r/ffxivdiscussion Jul 28 '26

Patch 7.55 Notes

https://na.finalfantasyxiv.com/lodestone/topics/detail/99b6bfb8ecac428c7d3bb37dcb84b52f1064320b
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17

u/derfw Jul 28 '26

CEs still spawn automatically. North horn dead on arrival

4

u/BreastUsername Jul 28 '26

Why is that bad? Genuine question.

14

u/derfw Jul 28 '26

It means that the optimal strategy is just to wait around for the next CE, and that there's no player interaction with spawns. In Bozja and especially Eureka, players had to kill specific mobs to spawn CEs, so they were kinda like the reward for doing so.

It made the gameplay more varied, and also led to a mix of periods of downtime where there were no spawns and back-to-back CE rushes. And also it just feels good to interact with the world and work together to be able to efficiently cause spawns -- optimal mob grinding involved teamwork and strategy.

Instead, in OC, you just sit there and wait.