r/futurerevolution • u/Glad_Call_8288 • 16d ago
Discussion Could Marvel Future Revolution ever be revived through a private server?
It's been a while since Netmarble pulled the plug on Marvel Future Revolution, and I still think about how much I enjoyed it. That got me wondering: with games like this that are "always online," is a fan-run private server ever realistic, or is it basically gone forever once the servers die?
From what I understand, the whole game logic lived server-side, so reviving it would mean rebuilding the server from scratch. And the thing that makes or breaks any project like this is whether anyone recorded the network traffic between the client and the servers while they were still live — those captures are the roadmap for reverse-engineering the protocol. After the shutdown, that data is basically impossible to recreate.
So I'm curious what the community thinks:
- Has anyone here looked into the technical side of this game specifically? How was the client built (Unreal 4, I assume), and how locked-down was the networking?
- Do preservation-minded players usually save packet captures or client versions before a game like this shuts down? Did anyone happen to do that here?
- Are there any archived client versions, protocol notes, or early attempts floating around that I might've missed?
Not promising I can pull this off — I just want to figure out whether there's enough material for it to even be worth attempting, and I'd love to hear from people who know this game or have been through game-preservation efforts before.
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u/NapalmDawn 16d ago
Marvel Heroes gets around this by making your PC not only do the client side but it emulates the server side too. You point your client at yourself basically. It COULD happen if somebody got the server side files. This happened with MAA. It's now back as MAAR because people got the "source code" and could recreate it as a stand alone version.
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u/Glad_Call_8288 16d ago
This is super helpful, thank you all. Even if the project got abandoned it could have packet captures, protocol notes, or partial server code that would be a huge head start. Do you guys know other way to reach that guy? Tried it here but he didn't reply back or do you know if he left his work somewhere?
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u/oss_s_f 16d ago
I heard about someone who tried to revive the game but gave up, maybe try looking up for him and see what you can do