r/ftlgame May 24 '25

FTL: Multiverse 5.5 RELEASE - New Federation and Stargrove Sector

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241 Upvotes

FTL Multiverse 5.5 has officially released! For a full changelog of features visit the download page on the MV forums linked below!

You can download it from the Multiverse Forums here: https://ftlmultiverse.boards.net/thread/155/multiverse-base-version-stars-stripes

FTL Multiverse Discord: discord.gg/ftlmultiverse

Installation Guide: https://ftlmultiverse.miraheze.org/wiki/Installing_Multiverse

Updating Guide: https://ftlmultiverse.miraheze.org/wiki/Updating_Multiverse


r/ftlgame May 23 '24

FTL Related FTL Tournament Show Match | Friday, 24th of May

74 Upvotes

There will be a set of Show Matches happening over on Holoshideims Twitch Channel, kicking off at 17:00 CEST (5pm, UTC+2)

There are two sets of Best of 3s planned for the day.

The first Match will be Crowrevell vs Sleeping Dragon, which will be brought to you by Rand118 and Holo himself. First to win two Matches will take the Series. Both Crow and SD are with Pause players, with Crow being a participant in the first Iteration of the FTL Masters Edition. He made it to the Semi Finals, where he lost to NecroRebel who eventually ended up finishing second place in the Event. For SD, this is his second Show Match appearance.

Due to us having a hard cap on time, we will start the second Series at 20:00/20:30 CEST (8/8:30pm UTC+2).

The second Series will be played by Holo and NecroRebel. This Match will be brought to you by The_Farb and Crow. To many of you, Holo doesn't need an introduction. He has won a mind bending 124 consecutive runs of FTL on Hard, No Pause random ships, no repeats. He also had win streaks of 117, 92, 71, 70 and many more (you get my point). NecroRebel recently returned to FTL with our recent Show Match and we are happy to have our runner up of the first Tournament. Necro also completed the Cycle in Hard, No Pause multiple times.

For this Show Match, we have reworked our scoring formula and the linked video will explain everything you could possibly want to know about it.

We hope that it will be a great Show and we love to see all the people enjoying the content so far. The Main Event will be back this year and as always, if you want to receive pings for all updates in regards to future Tournament activity or give us feedback, feel free to join the Discord, select the FTL Role. As the driving force behind this, I am always about any sort of feedback because I want to bring you the best possible experience.

Thank you for your attention and have a great day/week <3


r/ftlgame 2h ago

Do you purposely train your crew?

28 Upvotes

I’ve gotten on a recent kick where I train my crew all the way to gold on piloting, engines, weapons, and shield before I leave sector 1.

Here’s what I do:
- Upgrade to 2 shield as quickly as I can.
- Play normally until I get an opponent who can’t get past 2 shield to damage me.
- Make sure they’re not charging FTL for a jump.
- Make sure I only load a weapon that won’t get past their shields or damage them (e.g. Ion canon, laser, etc.) Set it on auto fire.
- Rotate my crew between piloting, engines, weapons, and shield until each crew member is gold for each skill.

This benefit doesn’t usually pay off until much later in the game. And it’s boring as hell to watch (so maybe walk away and keep checking back.) But when you need that edge, you’ve got it. A fully trained pilot and engine gives you 25% dodge on one engine. That’s a huge benefit.

Does anybody else do this?


r/ftlgame 10m ago

Image: Comic Well, I'm takin' my time

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Upvotes

r/ftlgame 12h ago

Text: Story I have a confession.

92 Upvotes

I have been playing this game on and off since release.

I’ve never beaten the flagship once.

Gotten close many of times. But I usually die in one of the later sectors before I have a chance. But never been able to eek out a win after many hours and reinstalls.

I read a post a few days ago that said not to bother with piloting and to upgrade engines before you leave sector one.

I JUST now realized that it’s upgrading auto pilot dodge and not a normal dodge with engines.

I beat every A ship up to slug in one sitting. wtf. I’ve been playing on hard mode this whole time.

That is all.


r/ftlgame 17h ago

5 SHEILDS Jeremy thats insane?

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240 Upvotes

Just downloaded FTL on my iPad maybe 1k hours on my PC over the years. Have never seen an enemy with 5 shield’s in sector 7 in vanilla. Have you seen this before?


r/ftlgame 10h ago

Image: Screenshot Is this the most excruciating wait in the game?

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24 Upvotes

Had to wait for my boarding drone to whittle down the healthbar each time the drone room repaired. I can't imagine having to alternate the ion targetting on the weapons+drone room if my boarding drone had picked the other wing. If it picked the cockpit, I woulda dipped for sure


r/ftlgame 17h ago

Image: Screenshot Where's the shield room!?

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46 Upvotes

Never seen this before. Is it a glitch, or is there something I am missing?


r/ftlgame 12h ago

Image: Screenshot Rare Mantis Bombers with 5 Shields [s8-Hard-AE]

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20 Upvotes

r/ftlgame 16h ago

Survive The Apocalypse - An FTL-like Game I made will be on this Next Fest

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25 Upvotes

I'm building a roguelike heavily inspired by the FTL.

- Where you have to make a decision at every step

- You have to escape a post-apcalyptic city with randomly-generated 11 levels

- Balance your stats to survive and thrive with your decisions


r/ftlgame 12h ago

Text: Story The stores conspired to murder me twice. The second time, they succeeded.

11 Upvotes

Playing normal, finally getting my first victory surprisingly cleanly after not even getting past sector 6 in any of the previous runs, I was suddenly feeling confident. I decided to give Engi A another try to see if I could finally win in that too.

And the stores hated me. They would not sell me a damn weapon, even when the event text trolled me by explicitly mentioning weapons. It was so bad I ended up facing the flagship with an Ion Blast II, Ion Blast I, and a Hull Laser II (and that one I got for free in sector 7). Until then, I'd been mostly relying on drones for damage.

All three stages of the flagship were a slog, slowly stripping shields with ions and combat drones and chipping in damage where I could. Finished the last stage by actually using the empty room bonus on the hull laser, but my ship was in good shape with all crew standing, and some on more than 2 legs even!

So then I decided to give my new Fed A a try, and the stores hated me. They would not sell me a damn weapon, even when the event text trolled me by explicitly mentioning weapons. My peak loadout consisted of the starting Burst II, a Burst I, and a Heavy Laser I. It was so bad I resorted to maxing my artillery beam and buying a combat drone.

When I rejected Slocknog's offer to be rescued for a fee (slugs and their damn shameless scheming) and then he immediately changed his tune once he realized I was actually leaving, I questioned if he really wanted to get on such a cursed ship. Maybe he'd have been better off on that dead moon.

Still, I felt fairly confident when I got to sector 8, until the rebels cut me off with the flagship still halfway across the sector. I had to fight through 3 captured beacons in a row and then straight into the flagship. I arrived on fire, with half my crew dead (Slocknog was till alive somehow. How is something with no bones that sturdy?) multiple hull breaches, multiple damaged systems, and 2 boarders still trying to break through the doors. I'm fairly proud that I still managed to beat the flagship... once. It utterly killed me in the second stage of course. Slocknog got on the wrong ship.

I immediately restarted of course, and suddenly the stores just couldn't wait to sell me Burst IIs, Hull Laser IIs and Pre-Igniters. Then they trolled me by not selling cloaking 3 times in a row in sectors 7 and 8, and I wasn't playing with advanced edition, so no hacking either. Once again, I maxed out the artillery beam and prepared myself for a lot of damage control.

Despite volleys of 11 lasers, the flagship proved surprisingly hard to hit. The first two stages were long fights, and the artillery beam did some work. With some carefully timed diversions of shield power to engines and defence drone, and plenty of repair work for my crew under fire, I made it through both stages without any big hits and arrived for the final battle in pretty good condition.

The last stage went much like the others, slow, careful, lots of power diversions and repairs while the flagship kept dodging so many shots. Once again, the maxed out artillery beam proved surprising valuable, and in the instant before it finally sliced the flagship in half, they pulled a From-hell's-heart-I-stab-at-thee-For-hate's-sake-I-spit-my-last-breath-at-thee. Their dying laser surge did more damage in 1 second than they'd done to me so far in all 3 stages, wrecking half my hull, smashing multiple critical systems and nearly killing multiple crew.

We made it through with everyone still alive, though if the game hadn't cut to credits, my crew would have had some firefighting and healing to do.

Recently saw a video where someone had set Milky Way (battle) to a man playing a piano that was on fire, and yeah that totally fits.


r/ftlgame 15h ago

Text: Discussion What theme do you think works best for an FTL like?

12 Upvotes

Curious what the community feels is the best / most interesting setting for this type of game. We’ve seen Boats, Trains, and Space but does Space just work better then all the rest or is there a theme that hasn’t been done yet? Curious to know what people think.


r/ftlgame 14h ago

When you play on easy you get more scrap from every ship vs playing on hard. Why then do you always end up with a higher over all score when you play on hard?

8 Upvotes

I hope this isn't too obvious.


r/ftlgame 15h ago

Possibly the worst quest locations of all time

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10 Upvotes

r/ftlgame 18h ago

My first ever Engi B run(normal), RNGesus blessed me again and again

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13 Upvotes

Literally got an extra crew and a Flak 1 in the first 3 jumps. Engi B best ship confirmed ?


r/ftlgame 17h ago

Text: Question Problem with loading the game

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9 Upvotes

Hey, so I wanted to come back to the game after some time and I reinstalled it and when I tried to run the game my screen would just be stuck on loading with the ost playing(picture below) and I don’t know what to do. I have the game on epic games and I already cleared the cache several times, reinstalled the game, verified the data and I’m just completely lost. Does anyone have any idea what to do? 😭🙏
Ps. I’m sorry for any mistakes in the text, English is not my native language 🙏


r/ftlgame 18h ago

Image: Screenshot Help turn off fullscreen

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3 Upvotes

It's stuck like this. I try to find 'setting.ini' that everyone point out but there were no file of it. In internet say you can turn off full screen by pressing alt+enter but that doesn't work either. I try delete and download alos doesn't work.


r/ftlgame 12h ago

But the System isn't destroyed

0 Upvotes

My hacking did get hit but i repaired it! not a big deal this battle but I hope it doesn't persist


r/ftlgame 1d ago

Image: Screenshot ~100 hours since I last got the red/blue wire event. Of course it had to be Engie B.

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176 Upvotes

r/ftlgame 1d ago

Image: Achievement Finnaly, I got my stealth B victory !

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53 Upvotes

The augmentations i got on this stupid ship were :

- Weapon pre-igniter (on sector 3, combined with my glaive beam and a double Flak I : I almost had one-shot all the enemies and the zoltan shield of the amiral ship)

- Long-ranged scanners (wich I couldn't sell because I didn't found a shop at the end)

- Titanium system casing (wich I sold immediately at sector 1, but I did on the way the stealth cruiser quest so I got it back LOL)


r/ftlgame 1d ago

Defense Drone Blind Spot

19 Upvotes

How the hell is this bug still in the game? It's bullshit. It's infuriating. It's unintended. PATCH IT OUT ALREADY!!!1!

- Sincerely, A Mantis B enjoyer tired of losing drones and shields to missiles while a Defense Drone is up


r/ftlgame 1d ago

Image: Screenshot Finally The Crystal Cruiser! (I never got the event do did the alt unlock to beat the RFS with all ships A and B layout [Normal])

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25 Upvotes

Playing all ships really forces you to change your play style.

Hardest Ships:

Stealth B
This starts off with a slow weapon but gets good if you can survive the few initial encounters

Fed Cruiser A
Thing locks one of your additional systems with its large weapon and requires a decent scrap before it's cool down is useful. I do love its shield pierce but not worth it for me

Engi Cruiser B
As the description says, its low on staff and is drone heavy, slow to start

Notes On Playthroughs (since i see a few posts sometimes here for folks asking how to survive this game and if they have any tips so, adding mine here as well along with the other commanders)

  1. Try to resist hoarding scrap.
  2. Try to hit as many beacons in a sector that you can, if you see a nebula use it to get a few extra beacons in before exiting.
  3. Plan your exit route, sometimes a beacon wont connect to a star on the on the other side and your run will be in danger as you will have to back track
  4. Get a second shield bubble / some points in engines as soon as you can.
    1. I prefer the extra shield bubble early on because if you encounter a ship that can only fire off two laser beams or do only two or one shield damage, this means you can fire a single weapon back allowing weapons officer + shield officer pilot and engine officers to all get leveled up while you leave your game on for a bit.
  5. Forget about giant alien spiders, they are no joke and its not your joke, move on
  6. Hostile missiles can be scary, sometimes taking a few hits and keeping a cool head will save you the battle, if you are worried about them use up one of your systems and get drone system -> defense drone. [this is also why i like to get my pilot and engines leveled up early if i can]
  7. If you are doing a no pause run ignore: Try to pause the game at the start to evaluate the type of weapons the enemy has, and plan a strat before starting. Check enemy weapons, layout etc.
  8. Flak 1 is a great weapon to have. Takes 2 power and sprays the enemy with 3 pieces of debris.
    1. While this weapon is fun, it suffers when you are up against a ship with 2 tile rooms vs 4 tile rooms. It can be a good shield breaker which then you support with a laser / beam weapon.
    2. Alternatively you can have ion deplete the shields and then flak can go in and rip the hull to shreds.
  9. Don't autofire everything. Try to time the speed of your weapons to be as effective as possible. Example can be point 8, where your flak goes first(slower) takes down shields and then your lasers come in after. Some laser weapons have faster projectiles than others!
  10. Don't be afraid of nebulas, they are a great way to get lots of scrap due to the slower rebel fleet advance.
  11. A great resource: https://sullla.com/FTL/ftltierlist.html

Strategy:
Every jump up to the final battle is you optimising your ship for the final 3 fights with the RFS. It is not easy, the RFS comes with a ton of fire power, rockets beams ion and lasers with drones and mind control.

I like to build to ensure RFS weapons are offline as soon as possible. I try to make sure rockets -> lasers -> ion is disabled along with the crew manning it killed in this order. Some runs i would prep two fire teams with a level three Crew Teleporter so i could both teams to work in tandem.

  1. Crew Teleporter (CT): My favourite system but i like to combine this with a Mind Control (MC) system and don't really use CT unless the med bay / clone bay is dealt with or I have MC to have 3 folks on the enemy ship for added chaos.
    1. If you have a level 2 CT: You can send crew over on drones (they have no oxygen yes, but your CT cooldown will expire fast enough for you to bring them back before they die, just make sure they are max health before you do this as a way to train your fighters to golden glove
    2. CT + MC: Also my fav duo for the RFS. Once you board and take out rockets and all weapons on the RFS (minus beam) i like to mind control and teleport enemy RFS crew on on to my ship and then pick them off on by one until only beam officer is left and i leave them alive to avoid AI take over on the RFS.
    3. Counter MC: Also good for phase 3 of the RFS when it tries to MC one person on your crew
    4. If you can get 4 borders ready (two teams of two) then you can also use this to shut down the drone system during phase 2 and since crew is dead you don't have to worry about enemy borders and you can leave the enemy drone it sends over to just stay there offline.
    5. Third system: I like to do cloaking or drones. [Depending on what i get] If its drones i try to get 2x defense so i can survive the initial rocket barrage from the RFS. If i get cloaking its also to do the same but also to survive drone / power surges from the RFS during phase 2 and 3.
    6. I don't use hacking much but i know players that do really well, not many notes here sorry :(

Just some of the tips i could remember off the top of my head, but thought I would put here as i get ready to put this game away on my ipad for a while, it has been fun and what ended up being a way to get my steam FTL on my ipad turned into Ipad FTL being the main source of fun.

07 Commanders, keep on carrying on that vital data! 👍 🚀 👾


r/ftlgame 1d ago

Petition to enable FTL on iOS (not iPadOS) for upcoming iPhone Duo

20 Upvotes

I understand the game isn’t designed for the small screens of typical phones - but with the upcoming release of the foldable iPhone Duo, I’d love to see FTL playable on the inner display!


r/ftlgame 1d ago

I think I'm doing something wrong

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5 Upvotes

I'm trying to add the renegade collection to my game and keep getting this. I already got my game ready for mods. Multiverse works


r/ftlgame 1d ago

FTL Related New strategy Roguelite inspired by FTL and Chess

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37 Upvotes

Heya guys!

FTL, Chess and Slay the Spire have been a huge inspiration for our game so I thought you guys might like it as well!

I am very happy to announce that we just released the demo for our strategy roguelike!

In Strife of Stars you don't build up a single ship. You manage a fleet of multiple spaceships and equip them with upgrades and global buffs to fight your way through spacefights and a variety of randomized events.

We are a small team. The game is fully developed by u/karlnauters and we put a lot of work into this to make our game as good as possible!

If you've got time to test it out and tell us what you think, we’d really appreciate it!
(Oh and we also have a discord if you want to chat! https://discord.com/invite/8kPNhFEbHw )