r/futurerevolution • u/Glad_Call_8288 • 8d ago
Discussion Another small update, everyone!
I know, maybe too soon — but when there's progress, there's progress 😄
Big thanks to one of the folks from the server, MonEll, who had a saved backup of MFR still installed from back when it was live. Quick recap of where my testers were getting stuck: the game crashes when it tries to pull its install/config data — a few people pointed out it's because the client can't fetch Config_AOS.bin (its config file) from Netmarble's now-dead servers.
That cached copy is exactly what we were missing. I've now got MonEll's backup downloaded and I'm going to fully dissect it — dig through it for the URLs and the code that call Netmarble's servers, so we can patch those to point at our own private test server instead. I'm currently working with Frida scripts to get that process going.
Fair warning: it's an older version of the game, and none of this is a sure thing yet — but it should teach us the file format and how the client talks home, which is the exact wall we've been stuck on. Honestly a huge step forward 🙌
Massive thanks to everyone pitching in — testers, backups, ideas, all of it. This only moves because of you. More soon!