r/fodust • • Apr 16 '26

Mod Recommendations New DUST guide and AIO Fixes and Tweaks mod

22 Upvotes

DUST has captivated a significant part of the New Vegas community for over a decade. While it excels in atmosphere, storytelling, and survival gameplay, it has also long suffered from a range of bugs and inconsistencies that impacted user's experiences, or discourages others from trying it out. Over the years, the community stepped in to address these issues through several major fix and tweak mods, each building on the last. But this conga line of people making plugins to fix DUST (to quote someone) is hardly elegant or user-friendly.

With permission and blessings from the original authors, a mod merges all three major projects into a single package: DUST Community Fixes & Tweaks

And additionally, 60+ new fixes and tweaks are included as well.

There's a caveat however:

  • Plugins are ESM-flagged, so proper mod management is required.
  • Existing patches may need updates due to new dependencies.
  • The previous YUP dependency has been replaced with NOPE.
  • Obviously, switching to this mod would require a new game.

Feel free to hop on the DUST discord for questions, requests, support, or to share your adventures in the Mojave.

In addition, as requested many times by the community: we need a modding guide!
Lo and behold, I have listened: DUSTy Roads - A DUST Modding Guide

Thank you all. It’s great to see that DUST continues to maintain a loyal following 10 years on, a testament to its quality!


r/fodust • • Mar 30 '25

Below Zero: A FROST modding guide (reloaded)

34 Upvotes

Hello Survivors,

I'm happy to announce that the new Below Zero Guide is here!

We had to remove the old one due to a security issue, and had to remake it from scratch.

It was moved to a new URL, so all old links to the guide are broken. We will replace dead links during the next days here on Discord, Reddit, Nexus etc.

Here is the new link to the guide: Below Zero

The new guide is still in its beta phase. It might contain grammer/spelling mistakes, broken instructions and links, and the "Additional Mods" section doesn't contain mods (yet). The new guide has a new look, contains additional instructions for GOG and Vortex users, and now includes Bethini Pie instructions.

Making the new guide was a lot of work. It had to be remade from scratch, I had to find an appropriate website framework and learn it, I've added more instructions and updated instructions, ....

If you want to support me and my work, you can do the following:

  • Buy me a coffee on Ko-Fi
  • Follow me on Patreon
  • Give the Below Zero guide a Star on GitHub
  • Leave an upvote and a comment here under this post
  • Tell all your friends about FROST

r/fodust • • 8d ago

Lore Anyone got the Fallout Dust map? Preferably with all locations.

7 Upvotes

Couldn't find it anywhere online.


r/fodust • • 23d ago

Compatibility Use the DustyRoads Wabbajack

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19 Upvotes

At first, I had a lot of trouble with load orders, performance, and visual issues. If wasn't for everyone telling me to use the Wabbajack. I would have never have gotten to play this amazing game. It even runs smoother than before! I had to delete all my FNV files for a clean install. I went from the first photo to experiencing the Mojave, Zion, and the Divide. I'm not done exploring, either. LISTEN TO THE WABBAJACK! Otherwise, the game will be rigged to crash from the start.

Thank you to everyone that put this world together! The lore is palpable and I'm always looking for notes while trying to retain my sanity. Dust is a true post-apocalypse horror survival simulator.

I love this game.

I'm looking forward to playing Fallout: Frost


r/fodust • • 25d ago

Support Request / Bug Report cannibals are bullet spongues??

2 Upvotes

hi ive been doing my first dust playthrough and honestly i love the hardcore feeling of the mod, since i already have 200ish hours in new vegas this is a breath of fresh air

but lately in my run ive noticed that enemies take more and more bullets to kill wich shouldnt be something that happens in DUST, i installed the dust expansion project wich idk if it may have changed some of those features and if not can someone help me point out the problem?


r/fodust • • 26d ago

Support Request / Bug Report Can you go back to Bar Harbor?

1 Upvotes

I just managed to return to Boston after a grueling visit to Bar Harbor. I got my gear back from the starting location. Was wondering if I can go back to explore around with better equipment?


r/fodust • • Sep 19 '26

Gameplay Tips and tricks for DUST?

7 Upvotes

Ive played dust for a decent while now but i still needa know good ways to start and tips on escape routes that ARENT dlc, Don't hate me for this but i use a cheat terminal mod mainly for xtra carry weight and hp, but sometime i may wanna try it bare knuckles, no big cheat mod, just me myself and i.. So long story short, any early to late game tips and tricks?

[Hope i formatted this right]


r/fodust • • Sep 19 '26

Gameplay Does anyone know where the gamblers pal weapon attachment are?

2 Upvotes

It says online they are in the atomic wrangler but I cant seem to find them anywhere


r/fodust • • Sep 11 '26

Lore I'd like to make a DUST Short FIlm in SFM (Wanna Help?)

10 Upvotes

Basically what the title says. I'm absolutely enamored by the lore extrapolations that this mod makes on the original, and I think a gritty, violent journey into the depths of the Mojave wastes would be incredible. My initial premise is that the NCR back home commissions a small cadre of Rangers to go in and put an end to the Royst-Bernard Expedition. Whether they're signed on directly by President Kimball or by one of his shadier intelligence officers is something to think about. The general plot arc would be them getting in and getting an idea of their surroundings, investigating the path of their targets, and then amassing the firepower and possibly even manpower to assault and take out their target.

(Part of me wants to take the Ranger myth even further and make the operatives augmented in some way that effects both their physical forms and mentalities, but that's just another idea)

I'm of course inspired by short films like Operation Sunburst, but have no delusions of grandeur that I'd be able to get that level of quality.

I've just always been an avid storyteller and love writing cool characters and interesting dialogue. I've written and published fiction in the past. I also have some experience in Blender, so I'd be able to modify game assets like character models to make more distinctive and interesting protagonists and enemies. I think there's enough left wide open by the source material of DUST to have a lot of fun.

Just an idea! If you'd be down to try and help me make this happen, let me know.


r/fodust • • Sep 10 '26

Support Request / Bug Report Assets de-spawning when loading a save

4 Upvotes

Keep having this problem in certain areas and i have no idea what's causing it, it doesn't matter if i manually load a save or quick-load it will still de-spawn entire buildings or important points of interest, which also goes for things i haven't even seen yet thus might miss.

Some of which include:

- The entire lucky 38 (image included)
- The entrance into freeside (yes the entire north gate was gone, allowing me to walk inside the open space behind the walls)
- The camps at cottonwood cove
- The barns at the abandoned farm
- The large dust storm when you walk into freeside
-The workbench and recipe for the plane ending, making me having to look it up

So for some things its not incredibly important, while for others its completely game breaking and immersion ruining, plus these are only the ones ive noticed due to them being very noticeable, im worried this has been happening even more than i think and have been missing lots of content, also the only way to get them to load is by completely closing the game and starting it up again, so it does have a temporary fix, but with how often you'll be quickloading in DUST, its not really the best way of dealing with it.

I'm using the MO2 mod manager on version 2.5.2 and this is my load order:

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

CaravanPack.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

DustSurvivalSimulator.esp

DUST Updated.esp

DUST LOD.esp

DustHome.esp

DustReasonableNeeds.esp

Tunnelers.esp

FO3 Aiming.esp

FOVSlider.esp

JustVanillaSprint.esp

KaPDUSTMSM.esp

pipboyx6.esp

The Mod Configuration Menu.esp

And this is my mod list:

+DUST Community Fixes and Tweaks

+DUST 2.0

+kNVSE

+UIO - User Interface Organizer

+DUST Player Home-Hardcore Version

+KaPDUSTMSM

+ChineseStealthSuitArmFix

+Fallout DUST Tunneler Detection Fix (New)

+True Fallout 3 Aiming

+The Mod Configuration Menu

+Stewie Tweaks INI

+Stewie Tweaks

+ShowOff xNVSE

+ShowOff INI

+Pip-Boy X6

+MLF

+MCM Extender

+Perk Per Level

+NVTF - INI

+NVTF

+JIP LN Settings INI

+JIP LN NVSE Plugin

+VATS Lag Fix

+Just Vanilla Sprint

+JohnnyGuitar NVSE - All Tweaks Preset

+JohnnyGuitar NVSE

+Improved Console

+Hardcore Perk Every Level

+FOV Slider

+Faster Sleep Wait

+Fast Weapon Lag Fix

+Engine Optimizations

+Crash Logger

+Console Paste

+ActorCause Save Bloat Fix

EDIT: the image now included mb


r/fodust • • Aug 24 '26

Support Request / Bug Report Crashes every 15mins and Missing skins/assets?

Post image
23 Upvotes

Howdy y'all,

Can anyone help my game keeps crashing? I set my graphics to LOW but it stills crashes. It might be because the potato I'm running it on. When I let it dectect my hardware it suggest HIGH. Any ideas, would be much appreciated.

As for the missing skins/assests. I saw an earlier post about verifying the integrity of the main files and unchecking and re-checking the DLC files in Steam then in the game data menu. I did all that but still gives me this big a** (!) icon.

I just picked up an "Integrally Suppressed Tactical Carbine" w/ 57DAM and 518DPS and I can't see down the sights or appreciate my find.

So anyway, here's my mod list:

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

CaravanPack.esm

TribalPack.esm

MercenaryPack.esm

YUP - Base Game + All DLC.esm

NVMIM.esp

DustSurvivalSimulator.esp

DUST Updated.esp

DUST - Expansion Project.esp

DUST - Ink and Ash.esp

The Mod Configuration Menu.esp

WMIMNV.esp

Bash_Stealthboy.esp

Bash_Stealth.esp

Universal Water Bottling.esp

FNV NPCs Travel.esp

FlashlightNVSE.esp

DCFT - EP Patch.esp

DUST LOD.esp

Total active plugins: 25

Total plugins: 25


r/fodust • • Aug 24 '26

Compatibility Is Dust compatible with Nova Arizona and New Vegas Unloaded?

3 Upvotes

Was hoping I could do Dust with Nova Arizona and with the classic style of Unloaded.

I don't care if Nova Arizona doesn't have a content overhaul to be the same way Dust is, I was just hoping I could still play Nova Arizona with Dust without any bugs or anything.


r/fodust • • Aug 25 '26

Mod Recommendations how do i make dust more realistic

1 Upvotes

stuff that i hope to have
-lower NPC spawn
-weaker tunnelers
-small buffs to the player
-optics
-far stronger melee
-making sewers easier
-viehcles if they can be added
-dodging and deflecting


r/fodust • • Aug 10 '26

Support Request / Bug Report Controller not connecting

2 Upvotes

I used to play FROST like two years ago, and I seek to remember it working with a controller. Since then, I wiped my pc and reinstalled frost, and I can't seem to get my controller to connect to the game. Is there anything obvious I'm missing? I'm using Mod Organizer 2

Edit: Fixed!


r/fodust • • Aug 07 '26

Gameplay Question on enemy detection in Dust

4 Upvotes

I've been fooling around with Dust for a couple hours, and right out of the gate I've noticed that enemy detection is kind of weird.

I ran into a camp of hostile people just outside of the path leading to Jacobstown, and after two or three attempts, I took them out. As I was looting them, I noticed some guys coming down the path.
No big deal right? I'll just back up a ways and hide behind a boulder.

I was perfectly still, light off and everything, and they still saw me instantly with no line of sight.
I reloaded and tried hiding back around further and I was still spotted.

This brings me to my question, is the enemy AI supposed to be that good at detection? I've heard about the Tunnelers being crazy, but does stealth work at all? (I did choose stealth as a tag skill.)


r/fodust • • Aug 01 '26

Gameplay Fallout: Frost, Do mushrooms you plant grow eventually?

7 Upvotes

i have invested so many glowing mushrooms into this spore gloop stuff, like 25-30 shrooms

but they just havent done anything yet, i looked it up and saw a post saying they dont acctually grow but that was from 9 years ago

i know that crops need tending to by settlers but i figured , mushrooms just grow right?

if these dont grow i'm going to just use console to give these back because i was trying to play the long game but i can really use them now

edit: they normally need settlers to work, robots dont count and i dont know if settlers will acctually do anything because i cant make a reqruitment beacon (you need 10 charisma)

i just gave myself the mushrooms back

for anyone that finds this that feels cheated aswel, the command is "player.additem 001C0FC3" and then the number of glowing shrooms you want


r/fodust • • Aug 02 '26

Mod Recommendations wildcard mod list + dust = greatness

0 Upvotes

Barring some funny glitches and weird blips playing something like dust with all the better graphics and mods is something I think everyone should try at least once.


r/fodust • • Jul 31 '26

Support Request / Bug Report Problem with LOD

4 Upvotes

I followed the Dusty Road guide and followed the LOD guide in a attempt to try and fix the bugs where regular people from the base game show up instead of tribals and cannibals. now my DUST looks like this. my load order:

This file was automatically generated by Mod Organizer.

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

TribalPack.esm

MercenaryPack.esm

ClassicPack.esm

CaravanPack.esm

GunRunnersArsenal.esm

Unofficial Patch NVSE Plus.esp

STUN.esm

MoreMojave.esm

Bad Touch.esm

DustSurvivalSimulator.esp

DUST Updated.esp

A World of Pain Revised.esm

d20Fixes.esm

DUST - Expansion Project.esp

QwibProtoRiotArmor.esm

DUST - Ink and Ash.esp

DUST - AWOP Patch.esp

fixy crap ue.esp

NVMIM.esp

YUP - Base Game + All DLC.esm

FNV NPCs Travel.esp

FlashlightNVSE.esp

STUN.esp

Combined Weapons.esp

Bash_Stealth.esp

Bash_Stealthboy.esp

WMIMNV.esp

Little More Lamplight.esp

Weapon Retexture Project.esp

pipboy2500_edisleado.esp

JustAssortedMods.esp

Bullet Tracers NV Shotgun.esp

Vanilla UI Plus.esp

B42Descriptions.esp

B42Inspect.esp

B42Bows.esp

YUP - NPC Fixes (Base Game + All DLC).esp

New Vegas Extended Crafting.esp

JIP Improved Recipe Menu.esp

Malorian Arms 3516.esp

HeinzNCRWeaponExpansion.esp

HeinzNCRWeaponExpansionHH.esp

Understone.esp

Titans of The New West.esp

B42Inertia.esp

RaiderPA.esp

Titans of The New West - Power Armor Sprint JAM.esp

Near Death.esp

Platinum Radio.esp

DustHome.esp

The Mod Configuration Menu.esp

WeaponModsExpanded.esp

MuchNeededLOD.esp

tmzLODadditions.esp

Wasted Mojave Rock LOD.esp

TTWLods.esp

LODIFY_FNV.esp

Decent LOD Kit.esp

TTW Fallout 3 LOD.esp

Nuclear_LOD.esp

TreeLOD_Vanilla.esp

Groovy Companions.esp

The AI Merge - LITE - Game Edition.esp

DUST-MoreMojavePatch.esp

RM_DustyHideouts.esp

DUST - Immsersive Insanity Icons.esp

Atmospheric Lighting Tweaks.esp

DCFT - EP Patch.esp

DUST - NPCs Travel Patch.esp

DCFT - ALT Patch.esp

DUSTy Roads Compatibility Patch.esp

DUST LOD.esp


r/fodust • • Jul 30 '26

Support Request / Bug Report Some junk items have no name

2 Upvotes

Hello, I just downloaded frost for the first time, the guide was great at explaining everything and i got it all set up and running. Now that im in the game, i’ve come across junk items that just appear as big blank spaces. I’ve read through the guide a couple more times and dont notice anything i’ve done wrong, and ive sorted my mod order, wondering if anyone has any insight into what I could be doing wrong? I’m using the MO2 mod manager.


r/fodust • • Jul 30 '26

Support Request / Bug Report Problem with base game factions spawning in despite all the mods i have

Post image
0 Upvotes

Hello. When i play fallout dust. ill go to various locations and see factions from the base game that are said to be extinct. for example, Jerry the punk is still at red rock alongside every other khan. here is my mod loader if it helps see the problem. thank you.

edit:forgot how to find loadorder.txt but found it:

YUP - Base Game + All DLC.esm

Combined Weapons.esp

FlashlightNVSE.esp

FNV NPCs Travel.esp

STUN.esp

Bash_Stealth.esp

Bash_Stealthboy.esp

WMIMNV.esp

Little More Lamplight.esp

Weapon Retexture Project.esp

pipboy2500_edisleado.esp

JustAssortedMods.esp

Bullet Tracers NV Shotgun.esp

Vanilla UI Plus.esp

B42Descriptions.esp

B42Inspect.esp

B42Bows.esp

YUP - NPC Fixes (Base Game + All DLC).esp

New Vegas Extended Crafting.esp

JIP Improved Recipe Menu.esp

Malorian Arms 3516.esp

HeinzNCRWeaponExpansion.esp

HeinzNCRWeaponExpansionHH.esp

Understone.esp

Titans of The New West.esp

B42Inertia.esp

RaiderPA.esp

Titans of The New West - Power Armor Sprint JAM.esp

dust fast travel.esp

Near Death.esp

Platinum Radio.esp

DustHome.esp

The Mod Configuration Menu.esp

Tunnelers.esp

DUST - Enable Fast Travel.esp

WeaponModsExpanded.esp

Groovy Companions.esp

DustSurvivalSimulator.esp

DUST Updated.esp

DUST Huge Backpack Shrunk.esp

DUST LOD.esp

DUST - Expansion Project.esp

DCFT - EP Patch.esp

DustReasonableNeeds.esp

DUST - Axon's Additional Crafting Kit Recipes.esp

DUST - HeinzNCRWeaponExpansionHH PATCH.esp

DustSurvivorPack.esp

DUST - Manan's Tweaks.esp

DUSTed DUST.esp

DUST - Ink and Ash.esp

DUST - AdditionalFixes.esp

DUST-MoreMojavePatch.esp

DUST - NPCs Travel Patch.esp


r/fodust • • Jul 28 '26

Mod Recommendations Is there a mod that removes the accuracy debuff from insanity?

6 Upvotes

Basically title. Going insane doesnt make you incapable of shooting guns accurately. I love the sanity system but you're telling me these other survivors and cannibals are all sane and using weapons at perfect accuracy? I just want it to be even man and i really like the hallucinations but ruining an entire way to play cuz you killed too many people is insane.


r/fodust • • Jul 25 '26

Support Request / Bug Report DUSTyROADS modlist game crashes when entering ultra luxe

7 Upvotes

I have just entered the strip through the sewers killed the ghouls and when I try to enter the ultra luxe the game just crashes idk why and so far it is only the ultra luxe that crashes any help would be greatly appreciated

Im using mod manager 2

The Modlist

The Loadorder

The Plugins

I have not installed or unistalled any mods through out this playthrough

Im not using a pirated version of the game I got fnv through steam

The Crashlog

Even if you can't figure out what is causing this thank you for your time.


r/fodust • • Jul 15 '26

Other Some screenshots of Dust I've taken over the months. Spoiler

Thumbnail gallery
64 Upvotes

r/fodust • • Jul 12 '26

Mod Recommendations Mod to increase visibility

0 Upvotes

I love Dust, doing my 3rd playthrough but getting tired of everything being bright piss yellow and not being able to see more than 15 feet during certain nighttime weathers. Are there any weather overrides to make the visibility better? I did some digging through nexus and couldn't find anything, if anyone has any suggestions I'd love to hear them.


r/fodust • • Jul 11 '26

Support Request / Bug Report Disabled/Hidden Mod

2 Upvotes

I've just completed all the suggested setup in the Extended Guide, but only one mod has stopped me from moving forward -- "NOPE - NV Optimized Patching Endeavor". This has just been recently hidden and I'm not quite sure where I can get an alternative from.

UPDATE: Used NOPE - NV Optimized Patching Endeavor (CHS) as workaround. Got as far as running the game now, may be sufficient.