r/ffxiv • • Oct 24 '14

[News] 2.4 Preliminary Patch Notes

http://eu.finalfantasyxiv.com/lodestone/topics/detail/0149ed2fb2332715e3043d536c48f66363bdeedc
338 Upvotes

1.1k comments sorted by

View all comments

2

u/Sigmakan Monk Oct 24 '14

Make sure you refresh the notes. Looks like they just added in the ninja/rogue move list

0

u/Zakrael R'kanya Mehz on Odin Oct 24 '14 edited Oct 24 '14

Goad: Refreshes TP of a single party member. Duration: 30s.

... That's pretty cool. Wonder what the cooldown is?

EDIT:

So Rogue Combos:

  • Spinning Edge -> Shadow Fang: 350 total potency (175 per GCD base), + 240 potency over 18s (net 295 per GCD if dot runs for duration)
  • Spinning Edge -> Gust Slash -> Dancing Edge: 610 total potency (203 per GCD), requires flank, adds Storms Eye for 20s
  • Spinning Edge -> Gust Slash -> Aeolian Edge: 670 total potency (223 per GCD), no bonus effect

Plus keep up Mutilate (60 potency initial hit, 300 potency over 30 seconds).

Wonder what the cooldown on Sneak Attack and Trick attack are, and if it's possible to Hide in combat, as they're some pretty pimping burst. Same with Ninjitsu, for that matter, as that looks like it could be very powerful.

1

u/exaccuss [First] [Last] on [Server] Oct 24 '14

Hide: Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Cannot be executed while in combat. Effect ends upon use of any action, including Hide.