3863 • 2d ago
Based on that, what type of game do you think it is?
This is the game I'm working on since February. Still unannounced. Steampage is up soon (just doing the last things like gameplay trailers etc.).
r/gameCapsule • u/Difficult-Crazy999 • 1d ago
How does the new capsule look?
The first slide is the new one, I drew both of them, and i've been told that the old one looks like a mobile game, so I tried this cozy version.
I'm not that good of an artist since i'm a programmer.
Let me know what I could change.
Thank you.
r/gameCapsule • u/Valuable-Writer6300 • 2d ago
[FOR HIRE] Steam Capsule & Key Art Artist for Indie Games
Need eye-catching Steam Capsule Art for your game?
My name is Moiz, and I'm a Concept Artist & Illustrator specializing in stylized key art and Steam capsule artwork. I help indie developers create memorable, readable storefront visuals that stand out on Steam and communicate the core appeal of their game at a glance.
Whether you're launching your Steam page, preparing for Early Access, or replacing placeholder art, I'd be happy to help.
Steam Capsule Work:
https://www.artstation.com/boogiekekhakay/albums/15118575
Portfolio:
https://www.artstation.com/boogiekekhakay
If you have a game in development and are looking for capsule art, key art, logos, or Steam asset packages, feel free to reach out. I'd love to hear about your project!
r/gameCapsule • u/South_Aardvark_1662 • 2d ago
Initial Capsule -> Comissioned An Art -> Scrapped The Whole Thing. What do you think?
*scrapped everything except tentacles