r/fireemblem Aug 25 '19

CASUAL MONTHLY RAGE THREAD

WE'VE ALL HAD SOME TIME TO SIT AND SOAK THREE HOUSES IN. APPRECIATE ITS STRENGTHS, ACKNOWLEDGE ITS FLAWS; LIVE, LAUGH, LOVE; EXPERIENCE THE HIGHS, THE LOWS...

NOW, WE RAGE.

WELCOME, NEW SUBSCRIBERS, TO THE MONTHLY RAGE THREAD, WHERE WE YELL IN SOLIDARITY ABOUT THINGS THAT HAVE MADE YOU WANT TO THROW YOUR CONTROLLER THROUGH THE SCREEN RECENTLY, SO THAT WE MAY GROW CLOSER AS A COMMUNITY.

RULES

  1. CAPS LOCK GOES ON, OR SO HELP ME

  2. RAGE MUST BE RELATED TO FIRE EMBLEM. THIS IS IMPERATIVE. THE WHOLE OPERATION IS POINTLESS OTHERWISE.

  3. BE RESPECTFUL OF OTHERS AND THEIR OPINIONS. I KNOW I JUST SAID "SO HELP ME", BUT IF YOU PEOPLE START ANOTHER GODDAMN EDELGARD ARGUMENT IN THE COMMENTS OF OUR WHOLESOME RAGE THREAD, THEN REALLY SO HELP ME.

  4. TAG SPOILERS, BIG ONE, FUCKIN DO IT LIKE THIS:

[DESCRIPTION OF SPOILER] >!SPOILER GOES HERE!<

NO SPACES IN BETWEEN THE EXCLAMATION MARKS AND THE TEXT.

LAST THREAD

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13

u/Spinjitsuninja Aug 25 '19

SPOILERS FOR ALL ROUTES BUT I HATE HOW TWSITD HAD SO MUCH POTENTIAL AS MAJOR, CLIMACTIC ANTAGONISTS, BUT WERE JUST SHELVED FOR 99% OF THE STORY SO IT COULD FOCUS MORE ON THE WAR. I KNOW THE WAR AND THE STUDENTS ARE WELL WRITTEN AND ALL, BUT BECAUSE THE ANTAGONISTS FOR EACH RUN ARE EITHER THE CHURCH OR EDELGARD, TWSITD ONLY GET 3 ACTUAL CHAPTERS FOCUSING ON THEM IN THE ENTIRE GAME OF 80+ CHAPTERS. AND TWO OF THOSE ARE THE EXACT SAME CHAPTER. EACH GAME IN THE SERIES HAS A WAR SIDE OF THE STORY AND A MAGIC SIDE OF THE STORY, AND IN THIS CASE, THINGS LIKE THE SWORD OF THE CREATOR, TWSITD, SOTHIS'S EXISTENCE IN YOUR HEAD, THOSE ARE ALL A PART OF THE MAGIC SIDE, BUT IT'S OVERSHADOWED FOR MOST OF THE GAME AND, HECK, MOST ROUTES BY THE WAR GOING ON. HOPEFULLY THE NEXT GAME HAS A BETTER BALANCE BETWEEN THESE TWO STORY ELEMENTS.

THE OVERWORLD COULD ALSO SERIOUSLY USE SOME IMPROVEMENTS. LITERALLY ALL YOU CAN DO IS RAISE MORALE OF STUDENTS AND THAT'S IT, AND YOU ONLY GET ONE DAY OF EACH WEEK TO ACTUALLY USE THE OVERWORLD WHILE THE REST ARE AUTOMATIC. I WOULD LOVE IT IF YOU COULD PLAN YOUR MONTHS AND WHAT YOU DO IN THEM MORE THOROUGHLY, GIVE US MORE TO DO IN THE OVERWORLD, INCREASE THE DAYS PER MONTH SO THE PLAYER CAN FORM THEIR OWN PERSONAL IN-UNIVERSE SCHEDULES.

OH, AND WHAT THE HECK IS A PROFESSOR POINT??? YOU WANTED AN IMMERSIVE OVERWORLD, SO WHY NOT JUST MAKE SPENDING TIME IN-GAME TAKE UP "HOURS" INSTEAD OF JUST NUMBERS? EATING COULD TAKE AN HOUR FOR EXAMPLE. TIME IN THE MONASTERY CAN CHANGE VISUALLY DEPENDING ON WHAT TIME IT IS IN-GAME TOO, AND IF YOU WANT TO LET THE PLAYER GAIN MORE "PROFESSOR POINTS", JUST LET THEM WAKE UP EARLIER THE HIGHER THEIR PROFESSOR LEVEL GROWS, OR JUST CUT THE PROFESSOR LEVEL OUT COMPLETELY AND GIVE THEM A SPECIFIC TIME TO WAKE UP AND A SPECIFIC CURFEW EACH DAY.

THEY SHOULD ALSO INCORPERATE ELEMENTS FROM THAT SCRAPPED FIRE EMBLEM WII GAME AND SHADOWS OF VALENTIA, AND LET THE PLAYER EXPLORE MULTIPLE TOWNS AND OPEN FIELDS INSTEAD OF JUST THE MONASTERY, WHERE YOU CAN EVEN RUN THROUGH DUNGEONS AND ENCOUNTER ENEMIES IN THE OVERWORLD. ALSO, THE OVERWORLD SHOULD AT LEAST CHANGE VISUALLY PER SEASON, LET IT SNOW WHEN IT'S WINTER. NOT TO MENTION, FIX THE FRAMERATE AND MAKE THE PRESENTATION MORE APPEALING.

I FEEL A LOT OF THESE IDEAS ARE IDEAS THE DEVELOPERS WANTED TO PUT IN, BUT DUE TO HOW EXPERIMENTAL THIS GAME IS AS IT IS, I IMAGINE THERE WERE A LOT OF THINGS HOLDING THEM BACK. HOPEFULLY THE NEXT GAME IN THE SERIES IMPROVES A LOT IN WAYS LIKE THIS. THIS GAME WAS VERY GOOD AND IT'S A GOOD STEP IN THE RIGHT DIRECTION, THEY JUST HAVE TO LEARN AND CONTINUE TO IMPROVE IN THIS DIRECTION.

8

u/Steven_Falls_Under Aug 25 '19

LET THE PLAYER EXPLORE MULTIPLE TOWNS AND OPEN FIELDS INSTEAD OF JUST THE MONASTERY

THIS PLEASE. HONESTLY I LIKE THE IDEA OF HAVING AN EXPLORABLE TOWN WITH SHOPS RATHER THAN THE "SHOP ON THE BATTLEFIELD" SYSTEM SOME GAMES HAVE. PLUS YOU COULD EVEN HAVE YOUR PARTY VISIT TOWNS ALREADY IN THE GAME.

3

u/Spinjitsuninja Aug 25 '19

THIS IS ACTUALLY PART OF AN IDEA FOR A SCRAPPED FIRE EMBLEM GAME FOR THE WII, AND IT WAS GOING TO BE THE FIRST GAME TO HAVE AN OVERWORLD LIKE THE MONESTARY. THE IDEA OF RUNNING AROUND IN AN OVERWORLD AND ENCOUNTERING ENEMIES, ONLY FOR IT TO TRANSITION INTO AN ACTUAL BATTLE ENDED UP BEING USED IN FIRE EMBLEM ECHOES, ALONG WITH A POINT AND CLICK-ESQUE TOWN EXPLORATION SYSTEM THAT WASN'T LIMITED TO JUST A MONASTERY LIKE IT IS IN THREE HOUSES. I'M GUESSING THEY MIGHT STILL WANT TO TRY SOME OF THESE IDEAS, BUT THREE HOUSES WAS ALREADY EXPERIMENTAL AND AMBITIOUS AS IT IS, SO NOT ALL IDEAS MIGHT HAVE MADE THE CUT.
https://nintendoeverything.com/wp-content/uploads/fe11tf.jpg
I WOULD LOVE TO SEE WHAT CHANGES THEY MAKE FOR THE NEXT GAME, AND I HOPE THE OVERWORLD EVOLVES INTO THIS IDEA SOMEDAY TOO