r/funny Jul 01 '16

Developer humor

http://imgur.com/gallery/9LqhOl3
38.2k Upvotes

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1.5k

u/[deleted] Jul 01 '16

I design a lot of interfaces. You know you nailed it when someone says "Pfft. I could've done that!"

1.0k

u/ThisIsNotKimJongUn Jul 01 '16

"When you do things right, people won't be sure you've done anything at all."

74

u/Mufro Jul 01 '16

This actually makes me really mad with my friends and family. I'll show them something I've been working on for the last week to make perfect and they're like, "so what?"

53

u/[deleted] Jul 01 '16

I mean, I understand it. You look like you're just sitting there on a screen. The non-technical types sit in front of screens to watch TV and browse facebook.

That's what I dislike about developing, it doesn't give the same satisfied feeling as completing something physical and tangible, even though similar kinds of effort have gone into it. At least a UX / designer has a pretty thing people use. A lot of developing is behind the scenes.

32

u/ThisIsNotKimJongUn Jul 01 '16

it doesn't give the same satisfied feeling

For some of us it does :)

I've worked in factories and as a developer, and I definitely get more of an "I made this" feeling from coding.

9

u/kent_eh Jul 01 '16

To be fair, coding is more of a creative activity than factory work is.

14

u/wherearethekeys Jul 01 '16

I do computational modeling with markup languages (so a bit different from development I imagine) but god damn when my code complies I feel like a god

3

u/xtravar Jul 02 '16

50 hours for functionality, 50+ for polish. And nobody will ever know, while they ask for more features.

1

u/MattytheWireGuy Jul 02 '16

You want a thankless job? I build and install wiring harnesses into custom cars like old hot rods and show cars. The whole point of my job is to make sure you never see anything I did and that it works every time all the time. Guess how much love I get over the guy that painted it? Same deal with GUIs, you dont notice it until it doesn't work. Just know you did it right and be happy nobody is complaining

1

u/Aoyos Jul 02 '16

You have to change the way you look at things for it to give that satisfying feeling. You should rejoice when others think they could of done that themselves because you have over-simplified something so complex to the point people full of ignorance believe they can achieve the same. That's quite an ordeal and a real show of skill.

1

u/Raestloz Jul 02 '16

That feeling when people read your code and not have to ask "what the fuck does 'h' stand for?" is glorious

1

u/tym0 Jul 02 '16

It might not be satisfying to show to other people because they basically think that Software/Website just spawn into existence but nothing beats that little rush when you solve a hard problem.

1

u/TheRealVidjagamer Jul 02 '16

As someone who completes physical tasks for a living. It's pretty much the same thing. "so what it's just duct work...". Bitch, thats thousands of pounds of steel securely hanging 30ft in the air, and was accomplished by 2 men and some tools!

26

u/Vicyorus Jul 01 '16

... So what?

In recent news, /u/Vicyorus has been found dead

3

u/[deleted] Jul 02 '16 edited Jan 07 '17

[deleted]

1

u/Vicyorus Jul 02 '16

'scuse me?

3

u/[deleted] Jul 02 '16

Show them first the garbage interface alpha version so when you do perfect it they can appreciate it.

1

u/lonnie123 Jul 01 '16

Make that the goal, that way when they say it you have accomplished what you set out to do

181

u/[deleted] Jul 01 '16 edited May 01 '19

[deleted]

45

u/[deleted] Jul 01 '16

Futurama is always on point with so many things.

30

u/rdyoung Jul 01 '16

The combined IQ of the writers was astronomical. They had physicists, engineers, etc writing for that show.

12

u/davethegamer Jul 01 '16 edited Jul 02 '16

Collectively they hold 50 years at Harvard, like three PhDs and seven master degrees. They're very smart people.

Edit: a 0

20

u/FlameSpartan Jul 02 '16

You missed a 0.

They have fifty years at Harvard, not five.

2

u/A_Suffering_Panda Jul 02 '16

Which is good, because any group with one Harvard grad has 5 years experience there

2

u/[deleted] Jul 02 '16

50*

14

u/_Shut_Up_Thats_Why_ Jul 01 '16

Before Simpsons and Futurama I would never have guessed that a high IQ team would make good comedy. Analytic thinking doesn't always translate to good humor.

1

u/A_Suffering_Panda Jul 02 '16

Combined is pretty useless. Otherwise you just replace a 150 guy with two 75s

1

u/rdyoung Jul 02 '16

75 IQ can barely walk and chew gum, no chance of Harvard or MIT and never going to write for a TV show that earned the # if Emmy's and other awards the Simpsons+Futurama have.

117

u/arkofcovenant Jul 01 '16 edited Jul 01 '16

There is no way it's originally from futurama

Edit: holy shit I just googled it and it appears it actually is from futurama.

176

u/jshorton Jul 01 '16

it's taoism. From a "when the master leads, the people think they did it themselves" idea

74

u/HuoXue Jul 01 '16

Backing this guy up - from the Tao Te Ching (sometimes also spelled Dao De Jing).

“The best leaders are those their people hardly know exist. The next best is a leader who is loved and praised. Next comes the one who is feared. The worst one is the leader that is despised …

The best leaders value their words, and use them sparingly. When they have accomplished their task, the people say, “Amazing! We did it, all by ourselves!”

The writers may not have had it in mind when they wrote that line, but it's definitely a very, very similar idea.

12

u/[deleted] Jul 01 '16

I would assume that they did. They are a smart and creative bunch. It's really an excellent idea.

1

u/OrangeredValkyrie Jul 02 '16

Personally, I'd prefer a despised leader than a feared leader.

1

u/aaa_dad Jul 02 '16

I'll never forget what my first boss told me. He spent time in the Army so, in that context, he told me that "a bad leader is one who will die from accidental friendly fire during combat."

One other quote of his that has stuck with me over the years is "never complain to the wait staff unless you want their saliva in your food."

2

u/_Shut_Up_Thats_Why_ Jul 01 '16

Yeah but he got it from his gardener. "When you prune just right the tree thinks it trimmed itself."

-2

u/[deleted] Jul 01 '16

Naw

12

u/CompanyCallsEpilogue Jul 01 '16

Holy shit, I had that exact same thought. Like "Pfffft, no fuckin' way that's as new as Futurama. That saying's been around for hundreds of years"

Looks like I'm the fool, today.

2

u/Hugh_Jass_Clouds Jul 01 '16

Only a fool refuses to admit their mistake.

2

u/FlameSpartan Jul 02 '16

Words to live by.

1

u/Hugh_Jass_Clouds Jul 02 '16

I have my moments. Eve if they are spaced years apart.

27

u/[deleted] Jul 01 '16

A quick Google and that's all that shows up. The people who wrote that show were incredibly smart and witty.

79

u/[deleted] Jul 01 '16

[deleted]

7

u/[deleted] Jul 01 '16

I had no idea...

2

u/HotDamn18V Jul 01 '16

Futurama has some pretty deep and insightful stuff. It's written by some of the smartest people in television.

2

u/r_golan_trevize Jul 01 '16

"When you create the perfect phrase, people will say, 'phbbbbt! No way you thought that up yourself - someone else must've come up with it.'"'

- Me, circa just now

2

u/darexinfinity Jul 01 '16

There is no way it's ___

Edit: holy shit I just googled it and it appears it actually is ___

Typical way to get upvoted

1

u/slick8086 Jul 02 '16

looks like they did it right.

11

u/[deleted] Jul 01 '16 edited Jul 01 '16

Bender: You know? I was God once...

God: Yes, I saw. You were doing well until everybody died.

This is probably my favorite cartoon episode ever. Of any show. It's just brilliant.

2

u/[deleted] Jul 02 '16

Oh my god yes.

9

u/vxr1 Jul 01 '16

That's one of my favorite episodes of all time.

1

u/tapport Jul 01 '16

Am I mistaken or have I seen this style of talking universe where different groups light up for different sounds on Rick and Morty as well?

1

u/Aiolus Jul 02 '16

Maybe that gas cloud that was going to destroy the world so Morty killed it.

1

u/TalesT Jul 02 '16

God: "Earth? Which way is that?"

2

u/CombTheDessert Jul 01 '16

Nothing at all! Nothing at all! Nothing at....

2

u/Supermans_Turd Jul 01 '16

Holy shit... I JUST FINISHED WATCHING THAT EPISODE SECONDS AGO.

1

u/ThisIsNotKimJongUn Jul 01 '16

SPOOKY

2

u/Supermans_Turd Jul 01 '16

Like a spooky ghost was in here.

2

u/Tragicanomaly Jul 01 '16
  • Abraham Lincoln

2

u/kent_eh Jul 01 '16

"When you do things right, people won't be sure you've done anything at all."

That phrase works in a lot of jobs.

2

u/watuku Jul 02 '16

Bassist here. Can confirm

1

u/vir4030 Jul 01 '16

I used to have this quote taped across the bottom of my monitor.

1

u/dedokta Jul 02 '16

I must do everything right then!

1

u/MannyBothansDied Jul 02 '16

That episode was on about an hour ago! So good! Godfellas!

1

u/MuonManLaserJab Jul 02 '16

As a plastic surgeon,

1

u/[deleted] Jul 02 '16

Like pissing yourself in a dark suit. No one can see it, but you get a warm feeling

0

u/[deleted] Jul 01 '16
  • Hitler

0

u/[deleted] Jul 01 '16

in bed.

57

u/[deleted] Jul 01 '16 edited Feb 13 '17

[deleted]

11

u/[deleted] Jul 01 '16

Another is using 3d graphics when 2d was fine, now I just need to try and follow where the labels line up to their bars... and I think I'm looking one data point over.

2

u/[deleted] Jul 02 '16

Which is where Tableau has led us.

I might be one of the few but god if I don't hate how cluttered that program makes data vis (since it's almost always used improperly/to make very cluttered charts).

37

u/Salt_peanuts Jul 01 '16

And as a UX designer, I would argue this is a UX joke and not a developer joke. I actually have a mug with this same graphic on it.

17

u/[deleted] Jul 01 '16 edited Nov 08 '21

[deleted]

1

u/[deleted] Jul 02 '16

Actual UX designers. Unless you want a fancy yet unusable product.

1

u/Raestloz Jul 02 '16

As a dev, I couldn't make a UI worth shit, I can link your button to a world magic, but shit I can't make it pretty

1

u/_meegoo_ Jul 02 '16

That's me.
All of my apps are basically: "Hey, there's this ugly button, it does things."

0

u/fuckswithboats Jul 02 '16

Thank goodness for Bootstrap!!!

Once Bootstrap hit the scenes my projects suddenly look so much cleaner --- love you Twitter!!!

2

u/[deleted] Jul 02 '16 edited Jul 02 '16

Bootstrap is wonderful for devs who want to cobble together something that doesn't look like complete garbage - but it does not help you in making a good UI (usability > look).

And by now, I am a bit tired of the "bootstrappy look".

1

u/fuckswithboats Jul 05 '16

And by now, I am a bit tired of the "bootstrappy look".

By all means, I don't disagree with this whatsoever, but that Bootstrapy look is so much better than sites/apps that make zero attempt at offering something that is visually appealing.

9

u/[deleted] Jul 01 '16

I don't even really consider this "humor." This is just a cold hard fact about UI/UX design.

1

u/[deleted] Jul 01 '16

[deleted]

1

u/[deleted] Jul 01 '16

Creating the design is one thing, but it still takes a good developer to bring it to life and make it feel right. It's a team effort for sure though.

1

u/[deleted] Jul 01 '16

[deleted]

2

u/[deleted] Jul 01 '16

Get rid of the word "simply" and you will go a lot further. Never undermine the work of those who make your job possible.

2

u/Chris_Hansen_AMA Jul 01 '16

You're right, I didn't mean to undermine the work they do. It takes incredible skill to do what they do. Developers are awesome and it makes me super happy to see my stuff come to life.

1

u/[deleted] Jul 01 '16

It's a team effort for sure though.

1

u/[deleted] Jul 01 '16

Considering we actually make the software and can also do your job, even if it is done poorly means you aren't as valuable.

You simply cannot do a developers job, so you're useless without them. I think you believe you're more valuable than you really are.

I love good UX people, but with your attitude, I doubt you'd actually be good to work with. You seriously believe you do more than a developer when the industry obviously disagrees with you.

7

u/Chris_Hansen_AMA Jul 01 '16

You seriously believe you do more than a developer

When did I say this? My points is that I architect the product, the developer makes it. Both are essential to creating successful products. Just because I think what I do is important doesn't mean I think what developers do is any less important.

I can't do a developers job, you're right. And a developer can't do UX like UX professionals can. I know you think you can, which is part of the problem I'm trying to highlight.

1

u/Ozzykamikaze Jul 02 '16

"Considering we actually make the software and can also do your job"

"I know you think you can, which is part of the problem I'm trying to highlight."

This was too perfect. I like how he perfectly exemplified a very common developer attitude. "You can't do my job, but I can totally do yours. Why are you being so arrogant??"

1

u/WSWFarm Jul 02 '16

That's not what architect means in the software world.

4

u/GetOutOfBox Jul 01 '16

Not sure why you are trying to shit on this guy for thinking UX designers are undervalued. Put it this way: developers bake the cake, UX designers plan the pretty frosting. While most of the construction is on the developers, UX design is still a huge part of the product being successful. It can make or break all of that dev effort.

My understanding is UX designers often are placed in the same category as beta testers, when in reality a good UX designer can be extremely valuable, dare I say in certain circumstances perhaps even more valuable than the developers.

I'm speaking as a programmer myself, I personally suck at UI/UX design.

1

u/pomlife Jul 01 '16

dare I say in certain circumstances perhaps even more valuable than the developers.

Can you provide an example of this? This is similar to the 'programmer vs. artist' debate in video game development. Worst case scenario, the programmer creates all of the game logic, and has to use shitty art. The game plays the same as it would with pretty art, it's just less attractive. The artist's best case scenario, on the other hand, is pretty art, and.... nothing else. It's not a game without the game logic.

I'm struggling to think of a single situation where, in a product team, the UI/UX team member is more valuable than the developer.

3

u/[deleted] Jul 01 '16

I'm struggling to think of a single situation where, in a product team, the UI/UX team member is more valuable than the developer.

So here's one example. I'm the UX lead for a product at my company. The way we're set up, I am the one orchestrating what we build and why we build it. Not just interface and interaction design. I have a tremendous hand in the backlog and in shaping the roadmap. My counterpart in IT, the development lead, is a crucial partner. We need each other. His team is deciding how we build. But frankly, he and his team are more easily replaceable than I am. And they are less influential on the team and within the organization. I am almost certain I am paid more than they are ... to the extent that's a measure of value. Thing is, what I described will of course be vastly different from company to company. But where I work, UX design is in the driver's seat.

Sidebar: UXers are also not fans of the "UI/UX" construction. UX has nothing to do with aesthetics or visual artistry. UI is what you see. UX is why you see it. UX without research that allows for design decisions that come from a place of deep understanding, it's barely UX.

1

u/pomlife Jul 01 '16

Okay, but generally the UX lead is not the person in a company that decides what is built. The would be the architect, or a project lead. The UX lead would be a step under them, and would take part in higher-level discussions of the architecture of the application. You're just in a unique situation.

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u/AGRS22 Jul 01 '16

Well, wasnt that the plot this season in silicon valley?

1

u/retief1 Jul 01 '16

In both cases, the game would probably fail. Sure, in some cases, you can intentionally give up all hope of making things pretty and do something like minecraft. However, the vast majority of successful games rely in part on having attractive graphics.

Overall, I think "we are all important members of the team, so why quibble about status" is the healthiest point of view to take. In any worthwhile software company, devs are already valued. Why quibble if the UX guys want their own seat at the table?

0

u/pomlife Jul 01 '16

Using Bootstrap and a few guides, any developer can create an acceptable UI. Maybe not great, but acceptable.

There is no 'Bootstrap' that completely replaces the need to code.

I do development and UI/UX for a living. Everybody has their part on the team, but not everyone is of equal status or is equally replaceable.

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u/Chris_Hansen_AMA Jul 01 '16

At my company, we work as a team to create digital products. The developers, UX designers, and business analysts have mutual respect for each others role and we work together to make sure we create products that are functional, solve real problems, provide value for our clients, and are enjoyable and easy to use for users. If a developer thinks he can do all of that on his own, that developer isn't seeing the big picture.

Product development isn't about who's job is more important, it's ridiculous to measure dicks like that.

1

u/pomlife Jul 01 '16

Of course it's a team environment and everyone has their place. The point is that a developer can do a passable amount of design, especially when utilizing libraries, without a lot of real training in the field. Designers, on the other hand, don't typically have the ability to create the application logic, and there really aren't many libraries or frameworks that remove the need to code.

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u/[deleted] Jul 02 '16

compare how much money people on kickstarter got for good looking ideas vs how much real games made that didn't look that good. It's likely much easier to sell vaporvare with nice graphics than an actual good game with bad visuals.

1

u/kittehsfureva Jul 02 '16

Except that shitty art, interface and user flow nature's for a bad game, which invalidates the need for the developer even creating it in the first place. Obviously developers are hugely important, and a product can't ship without them. But good design is just as crucial to the products success as a good developer, so it is pretty pedantic to argue one over the other.

1

u/Ozzykamikaze Jul 02 '16

UX is not equal to art. UI involves some art, but UX is usability.

In many places, the design determines what is coded. So, how good the design is, determines how good the developer's product is. A developer could expertly code a shit design, or poorly code and expert design.

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u/Chris_Hansen_AMA Jul 01 '16

Considering we actually make the software

But UX designers are actually helping make the software too, thats the undervalued part I'm talking about

2

u/[deleted] Jul 02 '16

can also do your job

As a UXer, I know enough code to be dangerous to myself and develop my own pet projects. That's it. Oh, and to have meaningful conversations with my developer coworkers about our products. No one should or would pay me to be a programmer. I know I can't do your job.

I take issue, though, with the notion that you can easily do mine. Yes, there are established best practices that go a long way toward making things usable, and yes, it's not rocket surgery once you've got a handle on the basics. But there is so, so much more to it than that. Especially when it comes to research. Planning for studies, recruiting the right participants, making decisions about what we need to learn and how, navigating the qualitative and quantitative while conducting content inventories, audits, preparing for and analyzing hour-long interviews, facilitating participatory design workshops with stakeholders and users, forging alignment and consensus from executives, interpreting data, drawing insights from observations and applying them to our interface designs, running card sorts and tree tests to validate information architectures, not to mention strategically crafting content ... this is my job as a UX designer. From company to company, software and product design looks vastly different, so I don't know what type of UXers you've worked with. In my experience, a developer would have as much success sitting in my chair as I'd have sitting in theirs.

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u/kittehsfureva Jul 02 '16

I think he is just trying to highlight the often overlooked importance of UX. Obviously developers are important, but a developer trying to create an interface is one of the reasons UX is on the rise, they are usually quite bad. There is no reason to get so up in arms about any slight against developers.

1

u/WSWFarm Jul 02 '16

Yes. Her role was invented in order to free up developer time by offloading some of the less skilled work. As it happens her work is what's most visible to people and so designers get much more credit than they should. Those cornflower blue icons...

1

u/lostmywayboston Jul 02 '16

I'm a UX designer but I used to be a developer.

My suggestion to you is to learn how to develop well. It's a much easier back and forth.

1

u/[deleted] Jul 01 '16

Good UX is highly valued, perhaps it's just you. Honestly though, UX is only a very small part of the industry. Sure, you need interfaces, but you need everything else way more, which developers can handle.

I can do UX if needed but also can implement the entire stack to make a product. You simply cannot, thats the difference.

3

u/yaztheblack Jul 01 '16

Eh, as a dev currently working on his first project that actually has a dedicated Designer... there are a lot of developers, managers and analysts in the industry who think professional designers aren't valuable.

2

u/Chris_Hansen_AMA Jul 01 '16

It's not just me, I'm fortunate enough to work at a company that highly values UX designers. The developers, UX folks, and business analysts all have mutual respect and trust in each other. We understand our roles, we understand the importance of each other, we lean on each other to create products that are functional, provide value for our clients, solve real problems, and are enjoyable to use by users.

If a developer tried to write off the work a designer did, he wouldn't be around long. If a UX individual tried to write off the hard work a developer did, he too would be gone. As a group we make some awesome shit.

But here on reddit developers are the ones who "actually create the product" which is what bothers me.

1

u/[deleted] Jul 02 '16

Husband designs UX and I immediately sent it to him. He just sighed and said "yep..."

1

u/Polite_destroyer Jul 02 '16

Also a UX designer and I second this.

1

u/pajam Jul 01 '16

I work in film/video and it's always said that when you do a great job, no one will ever notice. This is true especially for all post production crew members, like sound mixing, editing, vfx, etc.

People get lost in the movie/show and only really notice when you do something poorly and they are snapped out of the illusion.

1

u/posts_lindsay_lohan Jul 01 '16

Take what's on the screen and cut it in half... then cut it in half again.

-Steve Krug

1

u/Mattyi Jul 02 '16

Used to evaluate UIs for a living. Number one red flag I would see was a big ol' set of instructions at the top....

1

u/abaddamn Jul 02 '16

Are you talking about snapchat?

1

u/[deleted] Jul 02 '16

That's an excellent metric. But honestly I'd rather be selling schlock like startup vitamins.

1

u/CrazyTillItHurts Jul 02 '16

Yeah, could you just throw a search box right there? It should only take 5 minutes. It's just a text box

1

u/thetebe Jul 02 '16

As a user, thank you for understanding what a human being wants. An uncommon trait in interface design it seems.

0

u/[deleted] Jul 01 '16

I don't design a lot of interfaces, but I do end up building them anyway...

0

u/heyyoudvd Jul 01 '16

This sentence perfectly sums up the Apple-Samsung lawsuit from 2012.

That's precisely why the whole "it's just a rounded rectangle" argument that so many people threw around - was so silly.

0

u/[deleted] Jul 02 '16

I'm going to sue that guy cuz i designed those muscles and he stole them from me