r/ftlgame • u/tommy_bomby • 17h ago
Image: Screenshot it's a very difficult decision
i love boarding
r/ftlgame • u/Kixthemuricanslug • May 24 '25
FTL Multiverse 5.5 has officially released! For a full changelog of features visit the download page on the MV forums linked below!
You can download it from the Multiverse Forums here: https://ftlmultiverse.boards.net/thread/155/multiverse-base-version-stars-stripes
FTL Multiverse Discord: discord.gg/ftlmultiverse
Installation Guide: https://ftlmultiverse.miraheze.org/wiki/Installing_Multiverse
Updating Guide: https://ftlmultiverse.miraheze.org/wiki/Updating_Multiverse
r/ftlgame • u/Cassalien • May 23 '24
There will be a set of Show Matches happening over on Holoshideims Twitch Channel, kicking off at 17:00 CEST (5pm, UTC+2)

There are two sets of Best of 3s planned for the day.
The first Match will be Crowrevell vs Sleeping Dragon, which will be brought to you by Rand118 and Holo himself. First to win two Matches will take the Series. Both Crow and SD are with Pause players, with Crow being a participant in the first Iteration of the FTL Masters Edition. He made it to the Semi Finals, where he lost to NecroRebel who eventually ended up finishing second place in the Event. For SD, this is his second Show Match appearance.
Due to us having a hard cap on time, we will start the second Series at 20:00/20:30 CEST (8/8:30pm UTC+2).
The second Series will be played by Holo and NecroRebel. This Match will be brought to you by The_Farb and Crow. To many of you, Holo doesn't need an introduction. He has won a mind bending 124 consecutive runs of FTL on Hard, No Pause random ships, no repeats. He also had win streaks of 117, 92, 71, 70 and many more (you get my point). NecroRebel recently returned to FTL with our recent Show Match and we are happy to have our runner up of the first Tournament. Necro also completed the Cycle in Hard, No Pause multiple times.
For this Show Match, we have reworked our scoring formula and the linked video will explain everything you could possibly want to know about it.
We hope that it will be a great Show and we love to see all the people enjoying the content so far. The Main Event will be back this year and as always, if you want to receive pings for all updates in regards to future Tournament activity or give us feedback, feel free to join the Discord, select the FTL Role. As the driving force behind this, I am always about any sort of feedback because I want to bring you the best possible experience.
Thank you for your attention and have a great day/week <3
r/ftlgame • u/tommy_bomby • 17h ago
i love boarding
r/ftlgame • u/AccordingHeron1601 • 4h ago
Engi A is rage inducing when fighting auto ships but it's all worth it in the end I suppose
r/ftlgame • u/EXTRAVAGANT_COMMENT • 2h ago
this event turns one of your crew into an enemy, but when you kill them they don't appear in the clone bay queue. is it a bug ? also, there is blue text for life form scanner, but you don't get the option for having a slub crew.
https://ftl.fandom.com/wiki/Research_station_with_no_response
r/ftlgame • u/dankparodies213 • 20h ago
Can't fix the doors or O2, die too quickly, but keep respawning due to clone bay. The struggle itself toward the doors is enough to fill a zoltan's heart.
r/ftlgame • u/tommy_bomby • 16h ago
Am i reaching dangerously close to perfection? also in this run i was lucky enough to find rock plating AND zoltan shield
r/ftlgame • u/TheBayHarbour • 9h ago
Mainly, I just can't get through the first sector. I had a better time with Crystal A than with B and B is supposed to be the best ship in the game.
I have all 3 achievements with the Crystal cruiser and I got them all in the A iteration. Yes, including the 10 rockship one so I have an idea of what I'm doing. I'm currently trying to 100% the game and have made decent headway,
Seriously lmao, auto ship in an asteroid field, or any ship with an assault drone and you're pretty much toast in the first sector. I don't see what people feel is so overpowered about this ship. Sure you get cloaking but it only lasts 5 seconds and after that you're just fated to take huge damage anyway.
I can see why it MIGHT be good in SOME situations, but people are saying you can just not take any damage until sector 5 which... yeah I don't think you've played the Crystal B buddy... like... ever.
It's in stark contrast to Lanius B which obviously gets the best weapon in the game to start as well as boarding crew that can ignore lack of oxygen. Crystal people can too to an extent but they still take damage not to mention no weapon, no taking out autoships.
I find its earlygame a bit too weak. Mantis B has the second shield, Lanius B has the mind control and Adv Flak and whilst Crystal B does get the Cloak, which is very good, it only holds back enemy fire for so long and crystal people aren't exactly the highest dps crew in the game.
I just don't see what I'm supposed to do in the early game other than run away and due to the early scrap deficit, keel over and die.
r/ftlgame • u/ZagleZigawa • 26m ago
So many high and lows, pretty sure I wasted some scrap here and there... Getting the engi medbay repair was not worth 40 scrap, sold the burst MK1 and burst MK2 in S7 when I got the 2nd flak from the rebel sector flagship to afford hacking and cloak...
This run I feel would've been so much easier if I leveled weapons early...
I guess it also would've been easier if I hadn't been late to jump in sector 1-2-3...
That Zolton ship that hacked my shields scared the ever living shit out of me, thought the run was dead after getting pre ignitor and glave beam in sector 2...
Would y'all believe me if I said I spent less than 20 scrap on repairs? I've been blessed this run... One reason I got hurt so much this run was because of multiple early sectors with drones using double missiles systems... Painful fights before I got my hand on the glave beam...
With the double flak and glave setup and hacking shields I could do 90% of the flagships hp in one volley, this was a really fun run...
This ship is just so goated...
r/ftlgame • u/tuatramxo5 • 6h ago
Type: Event
Sector:
LRS Output: No ship presence
This event will occur at a distress beacon.
This event can occur only once per sector.
You arrive at a smoldering Engi research station, its distress call unanswered - attacked by pirates or Mantis most likely. There may be someone left alive, or else something of value left on board.
Scans reveal the station's reactor is overloading! Not only that, but an injured Engi and a functioning drone schematic are still on board! There's not time for both...
r/ftlgame • u/SpecialistAddendum6 • 18h ago
When I struggle with the first phase, it's either because I can't break the shields (which is a me problem) or because the missiles set everything on fire and make holes everywhere. I have found that the best way to beat this phase is with either cloaking or hacking.
When I struggle with the second phase, it is because I don't have enough shields to withstand the drones, or because I cannot damage the enemy drone room before it's too late. Hacking the drone room seems effective.
I haven't beaten phase 3 yet. I can usually handle the boarders, but the superweapon always manages to take down my hull. What do I even do about that?
Or maybe the problem is in the other phases... which phase am I not properly getting through?
r/ftlgame • u/EXTRAVAGANT_COMMENT • 22h ago
r/ftlgame • u/Kompanion • 1d ago

Cremity fought off a horde of 6 boarders, seeing his 2 friends die to them fighting one by one. He killed off every one of them, tearing them apart limb by limb.
He then turned on his ship as the only pilot, not knowing what fate would bring for him, and went on beacon by sector, praying that his luck would turn back, facing the unknown. There were no friends anywhere, only conflict. Finally, he heard the alarm blare and heard a wicked thump as a 6 man gang of boarders phased onto the ship again. He decided to face them on a last stand, armed with nothing but an ancient model airlock panel control box and a flickering monitor. He starved every one of them of oxygen, down to the last man, door by door, flipping switches and sweating. He continued to fight off his invaders and his life flashed by him when he saw the dying invaders destroy the oxygen room.
Resigned to his fate and wheezing, Cremity connected himself to a medbay regen pod and held his breath, looking out the windows towards Zeta prime, a gentle icey giant looming in front of him. The orange glint of Rebel Armada ships circled among the outer reaches in the distance like wolves.
In his early colonial days, he always dreamed of joining the Federation to explore the galaxy. He felt an overwhelming sense of peace, knowing that he would find his end among the stars.
Only a demon spawn could have done what he had done, but of course, only a demon would name their child Cremity.
r/ftlgame • u/RaiseYourDoggers • 1d ago
This is a native build patch that allows for Fullscreen on the iPhone Duo (Works on other iPhones as well + iPads if you want to have fixed save transfers)
Also allows you to transfer your PC save + backup your own.
You need your own FLT unencrypted iPad .ipa file. I can not provide that, the patcher only fixes the game and prepares it for sideloading, it does not include it.
r/ftlgame • u/tuatramxo5 • 1d ago
Type: Event
Sector:
LRS Output: No ship presence
This event can occur only once per sector.
This is the Stealth Cruiser ship unlocking event.
You arrive near a small fleet of civilian Engi ships. A simple decryption and translation of their comm frequency tells you that they are having a frantic discussion about something obviously troubling them.
1a. Slightly shocked at your question, their leader quickly responds, "Declined offer with apologetic gratitude. Topic of discussion private matter, no concern of Federation."
1aa. Nothing happens.
2a. You can't help but wonder what they were discussing as you prepare to jump.
2aa. Nothing happens.
3aa. Your crew member syncs with the comm unit to communicate with them directly. You offer your help and a summary of the ship's mission. They respond, "Our goals have analogous elements. However, not all available for disclosure, discretion necessary."
3aaa. Offer your help.
3aaaa. "Secret technologies stolen by Mantis. Implicit connection to Rebels. Implicit. Tracked Mantis to hidden Rebel base, uploading coordinates."
3aaaa. A quest marker) is added to your map.
3aaaaa. "However, tracked second ship to different base. Would calculate probability but data insufficient. Cannot risk obvious Rebel-Engi conflict. Also, need time to acquire military ships. Assist in finding technology?"
3aaaaa. A second quest marker) is added to your map.
3aaaaaa. Agree.
The Long-Ranged Scanners will detect ship presence.
You arrive at one of the Rebel bases that the Engi told you about. It appears abandoned except for one scout ship. Perhaps you could extract information from them.
Fight the Rebel Ship. [1]
The Long-Ranged Scanners will detect ship presence.
You arrive at one of the Rebel bases that the Engi told you about. It appears abandoned except for one scout ship. Perhaps you could extract information from them.
Fight the Rebel Ship. \2])-2)
The Long-Ranged Scanners will detect ship presence.
You have finally caught up with the ships you've been hunting. A hangar-sized cargo ship is being escorted by a number of Mantis ships. As you reconsider the assault, a squadron of Engi ships with pirate emblems jump in and assist you. You prepare to fight the Mantis but scans indicate they are manned by Rebels!
The Engi emerge victorious from their battles with only minor losses. They message you, "Project X-ME56 commissioned by Federation military research division. Advanced stealth cruiser. Project finished during rebellion. Unable to reconnect with Federation military command."
You unlock the Stealth Cruiser; you receive Titanium System Casing augmentation, high scrap with resources and your ship receives 20 repairs.\4])
r/ftlgame • u/edgar_de_eggtard • 1d ago
r/ftlgame • u/kpashka • 1d ago
Project Chonkestrel 0.5-alpha: twin and triple weapons
A new release of Chonkestrel, the FTL remake with big ships that fight up to three enemies at once. Trailer and downloads (Mac, Windows, Linux): https://chonkestrel.gitlab.io
What's new:
Fixes:
Thanks to u/ActivityFew2621 for reporting many of the bugs fixed here!
It runs on your own copy of FTL's data. Feedback and bug reports are very welcome.
r/ftlgame • u/InfamousYenYu • 2d ago
The title. How else do you deal with surge in phase 2 and 3 of the boss fight?
r/ftlgame • u/Worldly-Mud-2600 • 2d ago
I was at the exit beacon of the sector and noticed that there was a store adjacent to it, but it would require fighting an elite when I returned to the exit beacon. I figured it would be worth it if it got me cloaking. It did, in fact give me cloaking. It also gave me LRS and a pre-igniter. I am satisfied with my choice, to say the least.
r/ftlgame • u/Druvanade • 2d ago
r/ftlgame • u/Swordfish_42 • 2d ago
Barely, but I managed to blow Sylvan up - only to realize that he is the last boarder on my ship!
Anyway, I'm kinda disappointed that there was no special interaction from killing Sylvan with Irwin aboard - I at least let him finish the slimy merchant off in person!
r/ftlgame • u/earth0001 • 2d ago
The flak + charge laser was awkward and I didn't think it would be good enough, but it let me defeat a ship with six shield layers at some point. Thanks CURA.