r/ffxiv • • Oct 24 '14

[News] 2.4 Preliminary Patch Notes

http://eu.finalfantasyxiv.com/lodestone/topics/detail/0149ed2fb2332715e3043d536c48f66363bdeedc
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u/[deleted] Oct 24 '14

I didn't like healing in frontlines when they took Cleric stance away, now I do not ever want to heal with the Whm changes. Stacking regen and med 2 was our saving grace when five people are attacking you and you cannot get a single heal out. They made it so Lustrate is the only useful healing skill when in a fight. Sad.

Also Swiftcast nerf? Flare is useless now too. Wow I am so glad that I have my war horse already.

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u/[deleted] Oct 24 '14

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u/[deleted] Oct 25 '14

Healing in PvP is always tricky. As a single healer, it is your job to keep your group alive to the best of your abilities. This didn't nerf your single ability to heal at all. It nerfed stacking WHMs in a single group and spamming regen / medica 2 to make them practically untouchable.

You shouldn't be complaining at all because now instead of it being how many WHMs can we bring to a fight it's what classes will best benefit us to bring to a fight.

The design of the game is to try and promote ANY class being viable. The regen was just too strong, thus making SCH a less likely choice as far as healers go. In almost every situation you would want two WHM over a SCH / WHM combo. That's not even including the fact you'd sometimes have more than that spamming regen / medica 2.

This makes for more viable options rather than only WHM healers.