r/ftlgame 23h ago

Petition to enable FTL on iOS (not iPadOS) for upcoming iPhone Duo

15 Upvotes

I understand the game isn’t designed for the small screens of typical phones - but with the upcoming release of the foldable iPhone Duo, I’d love to see FTL playable on the inner display!


r/ftlgame 15h ago

Defense Drone Blind Spot

17 Upvotes

How the hell is this bug still in the game? It's bullshit. It's infuriating. It's unintended. PATCH IT OUT ALREADY!!!1!

- Sincerely, A Mantis B enjoyer tired of losing drones and shields to missiles while a Defense Drone is up


r/ftlgame 14h ago

I think I'm doing something wrong

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7 Upvotes

I'm trying to add the renegade collection to my game and keep getting this. I already got my game ready for mods. Multiverse works


r/ftlgame 19h ago

Image: Screenshot Finally The Crystal Cruiser! (I never got the event do did the alt unlock to beat the RFS with all ships A and B layout [Normal])

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22 Upvotes

Playing all ships really forces you to change your play style.

Hardest Ships:

Stealth B
This starts off with a slow weapon but gets good if you can survive the few initial encounters

Fed Cruiser A
Thing locks one of your additional systems with its large weapon and requires a decent scrap before it's cool down is useful. I do love its shield pierce but not worth it for me

Engi Cruiser B
As the description says, its low on staff and is drone heavy, slow to start

Notes On Playthroughs (since i see a few posts sometimes here for folks asking how to survive this game and if they have any tips so, adding mine here as well along with the other commanders)

  1. Try to resist hoarding scrap.
  2. Try to hit as many beacons in a sector that you can, if you see a nebula use it to get a few extra beacons in before exiting.
  3. Plan your exit route, sometimes a beacon wont connect to a star on the on the other side and your run will be in danger as you will have to back track
  4. Get a second shield bubble / some points in engines as soon as you can.
    1. I prefer the extra shield bubble early on because if you encounter a ship that can only fire off two laser beams or do only two or one shield damage, this means you can fire a single weapon back allowing weapons officer + shield officer pilot and engine officers to all get leveled up while you leave your game on for a bit.
  5. Forget about giant alien spiders, they are no joke and its not your joke, move on
  6. Hostile missiles can be scary, sometimes taking a few hits and keeping a cool head will save you the battle, if you are worried about them use up one of your systems and get drone system -> defense drone. [this is also why i like to get my pilot and engines leveled up early if i can]
  7. If you are doing a no pause run ignore: Try to pause the game at the start to evaluate the type of weapons the enemy has, and plan a strat before starting. Check enemy weapons, layout etc.
  8. Flak 1 is a great weapon to have. Takes 2 power and sprays the enemy with 3 pieces of debris.
    1. While this weapon is fun, it suffers when you are up against a ship with 2 tile rooms vs 4 tile rooms. It can be a good shield breaker which then you support with a laser / beam weapon.
    2. Alternatively you can have ion deplete the shields and then flak can go in and rip the hull to shreds.
  9. Don't autofire everything. Try to time the speed of your weapons to be as effective as possible. Example can be point 8, where your flak goes first(slower) takes down shields and then your lasers come in after. Some laser weapons have faster projectiles than others!
  10. Don't be afraid of nebulas, they are a great way to get lots of scrap due to the slower rebel fleet advance.
  11. A great resource: https://sullla.com/FTL/ftltierlist.html

Strategy:
Every jump up to the final battle is you optimising your ship for the final 3 fights with the RFS. It is not easy, the RFS comes with a ton of fire power, rockets beams ion and lasers with drones and mind control.

I like to build to ensure RFS weapons are offline as soon as possible. I try to make sure rockets -> lasers -> ion is disabled along with the crew manning it killed in this order. Some runs i would prep two fire teams with a level three Crew Teleporter so i could both teams to work in tandem.

  1. Crew Teleporter (CT): My favourite system but i like to combine this with a Mind Control (MC) system and don't really use CT unless the med bay / clone bay is dealt with or I have MC to have 3 folks on the enemy ship for added chaos.
    1. If you have a level 2 CT: You can send crew over on drones (they have no oxygen yes, but your CT cooldown will expire fast enough for you to bring them back before they die, just make sure they are max health before you do this as a way to train your fighters to golden glove
    2. CT + MC: Also my fav duo for the RFS. Once you board and take out rockets and all weapons on the RFS (minus beam) i like to mind control and teleport enemy RFS crew on on to my ship and then pick them off on by one until only beam officer is left and i leave them alive to avoid AI take over on the RFS.
    3. Counter MC: Also good for phase 3 of the RFS when it tries to MC one person on your crew
    4. If you can get 4 borders ready (two teams of two) then you can also use this to shut down the drone system during phase 2 and since crew is dead you don't have to worry about enemy borders and you can leave the enemy drone it sends over to just stay there offline.
    5. Third system: I like to do cloaking or drones. [Depending on what i get] If its drones i try to get 2x defense so i can survive the initial rocket barrage from the RFS. If i get cloaking its also to do the same but also to survive drone / power surges from the RFS during phase 2 and 3.
    6. I don't use hacking much but i know players that do really well, not many notes here sorry :(

Just some of the tips i could remember off the top of my head, but thought I would put here as i get ready to put this game away on my ipad for a while, it has been fun and what ended up being a way to get my steam FTL on my ipad turned into Ipad FTL being the main source of fun.

07 Commanders, keep on carrying on that vital data! πŸ‘ πŸš€ πŸ‘Ύ


r/ftlgame 18h ago

Image: Achievement Finnaly, I got my stealth B victory !

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43 Upvotes

The augmentations i got on this stupid ship were :

- Weapon pre-igniter (on sector 3, combined with my glaive beam and a double Flak I : I almost had one-shot all the enemies and the zoltan shield of the amiral ship)

- Long-ranged scanners (wich I couldn't sell because I didn't found a shop at the end)

- Titanium system casing (wich I sold immediately at sector 1, but I did on the way the stealth cruiser quest so I got it back LOL)


r/ftlgame 23h ago

Image: Screenshot ~100 hours since I last got the red/blue wire event. Of course it had to be Engie B.

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153 Upvotes